When companies post their jobs, the requirements are usually flexible – what they list is actually what they want “in a perfect world.” So if you find jobs that only require 1 or 2 years of experience, you should apply for the job and you might get an interview. But you should learn as much as you can about game testing before the interview, so that you don’t sound like a complete n00b – learn as much about testing as you can so you can speak about it intelligently during the interview.
I have been playing games on the pc all the way back to the commodore 360. and have been playing all of my life. I am now 44 years old I have 6 classes before I graduate with my BS/IT/WD, The whole reason I went back to school was because I like to game and I wanted to get a job as a gamer (tester) I don’t want to get into the development side or the design side I just want to play games and do bug reports. Every site I have looked at all they want to do is sell me a book on how to be a tester. I don’t have the $$ to buy a book or a “plan” any tips on where I might go from here?
Try to get involved with beta testing new games. Experience in open beta testing will give an indication of what testing work requires and can build up a résumé. Software companies often release open beta games to the public to get feedback and find glitches, usually providing guidelines on how to test them. Testing such games can expose you to identifying and isolating bugs, paying attention to small details, and writing reports.
Testers can be paid hourly or they can be on an annual salary. Either way, the pay rate can vary a lot — it’s based on factors such as which game company you’re working for, what geographical location the studio is located within, and how many years of experience you have as a game tester or a game testing lead. Read more about the specific salary numbers per job and years of experience in my article about video game tester salary. I update it with the latest pay figures every year.

Interested in turning your love of video games into a career? This course will introduce you to the concepts and skills required to make it in the modern game industry—whether you want to build and finance your own game or land a job at a triple-A studio, with an indie team, or in mobile gaming. Learn about the history of video games, the structure of a typical game studio, the distribution paths for different types of games, marketing trends, the various roles (both artistic and technical), and the skills you need for each job. Christian Bradley provides practical, real-world advice about the game industry, and tips for getting your foot in the door. Plus, explore the courses and learning paths we offer to help get you started.
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The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.

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