started off as a picker then quickly made my way to fill Active/stocker which is filling empty slots. or replenish product in which need's to be picked and after that was done help assist in picking or packing. then moved replenishment driver/order picker and our team was in charge of supply all stock. to the pickers and fill Activator's also assisting - more... in special projects directed by the managers or supervisor. I was able to obtain perfect attendance award twice for being at work one hour prior to scheduled time.the work place was amazing the different culture and new people and different poin ... - less
At OnlineGameTester we help gamers to become game testers, QA and beta tester in a insanely growing industry. We have a small dedicated team, who developed a platform for gamers and game developers. We have created e-books, video guides, tutorials and much more, to help gamers get started, and teach you everything you need to know about game testing, reporting, recording etc.
CPU: Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or equivalentRAM: 4 GBOS: Windows 7 and upVIDEO CARD: Integrated: Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with OpenGL 4.41Discrete: Nvidia GeForce 400 Series or AMD Radeon HD 7000 series with OpenGL 4.4FREE DISK SPACE: At least 1 GB for Game Core and Other Files
The Community Manager’s responsibilities support the organization’s established core programs, including events and new initiatives. The role also includes social listening and analytics to stay informed about industry trends and opportunities and direct engagement with key constituencies, including game developers and cause-oriented organizations.
Attitude: Companies look for testers who have a good attitude, are hard workers, and can be fun teammates. They’ll avoid you if you’re overly negative, sarcastic, arrogant, or angry. If that sounds like you, then start practicing a positive attitude now, so it will become a habit by the time you apply for jobs. No matter how skilled you are at testing, nobody wants to have a jerk on their team.
i practically live and breathe video games. I can talk about them for hours. (ask my boyfriend.) when people tell me that they never got into video games it almost breaks my heart a little bit. but, I am going to college, and since I’d like to have my career based around video games whether it would be designing them, programming, or testing them, what kind of classes should I take? 3D animation? graphic design? does it all depend? I would love to make this into a career so I would like to be able to have some degrees and proper knowledge to make my resume more impressive, and eventually climb the ladder.
As an integral part of the video game development team, animators and other artists make video games come to life visually. Using specialized software, animators create the series of pictures that form the images in a video game, including the characters and the environment. Artists also design packaging that makes games stand out on store shelves.
hey, im 14 on the verge of being 15 and i extremly want a game testing job. ive been sending emails out to gaming sites and all i get back are links that give me no info or answers and no contact numbers. id realy appreciate it if i could get some help out with trying to get a job or contact anything realy that would help would be most appreciated thanks (email is firstname.lastname@example.org)
Hi Sam, getting a job as a game tester may not be as far away as you think. Most testing jobs don’t require a college degree, you just need to know some of the basics of testing and you can apply for testing jobs. If you haven’t checked out my book on becoming a game tester, then I think that’s a great place to start because I wrote that book specifically for people like you. 🙂
Any travel that you may be required to do for work will be covered 100% by the company. They’ll pay for your flight and your hotel, and they’ll give you an allowance each day for food and other miscellaneous expenses. In general, business travel can be fun, and it’s a convenient way to see new cities. As a nice bonus, it also racks up your personal frequent flier miles.
Thank you so much for all of your answers to those questions, it has really helped me. I want to eventually work my way up to either being a programmer at valve or ubisoft. But I want to start off my video game career as a game tester. But just a quick question, what would it take to be a game tester for a company like ubisoft or valve because it would make it much easier working my way up on the job ladder for a company that I want to work for. And if they are only looking for experienced testers to work for them what do you recommend as a good company to test games for that would accept new testers?
Hi-Rez Studios is looking to hire a Lead Concept Artist to join our Paladins team, and work at our studio in Alpharetta, Georgia. At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your energy, collaboration, and dedication. Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!
I have found this to be one of the easiest and most fun ways to make money online today (mostly because I get to spend more time with my family and hangout with friends and still have time for my other hobbies beside playing video games). You can have this life too. Start NOW by putting your first name and email address in the box above and click 'Continue' to get started.
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.