Video games are a major part of the UK’s screen entertainment industry. Games are everywhere, from phones, tablets, PCs, consoles and virtual reality headsets (VR). This exciting industry blends creative talents, from artists to technicians. Game development can be a highly complex process often lasting up to two years and requiring teams of programmers, designers, artists, writers, musicians, and even actors. Whether supported by multi-million-pound investment for a flagship console game, or a micro team working from home on a mobile game, developers can achieve great success. The computer games market is highly competitive and subject to seasonal peaks, and launch dates that need to be met.
The reality is, there are thousands of people who do have those cool jobs working in the video game industry. In fact, for those of you who were told by your parents to get off the couch and do something with your life, the reality is, playing video games can be a key to success in the gaming industry, says Marc Mencher, president of Game Recruiter, the premier search firm in the game industry.
Testing videos games is one of the most vital parts of the game development process. Game developers need people like you to test their games to make sure there are no glitches or problems with the gameplay, music, graphics and general workings of the game. These companies are investing millions in there games and can not afford to release a poor game. So don't "unvalue" your importance and worth as a game tester.
Hi Roman – if you’re old enough to get a job, you have a lot of experience playing games, and you have a good work ethic? Then yes, you might have a good shot at getting a job as a game tester. You may not be able to get a job at the specific company right away, any testing job will help you get started. But it doesn’t hurt to try – why not apply for the job?
I've seen a wide variety of people succeed in game testing roles. Everyone from a recent College graduate with a Computer Science Degree (or equivalent) to someone who has been working in a manual labor or retail position and looking for a way to get into the tech industry. I work with a wide variety of companies and managers and each has their own ideal candidate. Not everyone that applies to a specific game testing role will be a fit due to specific needs of each team. That being said, there are some skillsets and characteristics that are common across all roles: strong written and verbal communication skills, excellent troubleshooting and problem solving, and demonstrated ability to work at a high level within a team environment while also able to be an independent contributor. Of course, and most important, being a huge fan of gaming.
Hello Jason, I’ve played games since I was around five years old. I always loved the call of duty series, mostly since it was the most gyroscopically advanced of most games. I have a great eye for detail like in call of duty world at war one guy stands in corner while jumping other guy crawls under him (figured this out with my best friend) crawl guy stands up while under jump guy glitches to where if u don’t move you’re invincible. Played it right when it came out heck I’m thirteen and I’m more intelligent than most people I mean I’m spelling college vocabulary over here and I’m in the seventh grade. I believe that the game is a part of me emotionally attached yet somewhat physically as well I believe that the game becomes part of my life my story! I would love to be a video game tester not for the pay but the experience. Thank you for your time, sir.
If you are searching for a career that lets you work from your own home, then look to the video game industry. While some game testers will work in-house for major companies, work from home is a very common practice. This means that many testers have no daily schedule and no boss hovering over their work. However, once an assignment is given, you are expected to meet specific deadlines. How you meet those deadlines is entirely up to you. Often the game developer will set individual milestones, breaking down the work into smaller segments.
Hi Daniel, a job testing games is like any other job: the company will post a job opening online, and then you can apply for it. You’ll want to do some research to learn as much as you can about game/software testing to help you get jobs easier, you can find lots of information here on this website or you can get a copy of my book on game testing if you’re interested.
Technical artists set up and maintain the art production workflow, as well as deciding which packages and tools a studio should use and investigating new technologies and techniques. They are the bridge between artists and programmers. They are employed by development studios, and as a specialised position, have pay rates higher than normal artists.
Attitude: Companies look for testers who have a good attitude, are hard workers, and can be fun teammates. They’ll avoid you if you’re overly negative, sarcastic, arrogant, or angry. If that sounds like you, then start practicing a positive attitude now, so it will become a habit by the time you apply for jobs. No matter how skilled you are at testing, nobody wants to have a jerk on their team.
Hi Tyffani, you seem very passionate about games, that’s awesome! There are lots of different careers, so you need to figure out which one(s) might “click” with your interests and talents. You could start by finding out whether you are more attracted to art, or to programming, or design. Check out the Quest for Your Career articles to learn more about each one – once you find something that sounds interesting, then you can start thinking about how to pursue it. Have fun!
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The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.