“I used to think I was super lucky, but then I realized that those hours I spent every week on the gaming club at Emerson watching eSports, following League of Legends and playing video games were all a part of it,” she says. “Many people might not think of that as professional experience, but it’s the same thing as a film major who watches a lot of movies.”
I’ve been playing games for the majority of my life. Even so much that it interfered with my classes to the point of me just getting a G.E.D. Needless to say I dont have much schooling but I tend to look for bugs in games almost everyday. Recently I began editing and modding games using C+ programming and have a bit of experience with it. Would it still be possible for me to be a tester or would I need to go back to school.
As an integral part of the video game development team, animators and other artists make video games come to life visually. Using specialized software, animators create the series of pictures that form the images in a video game, including the characters and the environment. Artists also design packaging that makes games stand out on store shelves.
Besides a typical “game tester” job, there’s also a job that you may not have heard of yet called an “SDET” (pronounced “ESS-det”). That stands for “software design/development engineer in test.” It’s a cool job that’s basically a tester that writes computer code – code that tests the game in an automated way. So it’s like a testing job, but the salary is much higher since it requires programming skills. A programming degree or some programming classes would be really helpful for landing a job as an SDET.
Living in the UK I’m aware that opportunities are more limited than in the USA. But I’ve been passionate about video games for as long as I can remember, and I’m certain this is the industry for me. However I hold no qualifications in programming, designing etc so testing seems to be the way to go (which is great because testing is the field im most interested in anyway). The things I’d like to know are:
2. Most of the bug software works the same as all the others. For each bug you find, you create a new “page” (database entry) and fill out the form. The form will ask for information such as which area of the game you found the bug in, how “bad” the bug is (e.g. does it just look bad, or does it actually crash the game). Then you type up the exact steps you took to find the bug, so that a member of the development team can do the same thing to see the bug in action and fix it.
Hi, my name is Danny, from Houston,Texas. I’m 16 on my sophomore year. I’ve been playing games since in my early childhood years. I currently have a ps3, ps4, and Touchscreen all in one computer (not good for gaming though). After graduating high school, I’m not really sure how to start being a video game tester. I have no skill, but that doesn’t mean I can’t learn. Any tips to help me out?
Hi Arun, most QA jobs are full-time jobs. But you could possibly learn programming and get a degree in the evening and weekends from schools that offer continuing education or adult-learning certificates. For example I learned programming and made my first game demo while I was a tester, and then I completed a 1-year game development certificate course while I was working full time as a game designer.
Hi Samuel, video game tester and video game designer are 2 very different jobs. So the first thing you should do is learn more about each one, and see if you can decide which one you’d like the most. You can get an overview of each at the game careers overviews article, and get a sense of what a “day in the life” is like at the game career interview articles.
hey, im 14 on the verge of being 15 and i extremly want a game testing job. ive been sending emails out to gaming sites and all i get back are links that give me no info or answers and no contact numbers. id realy appreciate it if i could get some help out with trying to get a job or contact anything realy that would help would be most appreciated thanks (email is firstname.lastname@example.org)
The job outlook for testers is directly tied to the video game industry. As long as people are lining up to buy the latest versions of Fallout, Madden, Call of Duty, or the hottest labels, there will be a need for testers to “break” these games. While it is unknown just how many video game testers there are in the US, the number is certainly in the thousands.
Don’t wait. It’s important to start on your ISTQB software testing certification now to get your job testing games. Begin by reviewing the free software testing glossary, exam syllabus (what you need to know to pass the exam) and sample exams below, as well as the steps to certification / FAQ. Then register to take the ISTQB exam from ASTQB. We hope to see you soon on ASTQB’s official American list of ISTQB certified testers!
Of course, this is a little bit of a stretch, considering that the number of video game jobs actually on the market is very minimal. With the right determination and effort, however, getting your foot into the industry is possible. Like many careers involving constantly-evolving knowledge and technology, there are always new opportunities: Game developer opportunities are expected to increase by about 11% annually over the next few years and the US Bureau of Labor Statistics indicates occupation growth of 6% from 2014 to 2024.
At the top of the list of dream jobs for gamers is video game designer. Those who work in this occupation come up with the concepts that eventually become video games. They see those ideas through to fruition by developing storylines and characters, and then guiding them through production. They collaborate with other members of the development team including artists, programmers, and audio engineers. Job titles include game designer, lead designer, and level designer.
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer. less more