I really like video games but I have a short attention span because I have ADHD or Attention Deficit Hyperactivity Disorder it doesn’t bother me when I am playing games only when I am doing other things like writing or reading I am an excellent reader but not a great writer I really want to be a video game tester I already try to find bugs and glitches in the games I play it helps to lengthen the game I have medicine that I take for it but it makes me a bit A-social I don’t get aggressive or any thing like that but I can be kinda shy would that be a problem.
Im a 13 year old lad who loves to play on xbox mainly but i also like to play on playstations and other game consoles. I have nearly every game that is an 18 or a 15 including call of duty:modern warfare,call of duty:world at war, call of duty:modern warfare 2, call of duty:black ops, call of duty:modern warfare 3 and battlefield 3 and others. Wel really i know im a bit young probably to work but i used to work for game as a game tester and they had to fire me cos they got sumone older to test the games. but just lookin for a new job so if u want to message me my email address is email@example.com
Game testing can most definitely lead to other roles in the game industry. A common complaint that I hear from candidates is that "I can't apply for this job because I haven't worked in the industry for x years" or "I can't get the experience because I can't get the job to start with". Game testing is one of the few roles in the entire tech industry where you can get a chance without the years of experience behind you. That being said, just because you are working as a game tester doesn't mean you're going to be a game designing in 5 years. You need to continue learning new things and focus on skills and technologies that are relevant to the specific area in the industry you'd like to advance into. Work on side projects with friends or co-workers that will allow you to continue learning new things, continue taking classes to keep your knowledge current.
I’m assuming this website is American-based (because of the mention of “provinces”), and I also assume people living in the UK or Australia won’t necessarily be able to use the advanced search; especially if you’re like me, and live in the middle of nowhere, essentially. But does the advanced search apply to worldwide users, or just to American users, or is it possible to select your country with this? I only found this website recently, so I haven’t tested it out, but if this isn’t the case, I hope you consider adding a selection of your home country to users, so they too can search for jobs.
Testers don’t normally need to travel very often, but it depends on what kind of company you’re working for. If you end up being a tester on a project that’s developed in a different town than where you’re testing it – for example if you’re working for a publisher in San Francisco but the developer is in Seattle – then you might need to travel occasionally. If you can’t travel for some reason, it’s probably not a deal-breaker for most testing companies.
Hi Alyssa, my book does go into detail about how to write bug reports (thank you for buying a copy!). The answer to your question is “it depends” — sometimes a bunch of glitches are caused by a single bug in the code, but you probably wouldn’t know that unless you talked to a programmer about it. In your example, if you notice that you glitch through the floor in many places, you might write just one report that describes the bug and then gives a few examples of where it happened. That might be good enough to help a developer find the bug and fix it.
A video game company doesn't function like your typical workplace. Rather than working regular office hours throughout the year, the company goes into "crunch mode" as a game's release date approaches. Because release dates are inflexible – the company has to get the game out by Christmas, the television ad time has been purchased months in advance, and so on – if there's more work that needs to be done, everyone just has to work harder. Any video game tester can tell you that crunch time means long, long days, running on an intoxicating blend of caffeine, junk food and sleep deprivation.
Few people understand that not all jobs are highly technical. Video and computer games companies are in dire need of programmers, engineers, animators, and other “technically inclined” people – but they also need administrators, marketing and sales staff, recruiters, and more. Find all kinds of jobs from the top employers in the JobMonkey Job Center.
Maybe I am barking up the wrong tree, but I’ve reached a point in my life where I am grateful for any kind of advise. For the last three years, I have been attending college for a degree I didn’t even want. Long story short, parental figure says there is no demand for game designers/programmers, go into oil! In those three years I have accomplished only 2 years worth of credit in degree, a seething hatred for the Midwest, diagnosis in major depression disorder, a large debt for an unfinished degree and medical expenses, and academic probation for dropping below a 2.0. I have always been a very good student and earned mostly “A”s and “B”s, however over the last year, things have been going downhill in a spiral. I don’t want to explain everything but the end results. I am now taking a break from education to reevaluate my options while I try to find work to pay my hospital bills. My medical condition doesn’t allow me to work very laborious jobs, so finding an appropriate job in the small town that I live in has become nearly impossible. Upon searching for at-home work, which I suspected would be a dead end, I have stumbled upon this article of yours. I have aspired to be in the video game industry for years. I have done my own designing and free-time self teaching for years. I have written dialogue scripts, screenplays (mostly for animations, theatre classes, and my own amusement), and tried my hand out on 3D modeling, and rigging, and animation. I have even worked on table top mechanics for my own board game designs. These things are just what I can think of on the top of my head right now. My point is, I really enjoy nearly all aspects I have tinkered with regarding the topic. I play a fair amount of games as well. From card games to tabletop to video game. I have all these unfinished projects floating around my head, all these ideas I feel could be great. I used to have no free time to myself, and the free time I did find was usually spent lounging on my couch with a controller in my hand ignoring the increasing load of homework I didn’t know how to complete because rent required me to work that day instead of attend class. Now, after doctor visits and therapy sessions, I find myself with all free time and no idea what to do next. I have no health insurance, no job, and no degree. The time I spent working hard for a degree I didn’t want seems to be for nothing. I know I want to get into the game industry, one way or another, and I’ll be damned if I let someone else try to run my life again. So this is what I am asking. What can a debt riddled, determined, small town of Kenai, Alaska resident woman do to get into the game industry?
HI, I noticed that most of you guys, if not all of you are adults. Well I am in 8th grade. I play video games whenever I can. Some days not at all, other up to 6 hrs. My dad doesn’t support my love for games at all. My mom isn’t as bad but still she wont be pleased, because I haven’t told them that I want to be a video game tester. I would like you guys to give me some about were I should go or what I should do to accomplish this. By the way I live in California by UC Irvine collage.
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Hi Fellow Gamer … did you know everyday Gaming companies pay big bucks to people like you and me just to know what we are thinking? It's true! They are desperate to understand how you think and shop and why you buy certain Games or Products because this helps their companies improve their products, and they in turn they pay YOU good money for your opinion. They Need You! Right now, I have hundreds of market research firms and game companies looking for video game testers, survey takers and beta testers. If you are looking for working full time, or want to make some extra cash, Gamingjobsonline.com is your ticket to fun, easy money.
Most game testing jobs are near the larger game studios, which happen to be in the larger cities around the world. You may be able to find testing jobs in smaller towns and cities, but if you’re positive that you want to break into the game industry then you’ll have the best chances of finding work if you can move to one of the major cities for game development.
We are posting this on the Design Notes first because we ALWAYS want to get people from our community. You all know the game as well (and sometimes better O_O) than we do, so it makes sense to bring new help onto the team from our player community! Real life has stolen some of our testers away over the last few months, (shakes fist at real life), so it's time to buff our team count!
Funcom is looking to hire not 1 but 2 talented External Producers to handle the management of the company’s publishing projects. Opportunity locations: Raleigh, NC USA & Oslo, Norway The role’s responsibilities include the continuous communication with developers, the management of work pipelines, project finances, team management, internal and external resource management and the successful timely launch of the projects/titles.
Here, every day is different. Do you prefer a behind-the-scenes role? One at the front and center of the action? Or something in between? At Penn National Gaming, there’s a “fit” for just about anyone. What began in the seventies as a single horseracing venue has grown to become one of the nation’s largest gaming companies. Penn National Gaming has properties in 18 states as well as Ontario, Canada. But as big as we are, we still feel like family. With company-wide managerial support, resources, and training, our employees can count on a positive experience no matter where they choose to work. What makes you happy? Imagine giving your all to a company and watching that same commitment come right back to you.
I started this website because there’s very little information out there about how video game companies work on the inside, or how to get started in the industry. I’ve spent literally hundreds of hours, of my own personal time, to write dozens of articles to give you insight into making games as a career. And here they all are, all of them, for free. FOR FREE!
Do you find that extra hour, no matter your day, to squeeze in one more game? Do you lose yourself in interactive worlds? When you’re not playing games, are you strategizing ways to increase your win rate or solve that final puzzle? If yes, you’re a gamer. Whatever you play, if you make time to play, you’re a gamer. We believe that when you bring a passion for gaming, you’ll be able to empathize with player joy and player pain to help us make better, player-focused decisions.
Hello Jason W. Bay I was playing video games with my dad when I was around 6 months (I wasn’t very good at all) Like running to wall for hours and for days too. And you can see dad laughing. And soon I was getting good at it. So when I was 10 years old I was thinking for when I was 4. I want to be a Game Tester and my dad said to me “You can be anything you what you got to believe it inside yourself” So I believe for a every long time, Now I’m 17 years old and thinking for almost 13 or 12 years now. I’m finally thinking doing it but my hometown, Kingston South East (South Australia) No TAFE at all, but Mount Gambier have it but no Game Tester. But I see a lot of Game Tester sites but really have no guts do it. But now I can, it’s there anything I can do because Video game have been I my life for so long. If you read this please text back because I really in is stuck of things. Thank you Jason W. Bay
Technical artists set up and maintain the art production workflow, as well as deciding which packages and tools a studio should use and investigating new technologies and techniques. They are the bridge between artists and programmers. They are employed by development studios, and as a specialised position, have pay rates higher than normal artists.
1. Usually there’s a team of testers assigned to a game. They work together, but each one might be assigned a certain part of the game such as combat or AI, or it might be divided up by area such as level or character. Each tester submits their own bug reports, and then re-tests the bug once the development team has marked the bug as “fixed” in the next build.
Hi Tyffani, you seem very passionate about games, that’s awesome! There are lots of different careers, so you need to figure out which one(s) might “click” with your interests and talents. You could start by finding out whether you are more attracted to art, or to programming, or design. Check out the Quest for Your Career articles to learn more about each one – once you find something that sounds interesting, then you can start thinking about how to pursue it. Have fun!
There are many basic skills and abilities that you will need for a career as a video game tester, but probably the most important attribute is a foundational experience with video games. You need to understand the top genres of games, know what makes for a good video game, and grasp the essentials of game play. Knowing video games, however, is just a start.
I am a gaming fanatic and a big gaming freak too. I am now 17 in India doing my 12th. I want to start my career in gaming industry by game testing. I have already started writing stories and idea for my games. I currently have 12 game Ideas out of which 9 don’t exist in gaming. So will I be a success in the industry. BTW I am also writing a book, I don’t know If it will help.
Many testing jobs are temporary, working only for the duration of a particular game. However, testing can lead to jobs in other areas of quality assurances. Many people start working as testers in hopes that testing will lead to a job in design or development – this does happen, but it's rare. Only the best and the luckiest make the leap from the testing trenches to other departments.
Hello, sir. I am a young student going into his first year of college next fall. Although I am majoring in Mechanical Engineering (its a well paying job source), I have alot of interest in video game design. I am a bit inexperienced with terms, but I would eventually like to pursue a field of design in which I could help create worlds and sandboxes for games. Whether it be the single player cinematics of worlds like Skyrim or the Multiplayer arenas of Halo. In high school I took many classes in AutoCAD, Architecture and Technical. Using programs to 3D model objects and areas was a thrill! Game tools like Halo’s “Forge”mode really have me Iinterested In map designing for video games one day. Your article addresses becoming a videogame tester as an entry level position. What advice could you lend to me for a goal that I cannot even properly name yet? Also, most of those big cities are not in the Michigan area, so I worry for my chances of getting a job anytime soon…. anyways, thank you for your article. It was a good read and very imformational.
CPU: Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or equivalentRAM: 4 GBOS: Windows 7 and upVIDEO CARD: Integrated: Intel HD Graphics 4000 (Ivy Bridge) or AMD Radeon R5 series (Kaveri line) with OpenGL 4.41Discrete: Nvidia GeForce 400 Series or AMD Radeon HD 7000 series with OpenGL 4.4FREE DISK SPACE: At least 1 GB for Game Core and Other Files
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer. less more