There don’t seem to be very many entry level Quality Assurance Tester job available. The few i’ve seen want at least 6 months experience and previous knowledge. Both of which I lack. I’m disabled and have no choice but to work from home. All the job postings i’ve seen are on site only. Oh well, that’s how every entry level job i’ve tried to look into ends up: a dead end of on site jobs. I guess i’ll just try applying for SSI again.


Employers typically want applicants who have a thorough knowledge and love for video games. To prepare for testing video games, you may want to gain experience with using different platforms and with different video game genres such as such as puzzle games, first-person shooters, multiplayer games, role-playing games, and online games. Each video game genre has a different feel, and video game testers need to know this information to verify that each game they test fits the genre specifications.
Consider voluntary professional certification. Organizations like the American Society for Quality (ASQ) offer certification related to this field. You may also consider earning certification in more technical areas, such as a programming language. If you have programmer training you can become certified by passing written exams, although some exams may include practical skills tests as well as written questions. You also must maintain your certifications in accordance with the organization's guidelines.
The Quest for Your Career series can help. Each week, we’ll focus on one of nearly 30 jobs in the video game industry across several job families including art, design, programming, testing, production, and more. Each interview features an experienced industry veteran who tells all about what the job is, what it takes, and how you can start preparing right now.
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.
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