While being laid off can be a part of any career, he adds that the process is cold. "The way [my employer] used to handle these things was to send out meeting notices. You would go to a meeting, and someone would walk into the QA area where everyone who didn't have the meeting request were still sitting and simply say, 'If you're here, you've been let go, pack up your stuff, we're escorting you out'...you always hoped that you would be one of the few that would be kept on."

I might be biased, but this is my favorite on the list. Customer service is a skill that takes patience, dedication and perseverance, but it’s also a skill that can apply to almost every industry. Getting into this industry as a Customer Support Agent will give you an inside view of the companies you would like to start a career with – and with a company like 5CA, you’ll also have doors opening in other similar industries that you may find you enjoy more.

Reuben says that maintaining a healthy family life extremely difficult. "Once the overtime starts, the hours seem to be nearly endless...My longest period of straight overtime lasted just over seven months where my shortest work week was 65 hours and my longest was 92. This was stretched out over two projects that just bled straight into each other."


Project managers ensure that a game is completed on time, within budget, and using the right resources. Prior to production they analyse game design specification and work out milestones, schedules, equipment and teams. They control financial resources and negotiate all contracts with suppliers and contractors. They may also oversee ongoing maintenance issues after launch. This is an increasingly important role as production schedules lengthen and development costs increase.  Project managers are employed by development studios and publisher’s in-house development teams.

Cold Iron is seeking an experienced Console Gameplay Engineer to join our world class team on our next AAA title for consoles and PC! Are you a passionate game developer? Is making an awesome game the thing that gets you out of bed in the morning? We’re sure you’re amazing in your field, but do you see perfecting your skills as the means to making the best experiences possible? Great, we want to hear from you!
Few people understand that not all jobs are highly technical. Video and computer games companies are in dire need of programmers, engineers, animators, and other “technically inclined” people – but they also need administrators, marketing and sales staff, recruiters, and more. Find all kinds of jobs from the top employers in the JobMonkey Job Center.
Hello Jason W. Bay I was playing video games with my dad when I was around 6 months (I wasn’t very good at all) Like running to wall for hours and for days too. And you can see dad laughing. And soon I was getting good at it. So when I was 10 years old I was thinking for when I was 4. I want to be a Game Tester and my dad said to me “You can be anything you what you got to believe it inside yourself” So I believe for a every long time, Now I’m 17 years old and thinking for almost 13 or 12 years now. I’m finally thinking doing it but my hometown, Kingston South East (South Australia) No TAFE at all, but Mount Gambier have it but no Game Tester. But I see a lot of Game Tester sites but really have no guts do it. But now I can, it’s there anything I can do because Video game have been I my life for so long. If you read this please text back because I really in is stuck of things. Thank you Jason W. Bay

If you are working in or looking for gaming jobs and are ready for your next career move, Games-Career.com is the platform for you. The same applies to students and new talents with an interest in computer and video games who want to break into the games industry or gain professional experience in game development, production and marketing. On Games-Career.com there are game job offers for nearly every degree of experience: If what you are looking for a full- or part-time position, a junior or senior position, for an internship, traineeship or placement as a working student in the games industry, you’ve got a good chance to find the right match on Games-Career.com.
Ok, I am 20 years old. I have been playing games before I could walk. (Literally, I was sitting on my dads lap clicking around and “playing” the best I could as a toddler, Starcraft lol) No one on my family is as passionate about gaming as I am. Its no addiction or unhealthy because I control my weight, take care of my eyes/lighting, and take breaks. I immerse myself into the game. Replying games in different ways, especially free roam/open world games, and role play even. I was told once, “There is a whole world out there man, stop sitting in there playing games” to which I replied that “I have seen more worlds and lived more lives in my games that you may never experiance.” I am always promoting games I enjoy and recommed them. I convince people to at least trt demos/trials or view videos at least to see. I get excited for new games, and saddened when I beat title/franchise I put years into. (Mass Effect is one) My question/comment whatever you may see this as, is this. I do not hardly know anything about computers. Coding and modding is beyond my skills. However I do tell people what ideas I would like to see implemented, what bugs there is at times, I can play a whole day away besides eating,sleeping, etc if time permits, and I have ideas of worlds, languages, characters, and more all in my head. That I thought up. Some may be based off of races/worlds/names of other things but never exact. But I am terrible at art. I can not draw. I have all these ideas and said if I could put them on paper or on a computer I could be rich and bring whole new life to games. I am scared to shoot for a testing job and work in college only to fail out use lack of computing skills and art skills. I have a vivid immagination. I can look around my home state and turn it futuristic ot post apocolyptic or alien without even closing my eyes. No exaggeration. Advice? Wisdom? Anything. I have often thought (sadly I might add) of getting rid of games and “growing up” like everyone tells me to, but I want to give back o other games and become a designer or dev even someday. But afraid to mess up. Should I go with a normal mundane job, or risk it? Help me out peeps, ima gamer, ima nerd, a trekkie/trekker, harry potter lover, lord of the rings follower, star wars fanboy. In essence, im your peer xD advice?
Hey jason im a really big fan of video games espically with the xbox and im hugly above average with my it skills i spend a lot of time on the computer in early hours of morning and xbox in evenings and the odd time im doing kickboxing. I usally help games such as world of warcraft….roblox….etc. with repprting bugs anf at times ive been able to give ideas for creating games and testig them and the same with xbox ive been in touch with alot of game creators.. i hope it doesnt make to much of a differance that im 13 years of age

Hi Tyffani, you seem very passionate about games, that’s awesome! There are lots of different careers, so you need to figure out which one(s) might “click” with your interests and talents. You could start by finding out whether you are more attracted to art, or to programming, or design. Check out the Quest for Your Career articles to learn more about each one – once you find something that sounds interesting, then you can start thinking about how to pursue it. Have fun!
You’ll never need to buy your own equipment, because the game company you work for will provide you with a computer, the game system(s), and any other hardware or software you might need to do your job. Often, you’ll be using a “dev kit” version of the game system, which is a specially-modified version of the hardware that allows developers to debug their games while they create them. Dev kits are often provided to game studios even before the hardware is announced to the public, so only official game studios — and you, if you have a job there — will have access to them.
Hi jason, my name is james, i’m 15 and i’ve been working with a company for about a month now, i love programming and we’re working on a hands free social media app called fallound. I really don’t know what i’m gonna do in college but i want to be part of a major position in a gaming company like ubisoft or rockstars for example, can you tell me what major should i do in college, thanks!

Using concept art as reference, 3D modeling artists create the 3D objects, buildings and characters needed for a game. They can use a variety of software tools including Maya, Modo and Z-Brush. The technical constraints of the game must be kept in mind, for example, the poly count for each object and scene and the size of the textures for each 3D object.


Testers can be paid hourly or they can be on an annual salary. Either way, the pay rate can vary a lot — it’s based on factors such as which game company you’re working for, what geographical location the studio is located within, and how many years of experience you have as a game tester or a game testing lead. Read more about the specific salary numbers per job and years of experience in my article about video game tester salary. I update it with the latest pay figures every year.
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Online Game Tester is a website, network and job database created by a team with a big passion for games, game developing, game designing as well as game testing and reviewing. We have a lot of knowledge and experience within game testing, QA testing, game designing and developing, and we want you to make money by playing new cool games! We help you to become a game tester the easy way! We have developed some custom tools and guides that would help you succeed as a game tester, and created a job database and network with easy access in cooperation with companies like Activision, Blizzard, 2k, Rockstar Games etc
Hi Satadala, I think you have enough experience to get a job as a game tester. So it’s hard to know why you have not been hired yet, you may just need to be persistent and keep applying. You should also try applying for smaller game studios, as EA/Ubisoft/Etc. likely receive hundreds of applications each week. You may have better luck with a smaller studio to start out.
P.S. The only way you can find out how great all of this can be is to get started today. We promise you a 100% Money Back Guarantee within 60 days! That's how confident we are of this AMAZING system. You can be signing up for your very first video game tester job within minutes, even if you're all the way in India, Australia, or even Singapore! That's the beauty about the Internet, it's a 24hr, World-Wide GOLDMINE! You can work when you want and how you want!
I recently just asked on GameTesters.Net, about whether or not the testers get to keep the games or send them back, now i’ve been into gaming a lot, i’ve played many games ever since i was a kid, yes this goes way back from when i had Pokemon Stadium for the Nintendo 64, it was the very first system i ever had as a child, i don’t have it anymore, wish i did though, but anyways, this isn’t about a Gamer’s childhood or their very first game console, this is about bein paid, to be a Gamer, now i’d love to be paid just to play video games, it has been a dream of mine to be paid, just to play video games, i think that would be top notch, an awesome, plus it is something i enjoy doing, so if anyone can tell me how to land a job like this, just let me know in a reply.
Hi Roman – if you’re old enough to get a job, you have a lot of experience playing games, and you have a good work ethic? Then yes, you might have a good shot at getting a job as a game tester. You may not be able to get a job at the specific company right away, any testing job will help you get started. But it doesn’t hurt to try – why not apply for the job?

The Community Manager will serve as the vital link between our company and its global community of game developers and designers, NGOs, funders, and businesses using games to catalyze change across sectors from health and education to social justice and the environment. The Community Manager often serves as the first point of contact, helping establish and maintain our organization’s brand vision and experience.

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