Fun working environment! Get inspired by all the artwork from Greek!Work with friends! Many vacancies availableLOCATION:JurongRESPONSIBILITIES:Ensure that equipment are in orderExplain artworks or interactive activities to the visitors if help is required by the visitors.Assist visitors with simple activitiesREQUIREMENT:3 months & aboveWORKING HOUR:Any 5 days per week including weekends as assigne ...

While the job may sound like a dream come true, Reuben says it's really not about getting paid to play games all day. "Imagine your favorite movie. Now take your favorite 30-second clip from that movie. Now watch that 30-second clip over and over again, 12 hours a day, every day for two months. When you've done that, tell me if what you've been doing is watching movies all day. I'm willing to bet you'll find that it's not quite the same thing...You get an area of the game, that's your area, and you test everything about that one area for months on end."
Hi Samuel, video game tester and video game designer are 2 very different jobs. So the first thing you should do is learn more about each one, and see if you can decide which one you’d like the most. You can get an overview of each at the game careers overviews article, and get a sense of what a “day in the life” is like at the game career interview articles.
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I'm 19 year old female and love to play video games. I've been playing for about... maybe 10 years? I don't really remember... but I've been thinking of getting a job as a beta tester, but with no luck... I used to have the ps2 and wii, but we had to get rid of them and I currently have the 3ds and still play it... too much I might add. Do I have any chance at all on becoming one?
Hi Jason, my name is Myra and my question to you is. Do any game companies hire GT’s for specific software only? I specialize in slot apps and I feel my input towards a game company’s slot app could really benefit their app’s success and could take their app to another level. Is there anyone looking for people like that or are GT’s expected to be equipped with multiple games skills?
I might be biased, but this is my favorite on the list. Customer service is a skill that takes patience, dedication and perseverance, but it’s also a skill that can apply to almost every industry. Getting into this industry as a Customer Support Agent will give you an inside view of the companies you would like to start a career with – and with a company like 5CA, you’ll also have doors opening in other similar industries that you may find you enjoy more.
We are posting this on the Design Notes first because we ALWAYS want to get people from our community. You all know the game as well (and sometimes better O_O) than we do, so it makes sense to bring new help onto the team from our player community! Real life has stolen some of our testers away over the last few months, (shakes fist at real life), so it's time to buff our team count!
Hi my name is Brant and like anyone else here im looking for a game testing job to make big bucks. I'm 11 but before you stop reading this I want to tell you that I would make a great emplouye. A job like this is my dream and I'm not gonna sit around and wait for it to happen. I'm gonna make it happen. I just really hope that you can find the right sight for me to go on to and find a job like this.
If you are searching for a career that lets you work from your own home, then look to the video game industry. While some game testers will work in-house for major companies, work from home is a very common practice. This means that many testers have no daily schedule and no boss hovering over their work. However, once an assignment is given, you are expected to meet specific deadlines. How you meet those deadlines is entirely up to you. Often the game developer will set individual milestones, breaking down the work into smaller segments.
A video game tester is expected to take a wide range of actions in the game to identify any bugs or glitches. Essentially, a bug is something wrong with the programming, and there can be a huge variety of them. A bug comes when a player gets trapped in a certain spot, or when a movement graphic doesn’t work properly on a specific character. There are literally millions of possible bugs that could be in the game, but thanks to game testers, most games are released nearly flawless.
Companies often pay contractors a higher base pay in lieu of benefits, but Danny only made $10 an hour. Extrapolating this data, means the average salary for a full-time position is roughly a meager $20,800. The federal minimum wage is $7.25, but game-testers are information workers, not burger flippers. It takes skill and knowledge to test and judge a game.
Nearly any game studio needs testers, and some of the big companies like Nintendo, EA, and Microsoft employ hundreds of game testers either directly or through temp agencies. Like any job, you can start by searching for job postings near your city using the video game job search tool. You can also search on popular tech-industry job sites like Monster.com, or on job aggregator sites like Indeed.com.
Hi Jackie, it’s interesting that you mention an interest in translation. Do you mean that you’re bilingual or multilingual? If so, you should investigate jobs as at companies that do “localization testing” because they employ translators and also testers. One company I’ve worked with before is Babel Media, so that could be a good place to start your search.
You’ve heard of Blizzard Entertainment, right? They are the incredibly successful company behind games like “World of Warcraft,” “Heroes of the Storm,” “Overwatch,” and “Starcraft”. Blizzard Entertainment has so many ISTQB certified software testers that they are an ISTQB Platinum Partner through ASTQB, the American Software Testing Qualifications Board (this site). This demonstrates Blizzard Entertainment’s commitment to ISTQB software testing certification for their software quality. Think about that.
Christian has been involved with PC, console, and online game development for the last twelve years as an environment artist and texture artist. He's worked on over 35 commercial video game titles for various formats, including PC, PS2, XBOX, and GBA. Before developing a freelance business of his own over seven years ago, Christian worked in-house at Interplay, The Dreamers Guild Studios, and The Collective Studios. While in-house or contracting, he worked on game titles such as Of Light and Darkness, Deep Space Nine, The Fallen, Unreal Tournament 2004, Unreal 2: The Awakening, and Battle Engine Aquila. Some of his clients include Activision, Interplay, Digital Extremes, Legend Entertainment, Codemasters, and Totally Games.
Project managers ensure that a game is completed on time, within budget, and using the right resources. Prior to production they analyse game design specification and work out milestones, schedules, equipment and teams. They control financial resources and negotiate all contracts with suppliers and contractors. They may also oversee ongoing maintenance issues after launch. This is an increasingly important role as production schedules lengthen and development costs increase.  Project managers are employed by development studios and publisher’s in-house development teams.
Game testers may also have to run through matrix testings. Matrix testing is often used in fighting games like Mortal Combat, Tekken, or Soul Calibur. Say a fighting game has 20 different characters and 20 different levels. When doing matrix testing, the video game tester would need to play as each character vs each character (including Character 1 vs Character 1) on all 20 levels. That’s 8,000 different matchups! That’s just one example of the highly-detailed, often monotonous work that video game testers have to do.
Hi Fellow Gamer … did you know everyday Gaming companies pay big bucks to people like you and me just to know what we are thinking? It's true! They are desperate to understand how you think and shop and why you buy certain Games or Products because this helps their companies improve their products, and they in turn they pay YOU good money for your opinion. They Need You! Right now, I have hundreds of market research firms and game companies looking for video game testers, survey takers and beta testers. If you are looking for working full time, or want to make some extra cash, Gamingjobsonline.com is your ticket to fun, easy money.
Project managers ensure that a game is completed on time, within budget, and using the right resources. Prior to production they analyse game design specification and work out milestones, schedules, equipment and teams. They control financial resources and negotiate all contracts with suppliers and contractors. They may also oversee ongoing maintenance issues after launch. This is an increasingly important role as production schedules lengthen and development costs increase.  Project managers are employed by development studios and publisher’s in-house development teams.

The overall job outlook for Video Game Designer careers has been negative since 2004. Vacancies for this career have decreased by 32.33 percent nationwide in that time, with an average decline of 5.39 percent per year. Demand for Video Game Designers is expected to go up, with an expected 7,940 new jobs filled by 2018. This represents an annual increase of 11.59 percent over the next few years.
As you can see at the top left hand corner that my name is Eric. Im 13 years old and have a deep desire to get a job and make good money fast. I play video games on a regular basis and have a tendency to get stuff done cleanly and quickly. I had my eye on video game testing for quite a while now and also thinking about going further than that in the gaming industry such as coming up with ideas and things they need to fix or put in. As if they can use my imagination to use. For now video game testing. Im hoping to get some information on where I can start and not whether im too young or not.
First of all, a high-quality video game tester will have a strong knack for details. Gaming proficiency is required, but you’ll need to take it even further by spotting glitches that are so small the average player will never notice them. A good game tester will have to spot these tiny details and point them out to the developer. You can fully expect to be tested on details when interviewing for a game testing job.
After you use the link for minors under sixteen for the application on the parent's behalf and there is a link to a Microsoft connect thing. When you click the link, it says the Microsoft connect thing has been expired over a decade ago. Please help. I really want to figure out how to do this and nowhere else can I find out how. There are so many people doing it, and it's genuinely frustrating that its so difficult to figure out how. Do you know what to do?
Hi Robert. It’s cool to see that you have so much passion for games! If you want to pursue a career making games, you need to figure out how to turn that passion into a skill set that you can use. I actually do think that getting a job as a tester could be a good place for you to start, because you could use your attention and focus to make money while you learn about the process of making games. Then after a while, you may start to see which other roles might be good for you to get into, for example you might make a good game producer.

IGT believes in sustaining a workforce that reflects the diversity of the global customers and communities we serve, creating a fair and inclusive culture that enables all our employees to feel valued, respected and engaged. IGT is an equal opportunity employer. We provide equal opportunities without regard to sex, race, color, religion, age, national origin or ancestry, disability, veteran status, sexual orientation, genetic information, gender identity or expression, and any other personal attributes protected by federal, state, or other laws.
so iv loved gameing since i was little and i play about 40 hours a week. i just never get bored of them. the question i have is i want to become a tester first so i can get some feel for the gaming industries before i go ahead and start trying to do a degree in game design and programing. the closest school to me is art instutute of wasington. wich is acouple of hours away. the ting i want to know is im not that i cant draw all that well to be honest. how would that effect on getting a degree in this field.
i practically live and breathe video games. I can talk about them for hours. (ask my boyfriend.) when people tell me that they never got into video games it almost breaks my heart a little bit. but, I am going to college, and since I’d like to have my career based around video games whether it would be designing them, programming, or testing them, what kind of classes should I take? 3D animation? graphic design? does it all depend? I would love to make this into a career so I would like to be able to have some degrees and proper knowledge to make my resume more impressive, and eventually climb the ladder.
i practically live and breathe video games. I can talk about them for hours. (ask my boyfriend.) when people tell me that they never got into video games it almost breaks my heart a little bit. but, I am going to college, and since I’d like to have my career based around video games whether it would be designing them, programming, or testing them, what kind of classes should I take? 3D animation? graphic design? does it all depend? I would love to make this into a career so I would like to be able to have some degrees and proper knowledge to make my resume more impressive, and eventually climb the ladder.
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.
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