If you don't have much work experience or previous testing experience, add a section to your resume towards the top that lists out your gaming experience at home.  Things to list include gamer scores, favorite game(s), platforms you own or play on, PC hardware knowledge, networking experience and any other technical skills that would be relevant to the game industry. There are a lot of particular skills we look for, but enthusiasm still matters.
For example, a large multiplayer online game might have 10,000 different areas that players can explore over several years of play. It would be impossible to test all of those areas manually, every time a new build of the game is created. So instead of doing it manually, an SDET might write a test program that quickly moves the player character to each one of the 10,000 areas for a few seconds each. That’s way faster than a human tester could ever do it manually.

Living in the UK I’m aware that opportunities are more limited than in the USA. But I’ve been passionate about video games for as long as I can remember, and I’m certain this is the industry for me. However I hold no qualifications in programming, designing etc so testing seems to be the way to go (which is great because testing is the field im most interested in anyway). The things I’d like to know are:
i practically live and breathe video games. I can talk about them for hours. (ask my boyfriend.) when people tell me that they never got into video games it almost breaks my heart a little bit. but, I am going to college, and since I’d like to have my career based around video games whether it would be designing them, programming, or testing them, what kind of classes should I take? 3D animation? graphic design? does it all depend? I would love to make this into a career so I would like to be able to have some degrees and proper knowledge to make my resume more impressive, and eventually climb the ladder.

Most game testing jobs are near the larger game studios, which happen to be in the larger cities around the world. You may be able to find testing jobs in smaller towns and cities, but if you’re positive that you want to break into the game industry then you’ll have the best chances of finding work if you can move to one of the major cities for game development.


Don’t wait. It’s important to start on your ISTQB software testing certification now to get your job testing games. Begin by reviewing the free software testing glossary, exam syllabus (what you need to know to pass the exam) and sample exams below, as well as the steps to certification / FAQ. Then register to take the ISTQB exam from ASTQB. We hope to see you soon on ASTQB’s official American list of ISTQB certified testers!
Testers can be paid hourly or they can be on an annual salary. Either way, the pay rate can vary a lot — it’s based on factors such as which game company you’re working for, what geographical location the studio is located within, and how many years of experience you have as a game tester or a game testing lead. Read more about the specific salary numbers per job and years of experience in my article about video game tester salary. I update it with the latest pay figures every year.

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Hi Jason I have been reading some of theses comments and there’s some great advice. I have been a gamer all my life I love games if someone I know brings up a topic about games I can talk for hours about games. I’m looking to be a games tester because it’s my dream job but i can’t look after my self because of my medical problems. It would take me days to complete a game when I was young but now I can complete some games in a day or two. My quickest game to complete was home front in four hours I thought it was the easiest game I ever played. Any advice how I can become a games tester
I had no intent to offend but I figured I would just be blunt and there was no point in sugar-coating. I had clicked on some ebooks of yours and saw they cost money, linked in some of your replies. This coupled with your smiling face beside it I immediately thought it was a scam. My mistake, I apologize for labeling you a gimmick and thank you for this reply. There are just too many people out to get you these days. If you think about it, the rise of the video game industry could be a good way for people to prey on kids these days who have dreams of being a game developer simply because they enjoy video games.
As you can see at the top left hand corner that my name is Eric. Im 13 years old and have a deep desire to get a job and make good money fast. I play video games on a regular basis and have a tendency to get stuff done cleanly and quickly. I had my eye on video game testing for quite a while now and also thinking about going further than that in the gaming industry such as coming up with ideas and things they need to fix or put in. As if they can use my imagination to use. For now video game testing. Im hoping to get some information on where I can start and not whether im too young or not.
Hello, sir. I am a young student going into his first year of college next fall. Although I am majoring in Mechanical Engineering (its a well paying job source), I have alot of interest in video game design. I am a bit inexperienced with terms, but I would eventually like to pursue a field of design in which I could help create worlds and sandboxes for games. Whether it be the single player cinematics of worlds like Skyrim or the Multiplayer arenas of Halo. In high school I took many classes in AutoCAD, Architecture and Technical. Using programs to 3D model objects and areas was a thrill! Game tools like Halo’s “Forge”mode really have me Iinterested In map designing for video games one day. Your article addresses becoming a videogame tester as an entry level position. What advice could you lend to me for a goal that I cannot even properly name yet? Also, most of those big cities are not in the Michigan area, so I worry for my chances of getting a job anytime soon…. anyways, thank you for your article. It was a good read and very imformational.
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1. Usually there’s a team of testers assigned to a game. They work together, but each one might be assigned a certain part of the game such as combat or AI, or it might be divided up by area such as level or character. Each tester submits their own bug reports, and then re-tests the bug once the development team has marked the bug as “fixed” in the next build.
On a typical day, a tester will receive an assignment telling him or her to play through a certain part of the game in a certain way in order to identify any bugs. When a bug appears, the tester will fill out a report and submit it; he or she may be asked to replicate it several times. Once – or if – the developers believe they've fixed the bug, the tester may then repeat the process to make sure it's no longer there. Some bugs may be "waived," meaning that they remain in the final game.
Location: SomersetWorking hours: Mon - Fri (9am - 6pm)[Negotiable]Duration: 2-3 monthsSalary: $8/hrResponsibilities:- Identify, isolate, and document bugs clearly and concisely in a bug database- Run test suites, verify fixes, spot grammar and language mistakes in specified language - Follow the documented processes at all stages of the testing process- Verify that bugs have been fixed and impleme ...
You can take pride in working for the employer of choice in the communities where we do business. You'll participate in a culture that treats all employees with respect, encourages their growth and development, and rewards excellence. Your thoughts and ideas are welcome here. We want to hear every fresh approach and new experience. If you find that appealing, then IGT could be the place for you.  We look forward to meeting you!
Hi Carlos, in your question, you mention several different game jobs: writer, programmer, tester, design, and art. So the first thing I’d recommend is to get some clarity on which game job you want to do. If you can identify what it is you want to do, then the path will be clearer. If you’re currently going for a degree in writing or programming, then try to do some game-related projects while you’re in school, to start building your portfolio. Then you’ll be able to apply for jobs directly after college.
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Cold Iron is seeking an experienced Console Gameplay Engineer to join our world class team on our next AAA title for consoles and PC! Are you a passionate game developer? Is making an awesome game the thing that gets you out of bed in the morning? We’re sure you’re amazing in your field, but do you see perfecting your skills as the means to making the best experiences possible? Great, we want to hear from you!
hey, im 14 on the verge of being 15 and i extremly want a game testing job. ive been sending emails out to gaming sites and all i get back are links that give me no info or answers and no contact numbers. id realy appreciate it if i could get some help out with trying to get a job or contact anything realy that would help would be most appreciated thanks (email is jourdan.turner@gmail.com)

Hi-Rez Studios is looking to hire a Lead Concept Artist to join our Paladins team, and work at our studio in Alpharetta, Georgia. At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your energy, collaboration, and dedication. Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!
Game testing can most definitely lead to other roles in the game industry.  A common complaint that I hear from candidates is that "I can't apply for this job because I haven't worked in the industry for x years" or "I can't get the experience because I can't get the job to start with".  Game testing is one of the few roles in the entire tech industry where you can get a chance without the years of experience behind you.  That being said, just because you are working as a game tester doesn't mean you're going to be a game designing in 5 years.  You need to continue learning new things and focus on skills and technologies that are relevant to the specific area in the industry you'd like to advance into.  Work on side projects with friends or co-workers that will allow you to continue learning new things, continue taking classes to keep your knowledge current.

If the idea of moving to a different city (or even a different country) freaks you out, I urge you to keep an open mind. Many people move to a new town to start their first video game job, so there’s already a support network in place to help you out. The company that’s hiring you might even offer financial assistance to help you with your moving costs.


A video game company doesn't function like your typical workplace. Rather than working regular office hours throughout the year, the company goes into "crunch mode" as a game's release date approaches. Because release dates are inflexible – the company has to get the game out by Christmas, the television ad time has been purchased months in advance, and so on – if there's more work that needs to be done, everyone just has to work harder. Any video game tester can tell you that crunch time means long, long days, running on an intoxicating blend of caffeine, junk food and sleep deprivation.
The hardest part of this job is that most video game testers don’t get to pick the game they are testing. If you are a diehard Guitar Hero fan, it may be challenging to test for controller problems in the newest Hannah Montana game. Every tester must remember that video game testing is a job and even after long hours and sore eyes, you are still getting paid to play video games. And sometimes you live the dream, when you are paid for “testing” Mario Kart or beating Ninja Gaiden.
Hi, I’m in my first semester in college now and I was thinking about going into gaming since I’ve been playing games for a long time since I can remember. I am thinking about changing my major into something like programming, but I never took a class in high school that was computer oriented and such. I was wondering do you think it would be a good idea to go ahead and change my major or not since I don’t really know about programming?

IGT believes in sustaining a workforce that reflects the diversity of the global customers and communities we serve, creating a fair and inclusive culture that enables all our employees to feel valued, respected and engaged. IGT is an equal opportunity employer. We provide equal opportunities without regard to sex, race, color, religion, age, national origin or ancestry, disability, veteran status, sexual orientation, genetic information, gender identity or expression, and any other personal attributes protected by federal, state, or other laws.


Any travel that you may be required to do for work will be covered 100% by the company. They’ll pay for your flight and your hotel, and they’ll give you an allowance each day for food and other miscellaneous expenses. In general, business travel can be fun, and it’s a convenient way to see new cities. As a nice bonus, it also racks up your personal frequent flier miles.
QA testing is generally considered an entry-level position in the game industry, and most companies do not require a college degree to be hired as a game tester. But if you do get a degree, then you’ll have a much better chance of moving into higher-paying jobs in QA/testing, or even moving into other areas of game development like art, design or programming — game jobs that almost always pay a lot more than a job as a tester. So if you want to have a career in the game industry and not just a job then it’s smart to get an education.
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