While being laid off can be a part of any career, he adds that the process is cold. "The way [my employer] used to handle these things was to send out meeting notices. You would go to a meeting, and someone would walk into the QA area where everyone who didn't have the meeting request were still sitting and simply say, 'If you're here, you've been let go, pack up your stuff, we're escorting you out'...you always hoped that you would be one of the few that would be kept on."
Are you passionate about gaming? Do you have excellent programming skills? Do you like being creative and working with the best developers, artists, and game designers from the industry? Do you enjoy solving technical challenges in mobile gaming and bringing mobile games to the next level? Then read on because you might just be the developer we're looking for.
Hi Kyler, your parents will want you (and rightly so) to pick a career that has more long-term growth potential, like Game Programmer or Game Artist. Think of Game Tester as a job that could help you start out in a video game career, but not something to do for your whole life. For example I started as a game tester, but then I took programming classes and eventually moved into a job at the same company as a game designer and programmer.
Game testing can most definitely lead to other roles in the game industry.  A common complaint that I hear from candidates is that "I can't apply for this job because I haven't worked in the industry for x years" or "I can't get the experience because I can't get the job to start with".  Game testing is one of the few roles in the entire tech industry where you can get a chance without the years of experience behind you.  That being said, just because you are working as a game tester doesn't mean you're going to be a game designing in 5 years.  You need to continue learning new things and focus on skills and technologies that are relevant to the specific area in the industry you'd like to advance into.  Work on side projects with friends or co-workers that will allow you to continue learning new things, continue taking classes to keep your knowledge current.
Online Game Tester charge a flat rate no matter how much you earn. Instead of charging 25-50% percentage of what you earn (like other companies do), we want to make a simple and cheap solution. The cost cover maintenance, creating the job database and partnerships with 2k, Rockstar etc, keeping our tools, software and content up-2-date, e-books worth over 49 USD, guides, video tutorials, life-time support and much more. We have tried to lower cost to a minimum.
Do you find that extra hour, no matter your day, to squeeze in one more game? Do you lose yourself in interactive worlds? When you’re not playing games, are you strategizing ways to increase your win rate or solve that final puzzle? If yes, you’re a gamer. Whatever you play, if you make time to play, you’re a gamer. We believe that when you bring a passion for gaming, you’ll be able to empathize with player joy and player pain to help us make better, player-focused decisions.

Hi Samin, your comment made me chuckle! If you could get paid to play games, then everybody would do that for sure. The fact is that game testing is a lot of work, and sometimes it’s not even very fun. You don’t get to just play the game, you have to search for bugs and write a report for each bug you find. Sometimes you could write 20 or more reports each day. Then when the dev team fixes the bug, you have to go into the game to make sure it’s really fixed, which can take a while.
Game testers ensure the quality and condition of video and mobile games for game production companies. Game testers also test hardware, such as gaming consoles and controllers to ensure quality, durability, and functionality. A core responsibility of a game tester is to identify bugs, glitches, and problems that potentially inhibit game operation and obstruct user experience. Also, game testers collaborate with visual designers and programmers to remedy the problems they find in games.
Thank you for the advice and knowledge on Game Testers. I am currently in college taking the Game Simulation and Development program. I’ve been studying this for about 2 years in college and got the basics down. How would I find a stepping stone for becoming a game play tester? I don’t want to try for big named companies and etc… I want to actually build a portfolio on testing games, Designing games, and programming games but I don’t know what to look for when finding something where I can give my first professional attempt to test a video game or project.

Working on site at Sun Devil Stadium, our part-time retail associates are responsible for creating the ultimate shopping experience for our ASU fans. Our associates must always deliver an exceptional fan shopping experience for everyone that walks through our doors. If you have a passion for retail, an outgoing personality, love to sell, enjoy working on a team and strive to create relationships with our customers, this is the place for you!
Hi Kyler, your parents will want you (and rightly so) to pick a career that has more long-term growth potential, like Game Programmer or Game Artist. Think of Game Tester as a job that could help you start out in a video game career, but not something to do for your whole life. For example I started as a game tester, but then I took programming classes and eventually moved into a job at the same company as a game designer and programmer.
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.
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