Christian has been involved with PC, console, and online game development for the last twelve years as an environment artist and texture artist. He's worked on over 35 commercial video game titles for various formats, including PC, PS2, XBOX, and GBA. Before developing a freelance business of his own over seven years ago, Christian worked in-house at Interplay, The Dreamers Guild Studios, and The Collective Studios. While in-house or contracting, he worked on game titles such as Of Light and Darkness, Deep Space Nine, The Fallen, Unreal Tournament 2004, Unreal 2: The Awakening, and Battle Engine Aquila. Some of his clients include Activision, Interplay, Digital Extremes, Legend Entertainment, Codemasters, and Totally Games.


I love playing video games. But I’ve always wanted to know how the characters are made. I already went to college for game design, but because I couldn’t pass this one programming class, I ended up having to change my major. The art classes didn’t really help me much in understanding how to model a character. People have told me I’m pretty damn creative and I’m detail-oriented. I’m also very focused and love to write.

“I used to think I was super lucky, but then I realized that those hours I spent every week on the gaming club at Emerson watching eSports, following League of Legends and playing video games were all a part of it,” she says. “Many people might not think of that as professional experience, but it’s the same thing as a film major who watches a lot of movies.”


Hi I was just wandering what does it take to be a game tester, and If I did go to College what kind of degree would be better for me to get Hired. Also having a perspective mind of Stuff better, and being logical about stuff Good too. Also what are some good classes in High School to take too because I’m 17 but I want to be as prepared as much as I am. Also lets say I live no where close to where any of the Game complains are. What would I do then.
Hi Brian, it’s great that you’re thinking of turning your love of games into a career. To get hired by a game studio, you need to have some skills that they’re looking for – usually either art, programming, design, or production. If you don’t have any of those skills then you might be able to get a job as a QA tester, but as you mentioned, you’d need to move to a city that has game studios.
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Hi Jackie, it’s interesting that you mention an interest in translation. Do you mean that you’re bilingual or multilingual? If so, you should investigate jobs as at companies that do “localization testing” because they employ translators and also testers. One company I’ve worked with before is Babel Media, so that could be a good place to start your search.
In games you play, look for glitches and errors. When you find them, document them thoroughly – when it happens, how it affect play, and if you can, list possible fixes for the problem. Then report these issues to the company that publishes the game. Your correspondence over this issue could help give you a contact person in that studio. And this could get your foot in the door of that company.

I love playing video games. But I’ve always wanted to know how the characters are made. I already went to college for game design, but because I couldn’t pass this one programming class, I ended up having to change my major. The art classes didn’t really help me much in understanding how to model a character. People have told me I’m pretty damn creative and I’m detail-oriented. I’m also very focused and love to write.
We are a growing online gaming company and are currently looking for a part-time freelancer, to help with the research of our competitors. This will include following and documenting daily activities within these games. Requirements: - Have basic understanding and experience with Google docs/sheet/slides - Be available a few hours throughout the day - Have a computer and a mobile phone. less more
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