This is a great entryway into the video game industry. Also known as Beta Testers, Game Testers are responsible for detecting bugs, glitches, artistic flaws – they “play the game to break the game” according to GameDesigning.org. If you enjoy spending 8 hours a day (or more) playing video games, and you’ve got a great eye for details, this could be a job for you. It’s also a great way to learn about how video games are created, by working more closely with the Dev team.
Employers typically want applicants who have a thorough knowledge and love for video games. To prepare for testing video games, you may want to gain experience with using different platforms and with different video game genres such as such as puzzle games, first-person shooters, multiplayer games, role-playing games, and online games. Each video game genre has a different feel, and video game testers need to know this information to verify that each game they test fits the genre specifications.
Hi Satadala, I think you have enough experience to get a job as a game tester. So it’s hard to know why you have not been hired yet, you may just need to be persistent and keep applying. You should also try applying for smaller game studios, as EA/Ubisoft/Etc. likely receive hundreds of applications each week. You may have better luck with a smaller studio to start out.
QA testers sign non-disclosure agreements (NDAs) with their employers and can be fired or even sued for divulging information. All the testers we contacted spoke to us on condition of anonymity. We have given them pseudonyms to protect their identities. We have checked each of their credentials. We asked for comments from a variety of games publishers, but have received zero responses.
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Employers typically want applicants who have a thorough knowledge and love for video games. To prepare for testing video games, you may want to gain experience with using different platforms and with different video game genres such as such as puzzle games, first-person shooters, multiplayer games, role-playing games, and online games. Each video game genre has a different feel, and video game testers need to know this information to verify that each game they test fits the genre specifications.
Project managers ensure that a game is completed on time, within budget, and using the right resources. Prior to production they analyse game design specification and work out milestones, schedules, equipment and teams. They control financial resources and negotiate all contracts with suppliers and contractors. They may also oversee ongoing maintenance issues after launch. This is an increasingly important role as production schedules lengthen and development costs increase.  Project managers are employed by development studios and publisher’s in-house development teams.
To get hired as a game tester, there are several skills you’ll need to learn: how to find and reproduce (“repro”) bugs, how to write bug reports, and how to verify that the game development team has fixed them. There are also “soft skills” you’ll need to learn such as being a good communicator, detail-oriented, and self-motivated. You can learn all of this and more by reading my book, Land a Job as a Video Game Tester. You’ll learn the basics of game testing, and all the steps to apply, interview, and accept job offers. It’s got everything you need to know to get a job testing games. read it

On a typical day, a tester will receive an assignment telling him or her to play through a certain part of the game in a certain way in order to identify any bugs. When a bug appears, the tester will fill out a report and submit it; he or she may be asked to replicate it several times. Once – or if – the developers believe they've fixed the bug, the tester may then repeat the process to make sure it's no longer there. Some bugs may be "waived," meaning that they remain in the final game.

Though the industry doesn't pay well for entry-level positions, what about more seasoned QA testers? Danny says, "I work with a guy who has spent the last eight years keeping his nose clean, never in fights with leadership, does whatever is asked of him, and is a freaking QA Ninja when it comes to PC testing. After eight years, he is still paid $14 an hour. I just think we're worth a whole heck of a lot more than $10 an hour." He believes that game developers/publishers should "offer some benefits like they do the rest of the company".

Hello Jason, I’ve played games since I was around five years old. I always loved the call of duty series, mostly since it was the most gyroscopically advanced of most games. I have a great eye for detail like in call of duty world at war one guy stands in corner while jumping other guy crawls under him (figured this out with my best friend) crawl guy stands up while under jump guy glitches to where if u don’t move you’re invincible. Played it right when it came out heck I’m thirteen and I’m more intelligent than most people I mean I’m spelling college vocabulary over here and I’m in the seventh grade. I believe that the game is a part of me emotionally attached yet somewhat physically as well I believe that the game becomes part of my life my story! I would love to be a video game tester not for the pay but the experience. Thank you for your time, sir.

Jeez, some of the kids commenting here really can't type well. Either that or they're not good at English. You know it isn't all just fun and games you have to have some English skills because you have to write well detailed reports. You aren't just playing the game you have to analyze it and see where the bugs are or where are the rough patches and then report them to the company. I don't think that this kind of job is for 11 or 13 year olds. I think maybe you should explain that in your article above. This is coming from a 17 year old who has tested and now I make small games with a group of friends. (we're just learning the programs right now). Learning to program is a pain in the butt, but I think rather than small kids looking for jobs in video game testing, I think they should be encouraged to learn more about the games they love. You guys are to young. It bothers me just how many of you believe it is just getting paid to play when it isn't. Well those are just my two cents.


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so iv loved gameing since i was little and i play about 40 hours a week. i just never get bored of them. the question i have is i want to become a tester first so i can get some feel for the gaming industries before i go ahead and start trying to do a degree in game design and programing. the closest school to me is art instutute of wasington. wich is acouple of hours away. the ting i want to know is im not that i cant draw all that well to be honest. how would that effect on getting a degree in this field.
The Community Manager’s responsibilities support the organization’s established core programs, including events and new initiatives. The role also includes social listening and analytics to stay informed about industry trends and opportunities and direct engagement with key constituencies, including game developers and cause-oriented organizations.
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