You’ve heard of Blizzard Entertainment, right? They are the incredibly successful company behind games like “World of Warcraft,” “Heroes of the Storm,” “Overwatch,” and “Starcraft”. Blizzard Entertainment has so many ISTQB certified software testers that they are an ISTQB Platinum Partner through ASTQB, the American Software Testing Qualifications Board (this site). This demonstrates Blizzard Entertainment’s commitment to ISTQB software testing certification for their software quality. Think about that.
Hi Tyffani, you seem very passionate about games, that’s awesome! There are lots of different careers, so you need to figure out which one(s) might “click” with your interests and talents. You could start by finding out whether you are more attracted to art, or to programming, or design. Check out the Quest for Your Career articles to learn more about each one – once you find something that sounds interesting, then you can start thinking about how to pursue it. Have fun!
Hi Robert, you’re right that there’s a lot to learn to be in the video game industry – but that’s the same with any industry. The sooner you start learning, the sooner you’ll get good at it. 🙂 A college degree isn’t required, but a degree or at least a certificate would help a lot when you’re applying for jobs. If you don’t know where to start, then I’d suggest maybe taking a game-related certificate from a local college if possible – it will teach you the basics, and help you start making a portfolio. Best of luck!
Hi Arun, most QA jobs are full-time jobs. But you could possibly learn programming and get a degree in the evening and weekends from schools that offer continuing education or adult-learning certificates. For example I learned programming and made my first game demo while I was a tester, and then I completed a 1-year game development certificate course while I was working full time as a game designer.
To get hired as a game tester, there are several skills you’ll need to learn: how to find and reproduce (“repro”) bugs, how to write bug reports, and how to verify that the game development team has fixed them. There are also “soft skills” you’ll need to learn such as being a good communicator, detail-oriented, and self-motivated. You can learn all of this and more by reading my book, Land a Job as a Video Game Tester. You’ll learn the basics of game testing, and all the steps to apply, interview, and accept job offers. It’s got everything you need to know to get a job testing games. read it
Im a 13 year old lad who loves to play on xbox mainly but i also like to play on playstations and other game consoles. I have nearly every game that is an 18 or a 15 including call of duty:modern warfare,call of duty:world at war, call of duty:modern warfare 2, call of duty:black ops, call of duty:modern warfare 3 and battlefield 3 and others. Wel really i know im a bit young probably to work but i used to work for game as a game tester and they had to fire me cos they got sumone older to test the games. but just lookin for a new job so if u want to message me my email address is email@example.com
Hi Jason I have been reading some of theses comments and there’s some great advice. I have been a gamer all my life I love games if someone I know brings up a topic about games I can talk for hours about games. I’m looking to be a games tester because it’s my dream job but i can’t look after my self because of my medical problems. It would take me days to complete a game when I was young but now I can complete some games in a day or two. My quickest game to complete was home front in four hours I thought it was the easiest game I ever played. Any advice how I can become a games tester
Sales/Game Advisors — Sales associates earn starting pay around $8.00 per hour. Also called game advisors, employees provide customers with information on games and products. Other tasks include greeting patrons, completing sales, and keeping stores clean and organized. Read the GameStop game advisor job description to learn about entry-level employment opportunities with the retail chain.
Grammar check and spell check your resume. That's a personal pet peeve of mine and many hiring managers I work with. Someone that applies for a testing role but can't catch spelling or grammatical errors in their own resume is usually passed over. Writing bug reports is a large part of a game tester's job, and developers and test managers don't have the time to guess what you meant.
"At this point, the 'testing madness' started to hit. One of our testers started cursing out loud regarding waffles and their condescending desire to be like pancakes. One by one I sent each tester home as their sanity became too unstable to control. At one point, I realized I was the only one left and we still had at least 3 more hours of work remaining."
I've seen a wide variety of people succeed in game testing roles. Everyone from a recent College graduate with a Computer Science Degree (or equivalent) to someone who has been working in a manual labor or retail position and looking for a way to get into the tech industry. I work with a wide variety of companies and managers and each has their own ideal candidate. Not everyone that applies to a specific game testing role will be a fit due to specific needs of each team. That being said, there are some skillsets and characteristics that are common across all roles: strong written and verbal communication skills, excellent troubleshooting and problem solving, and demonstrated ability to work at a high level within a team environment while also able to be an independent contributor. Of course, and most important, being a huge fan of gaming.
I read through many of these comments and noticed that many of the questions are from younger and eager future designers who hopefully have a fantastic career laid before them. However, I am 24 years of age and have struggled to find a way to break into the gaming industry in Arizona. I am fluent in a handful of coding languages with experience and will be concluding my Associates program for Software Development in in the next few months but none of that means much if there is no ground to find my footing on. The kicker is, I cannot leave this state without having a solid foundation laid out in another state, but I do not want that to stop me from gaining professional experience in the Game Dev industry.
Most game testing jobs are near the larger game studios, which happen to be in the larger cities around the world. You may be able to find testing jobs in smaller towns and cities, but if you’re positive that you want to break into the game industry then you’ll have the best chances of finding work if you can move to one of the major cities for game development.
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“I used to think I was super lucky, but then I realized that those hours I spent every week on the gaming club at Emerson watching eSports, following League of Legends and playing video games were all a part of it,” she says. “Many people might not think of that as professional experience, but it’s the same thing as a film major who watches a lot of movies.”
Hi Sam, getting a job as a game tester may not be as far away as you think. Most testing jobs don’t require a college degree, you just need to know some of the basics of testing and you can apply for testing jobs. If you haven’t checked out my book on becoming a game tester, then I think that’s a great place to start because I wrote that book specifically for people like you. 🙂
Game testers may also have to run through matrix testings. Matrix testing is often used in fighting games like Mortal Combat, Tekken, or Soul Calibur. Say a fighting game has 20 different characters and 20 different levels. When doing matrix testing, the video game tester would need to play as each character vs each character (including Character 1 vs Character 1) on all 20 levels. That’s 8,000 different matchups! That’s just one example of the highly-detailed, often monotonous work that video game testers have to do.
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.