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Game testers may also have to run through matrix testings. Matrix testing is often used in fighting games like Mortal Combat, Tekken, or Soul Calibur. Say a fighting game has 20 different characters and 20 different levels. When doing matrix testing, the video game tester would need to play as each character vs each character (including Character 1 vs Character 1) on all 20 levels. That’s 8,000 different matchups! That’s just one example of the highly-detailed, often monotonous work that video game testers have to do.
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
During testing, the video game tester’s trained eye looks for problems that gamers will face. After a tester identifies a glitch, the problem must be written up and submitted to game designers to fix. This process can be challenging and it may mean replaying the same game of 2018 FIFA World Cup for 6 to 12 hours a day in a comfortable office. Repetition is the most exhausting part of video game testing.
Thank you for the advice and knowledge on Game Testers. I am currently in college taking the Game Simulation and Development program. I’ve been studying this for about 2 years in college and got the basics down. How would I find a stepping stone for becoming a game play tester? I don’t want to try for big named companies and etc… I want to actually build a portfolio on testing games, Designing games, and programming games but I don’t know what to look for when finding something where I can give my first professional attempt to test a video game or project.
I’m looking into becoming a game tester I live in Williams lake BC not sure how bout to do it I love video games and I do know most time game testings is for hugs and can be very tedious job writing reports more then game at times but its something I would love Tod do I don’t care bout the pay I just want to work for the company and the games not the pay the isnt essential for me my passion to make the games the best they can be is so any advice how to go bout this would be awesome
Many testing jobs are temporary, working only for the duration of a particular game. However, testing can lead to jobs in other areas of quality assurances. Many people start working as testers in hopes that testing will lead to a job in design or development – this does happen, but it's rare. Only the best and the luckiest make the leap from the testing trenches to other departments.
Jeez, some of the kids commenting here really can't type well. Either that or they're not good at English. You know it isn't all just fun and games you have to have some English skills because you have to write well detailed reports. You aren't just playing the game you have to analyze it and see where the bugs are or where are the rough patches and then report them to the company. I don't think that this kind of job is for 11 or 13 year olds. I think maybe you should explain that in your article above. This is coming from a 17 year old who has tested and now I make small games with a group of friends. (we're just learning the programs right now). Learning to program is a pain in the butt, but I think rather than small kids looking for jobs in video game testing, I think they should be encouraged to learn more about the games they love. You guys are to young. It bothers me just how many of you believe it is just getting paid to play when it isn't. Well those are just my two cents.
You’ve heard of Blizzard Entertainment, right? They are the incredibly successful company behind games like “World of Warcraft,” “Heroes of the Storm,” “Overwatch,” and “Starcraft”. Blizzard Entertainment has so many ISTQB certified software testers that they are an ISTQB Platinum Partner through ASTQB, the American Software Testing Qualifications Board (this site). This demonstrates Blizzard Entertainment’s commitment to ISTQB software testing certification for their software quality. Think about that.
very helpful article. i personally love breaking games and finding bugs. i just love to find those bugs that the developers/programmers didnt think of being possible or consider happening. just to find one and say “this is a game breaking bug, here is a way you could fix it” makes me happy because it might help keep another player from experiencing that bug and ruining there experience of the game. the mere fact that i sit playing games the first time through enjoying them and then going back and trying to break them for fun kind of qualifies me or places me in the area for QA game tester already but that doesnt mean much as i cant find anywhere to apply for such a job. i know minor programming and can give details on how to fix bugs in a way a programmer might understand better than the regular person testing the game without the knowledge. it’s just saddening for me that i have been searching for about 3 years now for somewhere to apply for this type of job. i truly have a passion for it, even though it’s considered a tedious job at times, i still love it.
Funcom is looking to hire not 1 but 2 talented External Producers to handle the management of the company’s publishing projects. Opportunity locations: Raleigh, NC USA & Oslo, Norway The role’s responsibilities include the continuous communication with developers, the management of work pipelines, project finances, team management, internal and external resource management and the successful timely launch of the projects/titles.
I live in the UK and am currently trying to decide what career I want to do in the future. I’ve been playing vdeo games for as long as I can remeber so I feel like a job in this sector would be great. Unfortunately to get a degree that would mean I could become a game developer I would need to study IT at A-Level and to study it at A-Level I would have to study it at GCSE and unfortunately that was not possible. I feel that becoming a games tester would be satisfying but I would really like to move up in that line of work to become a developer so I was wondering if there was anything that I could do?
The lead programmer manages the software engineering of a game, developing the technical specification and then delegating different elements. They usually compile technical documentation and ensure the quality, effectiveness and appropriateness of all the game code. They also manage the production of the different ‘builds’ of a game, ensuring that coding bugs are fixed, and making sure everything happens on schedule. The lead programmer must also provide support and guidance to the programming team, which can include specialism in games engine programming, graphics programming, gamesplay, physics, artificial intelligence (AI), tools development, networking and build engineering.
You can take pride in working for the employer of choice in the communities where we do business. You'll participate in a culture that treats all employees with respect, encourages their growth and development, and rewards excellence. Your thoughts and ideas are welcome here. We want to hear every fresh approach and new experience. If you find that appealing, then IGT could be the place for you.  We look forward to meeting you!

Besides a typical “game tester” job, there’s also a job that you may not have heard of yet called an “SDET” (pronounced “ESS-det”). That stands for “software design/development engineer in test.” It’s a cool job that’s basically a tester that writes computer code – code that tests the game in an automated way. So it’s like a testing job, but the salary is much higher since it requires programming skills. A programming degree or some programming classes would be really helpful for landing a job as an SDET.
Equally important is a growth mindset. You should see every day as an opportunity to improve yourself. We’re not looking for the feedback averse. You need conviction, passion, and horsepower to excel at Riot. We’re not in the rockstar business—we want smart, collaborative, and creative team players. It’s always about players. If it needs to be about you, we’re not the right spot.
Be aware that there are scam websites that will try to get you to pay for your own equipment in order to get a job testing games. Do not work with those companies! All legitimate testing companies will provide you with everything you need, because they’re legally required to do so. Also, you should never have to pay money in order to find and apply for testing jobs. If a website asks you for money to help you find a testing job, stay away!
Temporary Mascot / Helper (3 Oct to 31 Oct, Changi Airport)Job Descriptions:-Company: One of the Retail Shops in Changi Airport is hiring both Mascot and Temp HelperMascot's Job:• Wearing costume, this Mascot will need to wave to customers• Walk around the transit zone in Changi AirportEvent Helper's Job:• Sort and pack vouchers /free gifts• Approach customers and invite them for game sessions (sp ...
Video game or product testers may also be known as quality control inspectors. These professionals verify that products meet certain standards, and testers try out products to determine if there are any flaws. For example, video game testers play games specifically to look for problems, such as program glitches, broken applications or non-functioning visual effects.
Using concept art as reference, 3D modeling artists create the 3D objects, buildings and characters needed for a game. They can use a variety of software tools including Maya, Modo and Z-Brush. The technical constraints of the game must be kept in mind, for example, the poly count for each object and scene and the size of the textures for each 3D object.
The Community Manager will serve as the vital link between our company and its global community of game developers and designers, NGOs, funders, and businesses using games to catalyze change across sectors from health and education to social justice and the environment. The Community Manager often serves as the first point of contact, helping establish and maintain our organization’s brand vision and experience.
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