Don’t wait. It’s important to start on your ISTQB software testing certification now to get your job testing games. Begin by reviewing the free software testing glossary, exam syllabus (what you need to know to pass the exam) and sample exams below, as well as the steps to certification / FAQ. Then register to take the ISTQB exam from ASTQB. We hope to see you soon on ASTQB’s official American list of ISTQB certified testers!

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Hi Daniel, a job testing games is like any other job: the company will post a job opening online, and then you can apply for it. You’ll want to do some research to learn as much as you can about game/software testing to help you get jobs easier, you can find lots of information here on this website or you can get a copy of my book on game testing if you’re interested.
In fact, many of the testers I’ve known over the years were working as testers so they could pay their way through college. They would work part time while they went to school, or even full time while they took classes in the evenings. (Many colleges have “evening degree” programs for working professionals.) Then, after they got their degrees, they got a new job in the game studio doing what they went to school for – like art, programming or design. And you can bet they also got a healthy pay increase to go with the promotion.
I've seen a wide variety of people succeed in game testing roles.  Everyone from a recent College graduate with a Computer Science Degree (or equivalent) to someone who has been working in a manual labor or retail position and looking for a way to get into the tech industry. I work with a wide variety of companies and managers and each has their own ideal candidate.  Not everyone that applies to a specific game testing role will be a fit due to specific needs of each team. That being said,  there are some skillsets and characteristics that are common across all roles: strong written and verbal communication skills, excellent troubleshooting and problem solving, and demonstrated ability to work at a high level within a team environment while also able to be an independent contributor. Of course, and most important, being a huge fan of gaming. 
ARE YOU THE ONE? We are looking for elites to expand our dynamic team! If you are confident, outspoken and energetic, you are the one! Benefits - Insane Salary! Earn up to $4000 monthly with basic and commission! - On-the-job training on our proven methodologies! - Flexible working hours - You can start work anytime as long as the weekly hours are met! Jobscope - Conduct fun outdoor roa ...
At the top of the list of dream jobs for gamers is video game designer. Those who work in this occupation come up with the concepts that eventually become video games. They see those ideas through to fruition by developing storylines and characters, and then guiding them through production. They collaborate with other members of the development team including artists, programmers, and audio engineers. Job titles include game designer, lead designer, and level designer.
Hi Alyssa, my book does go into detail about how to write bug reports (thank you for buying a copy!). The answer to your question is “it depends” — sometimes a bunch of glitches are caused by a single bug in the code, but you probably wouldn’t know that unless you talked to a programmer about it. In your example, if you notice that you glitch through the floor in many places, you might write just one report that describes the bug and then gives a few examples of where it happened. That might be good enough to help a developer find the bug and fix it.
Hi, there, my name is Robert. I’m a gamer that loves JRPGs, and would love to be in this business, but I feel you need to know rocket-science do be in this industry. Am I wrong? I also have no college degree. Is a game tester the best way to start, or trying to a make phone game, if I want to be a game designer? Or should I go to a college? I’m lost.

Hi Samuel, video game tester and video game designer are 2 very different jobs. So the first thing you should do is learn more about each one, and see if you can decide which one you’d like the most. You can get an overview of each at the game careers overviews article, and get a sense of what a “day in the life” is like at the game career interview articles.
Work at a company that has friendly, fun, nice people working there. You may be working very long hours for days or weeks before each game release, which will be much more enjoyable if the people you’re working with aren’t jerks. Research the studio on Glassdoor.com, and ask people who may have worked there in the past. Avoid companies that seem to be full of jerks.

I read all of your post and since I've worked for Nexon, I know what is meaning working as a Quality Assurance in a serious place. It's not just playing the game... Sometimes it could be very tiring, especially when you are forced to test a game that you don't like for over 1 or more years. Otherwise, I wish to you all a huge luck for your future experience as a Game Tester/QA.

ItemForge MMO Shop is looking for levelers and boosters. I will explain and provide everything you need to get started (guide, info, accounts) but it is up to you to learn basics (game mechanics). The more games you learn, the more jobs you will be eligible to get so I suggest learning minimum two. You should know at least one of them quite well already, otherwise you will need to learn it, which is unpaid during the first 6 months of cooperation. Longterm you are expected to improve your skills and knowledge in your free time (staying up to date with patches), but we will pay for your training when a new game is added to the shop. If you prove to be efficient and reliable, it will become a full time job. Duration: - It is a LONG-TERM project. (Note: Don't bother if expect to work 1 day/1 week/1 month) - It is a 5+ days a week job Requirements: - Long term (this job is for years - the game may change, but the players remain the same!) - Responsible & reliable - Ability to read (games change all the time, you need to stay up to date) - STABLE internet + PC able to handle the newest MMO games Offer below is for basic services (require only minimal game knowledge and average skills). If you are a very skilled gamer and can supply premium (top rating) boosts without my help (know-how and accounts) then please send me a list + price of services you can provide (any game, not just the ones we support right now). Always looking for: BOOSTER ($16-24 / day - about $450 a month) for boosting/multiboxing, who is online a lot (minimum 8h+ almost every day) to use 3rd party programs like Multiboxer, you should be tech savy (good at troubleshooting software etc.) You will be doing on demand live boosting (when customer is playing) or perform multibox leveling (which has a flexible schedule). You should have above average skills, good enough game knowledge and at least communicative English. POWER LEVELER ($8-12 / Day - about $250 a month) who can stream for menial jobs like leveling or grinding but also skilled quick jobs (typically x hours). You need a conversational English, above average skills/knowledge and should be online almost every day. You can outsource this job to your non-English speaking friends and earn on being a middle man but you still need a manager who will train them and coordinate the jobs. We also cooperate with teams (e.g. in gaming centers) who can provide many players and/or 24/7 leveling on the same PC (streaming isn't required if gamers are supervised). Power Leveling is all about manually playing online games on customer's account and achieving specific goals within set deadline. Playing manually means 100% by hand, you are not allowed (without my explicit case by case permission) to use or install anything beside the official game client. VPN Tunnel will be provided for you, you can't power level without it. Although many jobs allow you to have a flexible schedule, high availability is desired because sometimes you will have to be able to play during scheduled events like in the party, during specific fixed daily schedule. Only minimal game mechanics knowledge is required to start receiving jobs (100-200h /played). All jobs require you to be online but amount of attention needed varies from job to job, some only require you to play 10% of the time (leecher), others 100% (grind). Rate is calculated for average skill level (not a clicker or a keyboard turner). If you are very efficient and creative, you can complete some (but not all) of the jobs a few times faster or do 2-3 jobs at the same time. This means double or even triple hourly rate but it is very random so you need to be ok with the basic rate, even during jobs that take weeks to complete. Other than that, there is no advancement opportunity, your base rate will never increase (though you may still advance to a Booster). You are expected to play 8h a day, almost every day after you take the job (until you complete it). You will be paid a fixed price for average delivery time (deadlines are very fair), whenever you complete it in 50% or 150% of the time, you will still be paid the same amount (this way efficiency is encouraged). Need all of the following information in your offer (failing to provide a clear answer to any of them will most likely cause your application to be auto-declined): 1. Which position are you applying for, why that one? What kind of tasks do you think you will do? 2. Daily/Weekly availability (how many hours?) 3. Can you play without ping issues on servers located in Europe and America? (try D3 trial and make some levels on BOTH game modes) 4. Preferred long-term daily price (don't waste time asking for more than is offered) 5. PC/Internet specifications (can you stream?) 6. MMO accomplishments and/or gaming experience (only list impressive things that take thousands of hours) 7. Experience in online gaming services industry 8. English level 9. Cover letter (sell yourself!) less more
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