I am from India. I am 16 years old and am doing a Diploma in Computer Science and Technology. After completing my diploma, I would be doing B.Tech and then M.Tech in computer science. I am interested in gaming practically since I first started playing games. Game testing is not only a hobby for me but I am really passionate about this profession. Will my M.Tech degree be sufficient enough to get me a game testing job in a major game developing company like rockstar or ubisoft? If yes, then what would I exactly do after completing my M.Tech? I mean to say that where and how do I apply for this job?
I am a gaming fanatic and a big gaming freak too. I am now 17 in India doing my 12th. I want to start my career in gaming industry by game testing. I have already started writing stories and idea for my games. I currently have 12 game Ideas out of which 9 don’t exist in gaming. So will I be a success in the industry. BTW I am also writing a book, I don’t know If it will help.

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Bethesda Game Studios® is the award-winning development team known around the world for their groundbreaking work on The Elder Scrolls and Fallout series. Creators of the 2006 ‘Game of the Year’, The Elder Scrolls IV: Oblivion®, the 2008 ‘Game of the Year’, Fallout® 3, the 2011 ‘Game of the Year’, The Elder Scrolls V: Skyrim®, and most recently, the 2015 ‘Game of the Year’, the record-breaking Fallout® 4. In 2015 the studio also released its first mobile game for iOS and Android devices, Fallout Shelter, which quickly became the top downloaded game in 48 countries and has been downloaded more than 120 million times. Bethesda Game Studios also launched Skyrim VR for PSVR and HTC Vive (PC), and Fallout 4 VR for HTC Vive, as well as Skyrim for Nintendo Switch. Bethesda Game Studios has earned its reputation as one of the industry’s most respected and accomplished game development studios. Bethesda Game Studios has offices in Rockville, Austin, Montreal, and Dallas.
ItemForge MMO Shop is looking for levelers and boosters. I will explain and provide everything you need to get started (guide, info, accounts) but it is up to you to learn basics (game mechanics). The more games you learn, the more jobs you will be eligible to get so I suggest learning minimum two. You should know at least one of them quite well already, otherwise you will need to learn it, which is unpaid during the first 6 months of cooperation. Longterm you are expected to improve your skills and knowledge in your free time (staying up to date with patches), but we will pay for your training when a new game is added to the shop. If you prove to be efficient and reliable, it will become a full time job. Duration: - It is a LONG-TERM project. (Note: Don't bother if expect to work 1 day/1 week/1 month) - It is a 5+ days a week job Requirements: - Long term (this job is for years - the game may change, but the players remain the same!) - Responsible & reliable - Ability to read (games change all the time, you need to stay up to date) - STABLE internet + PC able to handle the newest MMO games Offer below is for basic services (require only minimal game knowledge and average skills). If you are a very skilled gamer and can supply premium (top rating) boosts without my help (know-how and accounts) then please send me a list + price of services you can provide (any game, not just the ones we support right now). Always looking for: BOOSTER ($16-24 / day - about $450 a month) for boosting/multiboxing, who is online a lot (minimum 8h+ almost every day) to use 3rd party programs like Multiboxer, you should be tech savy (good at troubleshooting software etc.) You will be doing on demand live boosting (when customer is playing) or perform multibox leveling (which has a flexible schedule). You should have above average skills, good enough game knowledge and at least communicative English. POWER LEVELER ($8-12 / Day - about $250 a month) who can stream for menial jobs like leveling or grinding but also skilled quick jobs (typically x hours). You need a conversational English, above average skills/knowledge and should be online almost every day. You can outsource this job to your non-English speaking friends and earn on being a middle man but you still need a manager who will train them and coordinate the jobs. We also cooperate with teams (e.g. in gaming centers) who can provide many players and/or 24/7 leveling on the same PC (streaming isn't required if gamers are supervised). Power Leveling is all about manually playing online games on customer's account and achieving specific goals within set deadline. Playing manually means 100% by hand, you are not allowed (without my explicit case by case permission) to use or install anything beside the official game client. VPN Tunnel will be provided for you, you can't power level without it. Although many jobs allow you to have a flexible schedule, high availability is desired because sometimes you will have to be able to play during scheduled events like in the party, during specific fixed daily schedule. Only minimal game mechanics knowledge is required to start receiving jobs (100-200h /played). All jobs require you to be online but amount of attention needed varies from job to job, some only require you to play 10% of the time (leecher), others 100% (grind). Rate is calculated for average skill level (not a clicker or a keyboard turner). If you are very efficient and creative, you can complete some (but not all) of the jobs a few times faster or do 2-3 jobs at the same time. This means double or even triple hourly rate but it is very random so you need to be ok with the basic rate, even during jobs that take weeks to complete. Other than that, there is no advancement opportunity, your base rate will never increase (though you may still advance to a Booster). You are expected to play 8h a day, almost every day after you take the job (until you complete it). You will be paid a fixed price for average delivery time (deadlines are very fair), whenever you complete it in 50% or 150% of the time, you will still be paid the same amount (this way efficiency is encouraged). Need all of the following information in your offer (failing to provide a clear answer to any of them will most likely cause your application to be auto-declined): 1. Which position are you applying for, why that one? What kind of tasks do you think you will do? 2. Daily/Weekly availability (how many hours?) 3. Can you play without ping issues on servers located in Europe and America? (try D3 trial and make some levels on BOTH game modes) 4. Preferred long-term daily price (don't waste time asking for more than is offered) 5. PC/Internet specifications (can you stream?) 6. MMO accomplishments and/or gaming experience (only list impressive things that take thousands of hours) 7. Experience in online gaming services industry 8. English level 9. Cover letter (sell yourself!)

Game testing can most definitely lead to other roles in the game industry.  A common complaint that I hear from candidates is that "I can't apply for this job because I haven't worked in the industry for x years" or "I can't get the experience because I can't get the job to start with".  Game testing is one of the few roles in the entire tech industry where you can get a chance without the years of experience behind you.  That being said, just because you are working as a game tester doesn't mean you're going to be a game designing in 5 years.  You need to continue learning new things and focus on skills and technologies that are relevant to the specific area in the industry you'd like to advance into.  Work on side projects with friends or co-workers that will allow you to continue learning new things, continue taking classes to keep your knowledge current.


2. Most of the bug software works the same as all the others. For each bug you find, you create a new “page” (database entry) and fill out the form. The form will ask for information such as which area of the game you found the bug in, how “bad” the bug is (e.g. does it just look bad, or does it actually crash the game). Then you type up the exact steps you took to find the bug, so that a member of the development team can do the same thing to see the bug in action and fix it.
2. Most of the bug software works the same as all the others. For each bug you find, you create a new “page” (database entry) and fill out the form. The form will ask for information such as which area of the game you found the bug in, how “bad” the bug is (e.g. does it just look bad, or does it actually crash the game). Then you type up the exact steps you took to find the bug, so that a member of the development team can do the same thing to see the bug in action and fix it.
Work at a company that has friendly, fun, nice people working there. You may be working very long hours for days or weeks before each game release, which will be much more enjoyable if the people you’re working with aren’t jerks. Research the studio on Glassdoor.com, and ask people who may have worked there in the past. Avoid companies that seem to be full of jerks.
Temporary Mascot / Helper (3 Oct to 31 Oct, Changi Airport)Job Descriptions:-Company: One of the Retail Shops in Changi Airport is hiring both Mascot and Temp HelperMascot's Job:• Wearing costume, this Mascot will need to wave to customers• Walk around the transit zone in Changi AirportEvent Helper's Job:• Sort and pack vouchers /free gifts• Approach customers and invite them for game sessions (sp ...

The external producer advises the developer and ensures the publisher has the information to make the game commercially successful. This involves coordinating the release of screenshots and demo disks with marketing, handling outsourcing with the internal producer and running focus tests. They are also the developer’s go-between with the publisher in terms of milestone payments or any major changes.
Online Game Tester charge a flat rate no matter how much you earn. Instead of charging 25-50% percentage of what you earn (like other companies do), we want to make a simple and cheap solution. The cost cover maintenance, creating the job database and partnerships with 2k, Rockstar etc, keeping our tools, software and content up-2-date, e-books worth over 49 USD, guides, video tutorials, life-time support and much more. We have tried to lower cost to a minimum.

Hi Samuel, video game tester and video game designer are 2 very different jobs. So the first thing you should do is learn more about each one, and see if you can decide which one you’d like the most. You can get an overview of each at the game careers overviews article, and get a sense of what a “day in the life” is like at the game career interview articles.
Hi Nafis, if you already know how to program, then you should practice programming video games and start building a portfolio of small game demos. You can apply for game jobs just the same way you apply for any job: Search the Internet or game studio websites to find the job openings, read the requirements to see if you fit 80% of the requirements listed, and then follow the instructions to apply.

Reuben says that maintaining a healthy family life extremely difficult. "Once the overtime starts, the hours seem to be nearly endless...My longest period of straight overtime lasted just over seven months where my shortest work week was 65 hours and my longest was 92. This was stretched out over two projects that just bled straight into each other."
Hi Arun, most QA jobs are full-time jobs. But you could possibly learn programming and get a degree in the evening and weekends from schools that offer continuing education or adult-learning certificates. For example I learned programming and made my first game demo while I was a tester, and then I completed a 1-year game development certificate course while I was working full time as a game designer.
Hi Tim, if you’re getting an Associates in Software Development then that’s a good ground to start out on. Here’s my advice: Build a very small game project while you’re in school, to use as a portfolio piece when you start looking for jobs. Then once you graduate, you can apply to jobs in other cities – just be prepared to move to a new city if you get a job offer. I wish you luck!

Location: SomersetWorking hours: Mon - Fri (9am - 6pm)[Negotiable]Duration: 2-3 monthsSalary: $8/hrResponsibilities:- Identify, isolate, and document bugs clearly and concisely in a bug database- Run test suites, verify fixes, spot grammar and language mistakes in specified language - Follow the documented processes at all stages of the testing process- Verify that bugs have been fixed and impleme ...
Hi Arun, most QA jobs are full-time jobs. But you could possibly learn programming and get a degree in the evening and weekends from schools that offer continuing education or adult-learning certificates. For example I learned programming and made my first game demo while I was a tester, and then I completed a 1-year game development certificate course while I was working full time as a game designer.

This is one reason why it’s best to try and get a full-time employment (“FTE”) testing job at an established game company. Most regions require that employers provide medical benefits to their full-time employees, so it’s often a safer way to go. If you can’t find and FTE job initially, you may want to consider working as a temp at first, just to learn the job and get some experience on your resume.
Location: Sofia, Bulgaria Languages: German (C1) + English (B2) OUR CLIENT Our client is a leading provider of multilingual player support, localization and testing services for the games industry. The company serves its clients in over 30 languages including English, French, German, Italian, Portuguese and Spanish. Our client unique multilingual delivery model offers “One Stop Shop” services. The client supports millions of players around the world every day! The gaming industry is not only booming, but it is also changing. Customer service is often a secondary concern for studios because development, design and launch of a game are the ones driving up the numbers. As a result, in terms of customer support gamers are often disappointed. Their high expectations are not met as studios still view players as commodity even though the need for customer support 24/7 is there and gamers don’t have the patience to wait when an issue arises. PRIMARY RESPONSIBILITIES Players respect other players, especially the ones that take the time to care! The player support teams need to know their stuff, speak the same language as the gamers, and have the empathy to drive amazing player support experiences. Also to maintain the games culture, gameplay is an important part of their job. In other words the player support team is given the time to play at work, how cool is that?! What we are looking for... REQUIREMENTS • Native level Polish; • Good understanding of English; • Ability to work in a team environment; • Ability to build trust with the customers; • Patient and empathetic; • Technical aptitude by gaming. Bonus Skills • Good knowledge of E-Sports; • Good troubleshooting skills and analytical thinking; • Good communication skills; OUR OFFER Our client believes the staff is their most important asset and therefore we take pride in finding the best, most talented and driven employees. Among the benefits of working with us* are: • salary much higher than the average Bulgarian wage; • accommodation in a hotel or apartment arranged by our client, for a period of up to 1 month, in the beginning of the employment; • support in finding an apartment afterwards; • all our employees receive also: 1) meal vouchers, per month for 8-hour working day; 2) additional health coverage; 3) free transportation for yearly and late shifts; • in our client offices they have: free gym, yoga, massage, corporate psychologist, healthy days/weeks. *You can check out the cost of living in Bulgaria in comparison to your own country through this tool: https://www.numbeo.com/cost-of-living/in/Sofia
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