“I used to think I was super lucky, but then I realized that those hours I spent every week on the gaming club at Emerson watching eSports, following League of Legends and playing video games were all a part of it,” she says. “Many people might not think of that as professional experience, but it’s the same thing as a film major who watches a lot of movies.”
Hello Jason W. Bay I was playing video games with my dad when I was around 6 months (I wasn’t very good at all) Like running to wall for hours and for days too. And you can see dad laughing. And soon I was getting good at it. So when I was 10 years old I was thinking for when I was 4. I want to be a Game Tester and my dad said to me “You can be anything you what you got to believe it inside yourself” So I believe for a every long time, Now I’m 17 years old and thinking for almost 13 or 12 years now.
Grammar check and spell check your resume. That's a personal pet peeve of mine and many hiring managers I work with.  Someone that applies for a testing role but can't catch spelling or grammatical errors in their own resume is usually passed over.  Writing bug reports is a large part of a game tester's job, and developers and test managers don't have the time to guess what you meant.
Hi Robert. It’s cool to see that you have so much passion for games! If you want to pursue a career making games, you need to figure out how to turn that passion into a skill set that you can use. I actually do think that getting a job as a tester could be a good place for you to start, because you could use your attention and focus to make money while you learn about the process of making games. Then after a while, you may start to see which other roles might be good for you to get into, for example you might make a good game producer.

To get hired as a game tester, there are several skills you’ll need to learn: how to find and reproduce (“repro”) bugs, how to write bug reports, and how to verify that the game development team has fixed them. There are also “soft skills” you’ll need to learn such as being a good communicator, detail-oriented, and self-motivated. You can learn all of this and more by reading my book, Land a Job as a Video Game Tester. You’ll learn the basics of game testing, and all the steps to apply, interview, and accept job offers. It’s got everything you need to know to get a job testing games. read it
Hi I just wanted to say I know gaming world is not easy but work job isnt I love playing game I love writing I love find patches in every game I play and I usually not that easy… but I tend to have fun with it im not going to say im the best or anything like that but im pretty good at what I do im barely 18 and I love to work . Ive always wanted to a game taster but never really understood how to do so … but I have a few questions on how everything works but I am a hard worker and fun to know and talk to … it hard to work away from home because im a single father of a one year old and I’d to work from home so I could raise him and work at the same time … what would be a good way for me to get into the gaming industry?
Online Game Tester charge a flat rate no matter how much you earn. Instead of charging 25-50% percentage of what you earn (like other companies do), we want to make a simple and cheap solution. The cost cover maintenance, creating the job database and partnerships with 2k, Rockstar etc, keeping our tools, software and content up-2-date, e-books worth over 49 USD, guides, video tutorials, life-time support and much more. We have tried to lower cost to a minimum.
Ok, I am 20 years old. I have been playing games before I could walk. (Literally, I was sitting on my dads lap clicking around and “playing” the best I could as a toddler, Starcraft lol) No one on my family is as passionate about gaming as I am. Its no addiction or unhealthy because I control my weight, take care of my eyes/lighting, and take breaks. I immerse myself into the game. Replying games in different ways, especially free roam/open world games, and role play even. I was told once, “There is a whole world out there man, stop sitting in there playing games” to which I replied that “I have seen more worlds and lived more lives in my games that you may never experiance.” I am always promoting games I enjoy and recommed them. I convince people to at least trt demos/trials or view videos at least to see. I get excited for new games, and saddened when I beat title/franchise I put years into. (Mass Effect is one) My question/comment whatever you may see this as, is this. I do not hardly know anything about computers. Coding and modding is beyond my skills. However I do tell people what ideas I would like to see implemented, what bugs there is at times, I can play a whole day away besides eating,sleeping, etc if time permits, and I have ideas of worlds, languages, characters, and more all in my head. That I thought up. Some may be based off of races/worlds/names of other things but never exact. But I am terrible at art. I can not draw. I have all these ideas and said if I could put them on paper or on a computer I could be rich and bring whole new life to games. I am scared to shoot for a testing job and work in college only to fail out use lack of computing skills and art skills. I have a vivid immagination. I can look around my home state and turn it futuristic ot post apocolyptic or alien without even closing my eyes. No exaggeration. Advice? Wisdom? Anything. I have often thought (sadly I might add) of getting rid of games and “growing up” like everyone tells me to, but I want to give back o other games and become a designer or dev even someday. But afraid to mess up. Should I go with a normal mundane job, or risk it? Help me out peeps, ima gamer, ima nerd, a trekkie/trekker, harry potter lover, lord of the rings follower, star wars fanboy. In essence, im your peer xD advice?

I am interested in becoming a game tester. I am 21 years old and have done some college (not towards this profession) however, I have no desire to finish. I know you don’t need a college degree but, it is preferred. I don’t have a lot of knowledge when it comes to game design, programming, etc. and don’t mind taking a couple of classes to learn more about it because gaming is my passion. Are taking classes about game design and programming ok? Is there any other specific classes I’m supposed to take? Answering these questions would be greatly appreciated. I saw above from the other comments that you reply rather quickly which gave me the courage to right this. 🙂
You’ve heard of Blizzard Entertainment, right? They are the incredibly successful company behind games like “World of Warcraft,” “Heroes of the Storm,” “Overwatch,” and “Starcraft”. Blizzard Entertainment has so many ISTQB certified software testers that they are an ISTQB Platinum Partner through ASTQB, the American Software Testing Qualifications Board (this site). This demonstrates Blizzard Entertainment’s commitment to ISTQB software testing certification for their software quality. Think about that.
We are posting this on the Design Notes first because we ALWAYS want to get people from our community. You all know the game as well (and sometimes better O_O) than we do, so it makes sense to bring new help onto the team from our player community! Real life has stolen some of our testers away over the last few months, (shakes fist at real life), so it's time to buff our team count!
Hi Arun, most QA jobs are full-time jobs. But you could possibly learn programming and get a degree in the evening and weekends from schools that offer continuing education or adult-learning certificates. For example I learned programming and made my first game demo while I was a tester, and then I completed a 1-year game development certificate course while I was working full time as a game designer.

The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.
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