I recently just asked on GameTesters.Net, about whether or not the testers get to keep the games or send them back, now i’ve been into gaming a lot, i’ve played many games ever since i was a kid, yes this goes way back from when i had Pokemon Stadium for the Nintendo 64, it was the very first system i ever had as a child, i don’t have it anymore, wish i did though, but anyways, this isn’t about a Gamer’s childhood or their very first game console, this is about bein paid, to be a Gamer, now i’d love to be paid just to play video games, it has been a dream of mine to be paid, just to play video games, i think that would be top notch, an awesome, plus it is something i enjoy doing, so if anyone can tell me how to land a job like this, just let me know in a reply.
We often get this question: “What’s next after ISTQB Foundation Level certification if I want to really stand out?” If you want to test apps, you’ll also want ASTQB’s Mobile Testing Certification. And you can impress companies even more with your ISTQB Agile Testing Certification. But those are optional, simple next steps. Start with the easy first step of getting your ISTQB Foundation Level certification with the information below or if you need help, by taking an accredited software testing training course.

Before you change your major, I think you should try taking an online programming class to see if you like programming. (CodeSchool has some great classes, and they’re inexpensive – maybe try their JavaScript classes.) If you find out that programming is interesting for you once you spend a few hours learning it, then you might consider changing your major.

I have found this to be one of the easiest and most fun ways to make money online today (mostly because I get to spend more time with my family and hangout with friends and still have time for my other hobbies beside playing video games). You can have this life too. Start NOW by putting your first name and email address in the box above and click 'Continue' to get started.
While being laid off can be a part of any career, he adds that the process is cold. "The way [my employer] used to handle these things was to send out meeting notices. You would go to a meeting, and someone would walk into the QA area where everyone who didn't have the meeting request were still sitting and simply say, 'If you're here, you've been let go, pack up your stuff, we're escorting you out'...you always hoped that you would be one of the few that would be kept on."

I have been gaming sencie I was six, I have played many consoles. This includes the nes,snes,n64,GameCube,Wii,ps1,ps2,ps3,Xbox,and xbox360. I have played so many games I have lost count. I have always wanted to be a tester full time. I have many questions though. The first is do you need to be a highschool graduate to be accepted for a job as a tester. What are good companies like Square Enix to work for, and where are they located. What abilitys do companies require their testers to be capable of doing.


Hi Dylan, if you aren’t going to college near any game developers or game testing companies, then you probably won’t be able to get a job as a tester as most testing jobs are on-site jobs. If you can get hired as a tester, then the company will provide all the hardware and game systems you need, so it’s okay that you don’t have your system any more.
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You’re right that it depends on the size of the team. If you want to have a lot of input as a programmer, try working with a smaller team (like 4 to 20 people). However, programmers could have a lot of input on the design of bigger games, if they’re gameplay programmers. For example, if you’re the combat programmer on a fighting game, you may have a lot of control over the fine-tuning and overall “feel” of the combat, even if it’s a large team. Some of the best designers I know started out as programmers.
Hi Satadala, I think you have enough experience to get a job as a game tester. So it’s hard to know why you have not been hired yet, you may just need to be persistent and keep applying. You should also try applying for smaller game studios, as EA/Ubisoft/Etc. likely receive hundreds of applications each week. You may have better luck with a smaller studio to start out.
I asked one of my friends who has run several QA groups over the years, and he’s heard good things about uTest. They provide a “crowdsourced” testing service, and he thinks that many of their QA employees work from home. But in general, if you want solid, full-time employment as a game tester, you won’t be able to work from home because nearly all game companies do not hire work-from-home testers. In fact, please be careful, because there are several scam websites that you need to watch out for. Learn more in my podcast about work from home testing scams. If it seems too good to be true… it is.
I’ve been playing games since I was two, and have participated in beta-tests as long as I can remember. More specifically; I’ve participated in beta-tests nearly every new game release there’s been in the past 12 years. I’m 18, so it’s legal for me to work in most places, It’s just a matter of finding the company with an open or will be open position as a qa tester, that is lenient on distance to the physical work place.
I have been playing games on the pc all the way back to the commodore 360. and have been playing all of my life. I am now 44 years old I have 6 classes before I graduate with my BS/IT/WD, The whole reason I went back to school was because I like to game and I wanted to get a job as a gamer (tester) I don’t want to get into the development side or the design side I just want to play games and do bug reports. Every site I have looked at all they want to do is sell me a book on how to be a tester. I don’t have the $$ to buy a book or a “plan” any tips on where I might go from here?
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.
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