I am a gaming fanatic and a big gaming freak too. I am now 17 in India doing my 12th. I want to start my career in gaming industry by game testing. I have already started writing stories and idea for my games. I currently have 12 game Ideas out of which 9 don’t exist in gaming. So will I be a success in the industry. BTW I am also writing a book, I don’t know If it will help.
While this overwhelmingly looks like a gimmick, from your picture, Jason, to the e-book, this site has a lot of information and I hope it is true. I’ve done my homework and saw you were a part of Griptonite Games, which made largely handheld console games, which are based mostly on movies. Knowing this I am a bit skeptical because handheld games certainly can’t be as difficult to make as console games, and games based on movies are notorious for being bad. So how would you know about joining those big companies, or making “big” games? To be honest, I never heard of Griptonite Games until just now. Could you ease my skepticism here?
Reuben says that maintaining a healthy family life extremely difficult. "Once the overtime starts, the hours seem to be nearly endless...My longest period of straight overtime lasted just over seven months where my shortest work week was 65 hours and my longest was 92. This was stretched out over two projects that just bled straight into each other."
I’m assuming this website is American-based (because of the mention of “provinces”), and I also assume people living in the UK or Australia won’t necessarily be able to use the advanced search; especially if you’re like me, and live in the middle of nowhere, essentially. But does the advanced search apply to worldwide users, or just to American users, or is it possible to select your country with this? I only found this website recently, so I haven’t tested it out, but if this isn’t the case, I hope you consider adding a selection of your home country to users, so they too can search for jobs.

Hi, there, my name is Robert. I’m a gamer that loves JRPGs, and would love to be in this business, but I feel you need to know rocket-science do be in this industry. Am I wrong? I also have no college degree. Is a game tester the best way to start, or trying to a make phone game, if I want to be a game designer? Or should I go to a college? I’m lost.
QA testers sign non-disclosure agreements (NDAs) with their employers and can be fired or even sued for divulging information. All the testers we contacted spoke to us on condition of anonymity. We have given them pseudonyms to protect their identities. We have checked each of their credentials. We asked for comments from a variety of games publishers, but have received zero responses.

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1. Usually there’s a team of testers assigned to a game. They work together, but each one might be assigned a certain part of the game such as combat or AI, or it might be divided up by area such as level or character. Each tester submits their own bug reports, and then re-tests the bug once the development team has marked the bug as “fixed” in the next build.
Hi.I am a 12th student from India and have taken the commerce stream . Sir i would like to become a Qa tester,but i dont know what to do after 12 like what course should i go for for acheiving my ambition .I am willing to go to any place and study to achive my dream . Sir please help to achieve my dream and help me to reach a higher position in my life with a good salary.

Hi Roman – if you’re old enough to get a job, you have a lot of experience playing games, and you have a good work ethic? Then yes, you might have a good shot at getting a job as a game tester. You may not be able to get a job at the specific company right away, any testing job will help you get started. But it doesn’t hurt to try – why not apply for the job?

Hi Evan, thanks for the questions. First of all, playtesting isn’t a full-time job, you might be thinking about the QA Tester job that’s described in this article. That is a full-time job, and most companies do not require a degree to do that job. Also, there are dozens (hundreds?) of game studios in the US, so I recommend you don’t limit yourself as to which one you’d work for when you first start out — you’ll have a lot to learn, and you can learn at most any game company.


Hi Arun, most QA jobs are full-time jobs. But you could possibly learn programming and get a degree in the evening and weekends from schools that offer continuing education or adult-learning certificates. For example I learned programming and made my first game demo while I was a tester, and then I completed a 1-year game development certificate course while I was working full time as a game designer.

Valve and Ubisoft may have internal testing teams, but most game studios do not keep a large number of testers on the payroll – instead, they hire outside game testing companies. I don’t know which contract firms they use, but Babble used to be a big one, and UTest/Applause is popular right now. You could start by looking at one of those companies.

ItemForge MMO Shop is looking for levelers and boosters. I will explain and provide everything you need to get started (guide, info, accounts) but it is up to you to learn basics (game mechanics). The more games you learn, the more jobs you will be eligible to get so I suggest learning minimum two. You should know at least one of them quite well already, otherwise you will need to learn it, which is unpaid during the first 6 months of cooperation. Longterm you are expected to improve your skills and knowledge in your free time (staying up to date with patches), but we will pay for your training when a new game is added to the shop. If you prove to be efficient and reliable, it will become a full time job. Duration: - It is a LONG-TERM project. (Note: Don't bother if expect to work 1 day/1 week/1 month) - It is a 5+ days a week job Requirements: - Long term (this job is for years - the game may change, but the players remain the same!) - Responsible & reliable - Ability to read (games change all the time, you need to stay up to date) - STABLE internet + PC able to handle the newest MMO games Offer below is for basic services (require only minimal game knowledge and average skills). If you are a very skilled gamer and can supply premium (top rating) boosts without my help (know-how and accounts) then please send me a list + price of services you can provide (any game, not just the ones we support right now). Always looking for: BOOSTER ($16-24 / day - about $450 a month) for boosting/multiboxing, who is online a lot (minimum 8h+ almost every day) to use 3rd party programs like Multiboxer, you should be tech savy (good at troubleshooting software etc.) You will be doing on demand live boosting (when customer is playing) or perform multibox leveling (which has a flexible schedule). You should have above average skills, good enough game knowledge and at least communicative English. POWER LEVELER ($8-12 / Day - about $250 a month) who can stream for menial jobs like leveling or grinding but also skilled quick jobs (typically x hours). You need a conversational English, above average skills/knowledge and should be online almost every day. You can outsource this job to your non-English speaking friends and earn on being a middle man but you still need a manager who will train them and coordinate the jobs. We also cooperate with teams (e.g. in gaming centers) who can provide many players and/or 24/7 leveling on the same PC (streaming isn't required if gamers are supervised). Power Leveling is all about manually playing online games on customer's account and achieving specific goals within set deadline. Playing manually means 100% by hand, you are not allowed (without my explicit case by case permission) to use or install anything beside the official game client. VPN Tunnel will be provided for you, you can't power level without it. Although many jobs allow you to have a flexible schedule, high availability is desired because sometimes you will have to be able to play during scheduled events like in the party, during specific fixed daily schedule. Only minimal game mechanics knowledge is required to start receiving jobs (100-200h /played). All jobs require you to be online but amount of attention needed varies from job to job, some only require you to play 10% of the time (leecher), others 100% (grind). Rate is calculated for average skill level (not a clicker or a keyboard turner). If you are very efficient and creative, you can complete some (but not all) of the jobs a few times faster or do 2-3 jobs at the same time. This means double or even triple hourly rate but it is very random so you need to be ok with the basic rate, even during jobs that take weeks to complete. Other than that, there is no advancement opportunity, your base rate will never increase (though you may still advance to a Booster). You are expected to play 8h a day, almost every day after you take the job (until you complete it). You will be paid a fixed price for average delivery time (deadlines are very fair), whenever you complete it in 50% or 150% of the time, you will still be paid the same amount (this way efficiency is encouraged). Need all of the following information in your offer (failing to provide a clear answer to any of them will most likely cause your application to be auto-declined): 1. Which position are you applying for, why that one? What kind of tasks do you think you will do? 2. Daily/Weekly availability (how many hours?) 3. Can you play without ping issues on servers located in Europe and America? (try D3 trial and make some levels on BOTH game modes) 4. Preferred long-term daily price (don't waste time asking for more than is offered) 5. PC/Internet specifications (can you stream?) 6. MMO accomplishments and/or gaming experience (only list impressive things that take thousands of hours) 7. Experience in online gaming services industry 8. English level 9. Cover letter (sell yourself!) less more
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