I started this website because there’s very little information out there about how video game companies work on the inside, or how to get started in the industry. I’ve spent literally hundreds of hours, of my own personal time, to write dozens of articles to give you insight into making games as a career. And here they all are, all of them, for free. FOR FREE!
Well… All i do is gaming all i mostly ever wanted to do is game and it would be ARWSOME to be in the industry thats if there is one in New Zealand but if there is, i really want to just test game and do reports because i played games with a lot of bugs and i do make reports about them etc… But this is a job i would love to have!!! Sincerely – Harry Wilson McGill
Every model or character in a game will need to be textured. One of the skills of a texture artist is to put detail into each 3D model’s textures, with the smallest amount of data. Simple “flat” textures make 3D objects look fake. Adding imperfections to perfect textures is one of the tricks a texture artist can use to make 3D environments and objects look real.
Hi Tim, if you’re getting an Associates in Software Development then that’s a good ground to start out on. Here’s my advice: Build a very small game project while you’re in school, to use as a portfolio piece when you start looking for jobs. Then once you graduate, you can apply to jobs in other cities – just be prepared to move to a new city if you get a job offer. I wish you luck!