Hi Fellow Gamer … did you know everyday Gaming companies pay big bucks to people like you and me just to know what we are thinking? It's true! They are desperate to understand how you think and shop and why you buy certain Games or Products because this helps their companies improve their products, and they in turn they pay YOU good money for your opinion. They Need You! Right now, I have hundreds of market research firms and game companies looking for video game testers, survey takers and beta testers. If you are looking for working full time, or want to make some extra cash, Gamingjobsonline.com is your ticket to fun, easy money.
As more technology becomes available to video game developers, the consumer market will expand to offer a wider range of products, thus creating jobs for all you hardcore gamers out there. After all, VR is only just getting started and there’s already over 1,100 VR supported games on Steam! Here’s a list of five video game jobs gamers might find interesting:
Try to get involved with beta testing new games. Experience in open beta testing will give an indication of what testing work requires and can build up a résumé. Software companies often release open beta games to the public to get feedback and find glitches, usually providing guidelines on how to test them. Testing such games can expose you to identifying and isolating bugs, paying attention to small details, and writing reports.
Before you change your major, I think you should try taking an online programming class to see if you like programming. (CodeSchool has some great classes, and they’re inexpensive – maybe try their JavaScript classes.) If you find out that programming is interesting for you once you spend a few hours learning it, then you might consider changing your major.
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Valve and Ubisoft may have internal testing teams, but most game studios do not keep a large number of testers on the payroll – instead, they hire outside game testing companies. I don’t know which contract firms they use, but Babble used to be a big one, and UTest/Applause is popular right now. You could start by looking at one of those companies.
Project managers ensure that a game is completed on time, within budget, and using the right resources. Prior to production they analyse game design specification and work out milestones, schedules, equipment and teams. They control financial resources and negotiate all contracts with suppliers and contractors. They may also oversee ongoing maintenance issues after launch. This is an increasingly important role as production schedules lengthen and development costs increase.  Project managers are employed by development studios and publisher’s in-house development teams.
We are seeking the industry’s best to help us create, publish and support multiple AAA PC games being developed. Join us, and you’ll have the power of Twitch, AWS, and the entire Amazon ecosystem to shape the future of games. You will work alongside talented industry veterans, including key contributors from dozens of titles: League of Legends, Half Life 2, Left for Dead, Portal, Thief, System Shock 2, Age of Empires, Dawn Of War II, Halo, The Last of Us, Gears of War, The Sims, and Bioshock.

I know you’re just the author and may not have the exact answer I’m looking for,but I’m currently 16 and I play on PS4(mostly FPS,rpg,and anything in between),is there any other beta testing jobs available to me?Also the link where it allows your parents to apply a job application for their teen who is 16 and below doesn’t appear to work.Thanks in advance.
Every single video game is tested. Quality assurance is part of creating great games. Without testing, video games will have annoying flaws and bugs that will create unhappy customers. Testers focus on categories like compliance, functionality, compatibility, localization, soak, beta, regression load, or multiplayer to find flaws that crash gaming consoles, loop dialogue, freeze games, erase progress, or skew visuals. It is the video game testers job to play the game and find these loopholes, flaws, glitches, bugs, secrets, and problems.
While the job may sound like a dream come true, Reuben says it's really not about getting paid to play games all day. "Imagine your favorite movie. Now take your favorite 30-second clip from that movie. Now watch that 30-second clip over and over again, 12 hours a day, every day for two months. When you've done that, tell me if what you've been doing is watching movies all day. I'm willing to bet you'll find that it's not quite the same thing...You get an area of the game, that's your area, and you test everything about that one area for months on end."

You can sign-up for our network, with no problems at all. With our online freelance gaming jobs, you will be able to work from home, no matter where you live. Everything you need to get started is just your console or PC. All game tester tools, guides to get started, games and much more, will be supplied from Onlinegametester and our partners (game developers).
Programmer: C/ C++, Assembly, Objective C (iPhone), Java (Blackberry & Web), JavaScript, PHP, Flash Development: Actionscript. Solid Object Oriented skills with ability to write fast, elegant, clean code. Specialization in Graphics, Artificial Intelligence, Networking (Client / Server), Sound, Physics, Math, or Tool development. Understanding of CPU/Memory optimization, 2D/3D animation systems, gameplay systems, or building a game framework library. A B.S. in Computer Science is always preferred.
Hi Samin, your comment made me chuckle! If you could get paid to play games, then everybody would do that for sure. The fact is that game testing is a lot of work, and sometimes it’s not even very fun. You don’t get to just play the game, you have to search for bugs and write a report for each bug you find. Sometimes you could write 20 or more reports each day. Then when the dev team fixes the bug, you have to go into the game to make sure it’s really fixed, which can take a while.
Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to talentacquisition@blizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
The lead programmer manages the software engineering of a game, developing the technical specification and then delegating different elements. They usually compile technical documentation and ensure the quality, effectiveness and appropriateness of all the game code. They also manage the production of the different ‘builds’ of a game, ensuring that coding bugs are fixed, and making sure everything happens on schedule. The lead programmer must also provide support and guidance to the programming team, which can include specialism in games engine programming, graphics programming, gamesplay, physics, artificial intelligence (AI), tools development, networking and build engineering.
Hey jason im a really big fan of video games espically with the xbox and im hugly above average with my it skills i spend a lot of time on the computer in early hours of morning and xbox in evenings and the odd time im doing kickboxing. I usally help games such as world of warcraft….roblox….etc. with repprting bugs anf at times ive been able to give ideas for creating games and testig them and the same with xbox ive been in touch with alot of game creators.. i hope it doesnt make to much of a differance that im 13 years of age
i am eleven years old and i have been playing video games for about 4 years now i love playing video games its my true passion i think i would be great for a job of this and i have been looking around for a while but i cant find any good ways/website that i can apply on please reply back with a couple of website i could use or email adresses to send email to thanks
I’m afraid I can’t help with financial advice. But as far as your game design goals, I think it will be hard to start a career in games in Alaska, because there aren’t any game studios up there that I know of. The closest US city with a strong game industry would be Seattle, so one strategy might be to move to Seattle and get a non-game job while you pursue a video game design certificate or degree. But you’d want to be sure that your health and finances are in order before making such a move. Be smart about it.
Hi Ruben, it sounds like you’ve already started developing some of the skills you need to get a job testing – namely, learning about games, and learning how to find and report bugs. You do NOT have to pay anybody to get a job testing games – game testing is like any other job, you just need to find the jobs (start your search here), apply, and interview. If anybody tries to make you pay to find testing jobs, it’s probably a scam and should be avoided.
Besides a typical “game tester” job, there’s also a job that you may not have heard of yet called an “SDET” (pronounced “ESS-det”). That stands for “software design/development engineer in test.” It’s a cool job that’s basically a tester that writes computer code – code that tests the game in an automated way. So it’s like a testing job, but the salary is much higher since it requires programming skills. A programming degree or some programming classes would be really helpful for landing a job as an SDET.

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There don’t seem to be very many entry level Quality Assurance Tester job available. The few i’ve seen want at least 6 months experience and previous knowledge. Both of which I lack. I’m disabled and have no choice but to work from home. All the job postings i’ve seen are on site only. Oh well, that’s how every entry level job i’ve tried to look into ends up: a dead end of on site jobs. I guess i’ll just try applying for SSI again.
Hi Satadala, I think you have enough experience to get a job as a game tester. So it’s hard to know why you have not been hired yet, you may just need to be persistent and keep applying. You should also try applying for smaller game studios, as EA/Ubisoft/Etc. likely receive hundreds of applications each week. You may have better luck with a smaller studio to start out.
Hello! I know this is from a few years ago, but I see you still answer peoples inquires, thanks so much for that! I only have one question, what are the reports on bugs like? Is there a format that you need to use, and do many of the reports look similar if the bug is similar? For instance, if you glitch through the floor in a building, but also in another town over of a game, would that be two different reports written the same, except for location? And how long are the reports typically? I’m actually about to buy your book in a few minutes so sorry if you address this within it, but thought I’d just get a jump start and ask here. Thank you!

Christian has been involved with PC, console, and online game development for the last twelve years as an environment artist and texture artist. He's worked on over 35 commercial video game titles for various formats, including PC, PS2, XBOX, and GBA. Before developing a freelance business of his own over seven years ago, Christian worked in-house at Interplay, The Dreamers Guild Studios, and The Collective Studios. While in-house or contracting, he worked on game titles such as Of Light and Darkness, Deep Space Nine, The Fallen, Unreal Tournament 2004, Unreal 2: The Awakening, and Battle Engine Aquila. Some of his clients include Activision, Interplay, Digital Extremes, Legend Entertainment, Codemasters, and Totally Games.
HI, I noticed that most of you guys, if not all of you are adults. Well I am in 8th grade. I play video games whenever I can. Some days not at all, other up to 6 hrs. My dad doesn’t support my love for games at all. My mom isn’t as bad but still she wont be pleased, because I haven’t told them that I want to be a video game tester. I would like you guys to give me some about were I should go or what I should do to accomplish this. By the way I live in California by UC Irvine collage.
While the idea of working from home might seem appealing, most people actually prefer working in an office. You’ll learn much faster when you’re around other, more experienced testers. And it’s also a great way to build a community, and make a group of tester friends who will help each other out later on in your careers. Working from home can be extremely lonely, and people who work from home often don’t advance their careers as often as people who work in the office.
Sales/Game Advisors — Sales associates earn starting pay around $8.00 per hour. Also called game advisors, employees provide customers with information on games and products. Other tasks include greeting patrons, completing sales, and keeping stores clean and organized. Read the GameStop game advisor job description to learn about entry-level employment opportunities with the retail chain.
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