Hello! I know this is from a few years ago, but I see you still answer peoples inquires, thanks so much for that! I only have one question, what are the reports on bugs like? Is there a format that you need to use, and do many of the reports look similar if the bug is similar? For instance, if you glitch through the floor in a building, but also in another town over of a game, would that be two different reports written the same, except for location? And how long are the reports typically? I’m actually about to buy your book in a few minutes so sorry if you address this within it, but thought I’d just get a jump start and ask here. Thank you!
The reality is, there are thousands of people who do have those cool jobs working in the video game industry. In fact, for those of you who were told by your parents to get off the couch and do something with your life, the reality is, playing video games can be a key to success in the gaming industry, says Marc Mencher, president of Game Recruiter, the premier search firm in the game industry.

I asked one of my friends who has run several QA groups over the years, and he’s heard good things about uTest. They provide a “crowdsourced” testing service, and he thinks that many of their QA employees work from home. But in general, if you want solid, full-time employment as a game tester, you won’t be able to work from home because nearly all game companies do not hire work-from-home testers. In fact, please be careful, because there are several scam websites that you need to watch out for. Learn more in my podcast about work from home testing scams. If it seems too good to be true… it is.
I am currently striving for a college degree in writing and programming, it would seem going with the game tester route would be the easiest in terms of climbing he hierarchy, and just going in with a college degree would be faster but I think experience beats that.so if I developed my own game or my own storyboard etc.would that help me in getting more better jobs such as in design or art

Video game tester jobs. This site and the products and services offered on this site are not associated, affiliated, endorsed, or sponsored by Google, ClickBetter, eBay, Amazon, Yahoo or Bing nor have they been reviewed tested or certified by Google, ClickBetter, Yahoo, eBay, Amazon, or Bing. The typical purchaser does not make any money using this system. GamingJobsOnline.com does not guarantee income or success, and examples shown in this presentation do not represent an indication of future success or earnings. The company declares the information shared is true and accurate. 2018 Gaming Jobs Online | Video Game Tester Jobs

I am a gaming fanatic and a big gaming freak too. I am now 17 in India doing my 12th. I want to start my career in gaming industry by game testing. I have already started writing stories and idea for my games. I currently have 12 game Ideas out of which 9 don’t exist in gaming. So will I be a success in the industry. BTW I am also writing a book, I don’t know If it will help.


Hi, my name is Danny, from Houston,Texas. I’m 16 on my sophomore year. I’ve been playing games since in my early childhood years. I currently have a ps3, ps4, and Touchscreen all in one computer (not good for gaming though). After graduating high school, I’m not really sure how to start being a video game tester. I have no skill, but that doesn’t mean I can’t learn. Any tips to help me out?
When companies post their jobs, the requirements are usually flexible – what they list is actually what they want “in a perfect world.” So if you find jobs that only require 1 or 2 years of experience, you should apply for the job and you might get an interview. But you should learn as much as you can about game testing before the interview, so that you don’t sound like a complete n00b – learn as much about testing as you can so you can speak about it intelligently during the interview.

Using concept art as reference, 3D modeling artists create the 3D objects, buildings and characters needed for a game. They can use a variety of software tools including Maya, Modo and Z-Brush. The technical constraints of the game must be kept in mind, for example, the poly count for each object and scene and the size of the textures for each 3D object.

Companies often pay contractors a higher base pay in lieu of benefits, but Danny only made $10 an hour. Extrapolating this data, means the average salary for a full-time position is roughly a meager $20,800. The federal minimum wage is $7.25, but game-testers are information workers, not burger flippers. It takes skill and knowledge to test and judge a game.
Hey Jason, I really hope you reply to this because I can use the advice. I’ve been playing games since I was about 8 and ever since I love pointing out glitches and bugs. Because of this I would love to become a game/QA tester. Unfortunately I’ve been looking for advice online to find colleges for a while now, and I’m running around in circles. If you email me I would be able to get into more detail and information about my situation. I greatly appreciate any advice you give me, thank you.
I read all of your post and since I've worked for Nexon, I know what is meaning working as a Quality Assurance in a serious place. It's not just playing the game... Sometimes it could be very tiring, especially when you are forced to test a game that you don't like for over 1 or more years. Otherwise, I wish to you all a huge luck for your future experience as a Game Tester/QA.
Hi Dalton, some testing jobs are fine and others might require a lot of overtime. It just depends on the company you’re at, some companies are well-run and some aren’t. And some are well-run, but sometimes external factors cause problems with the game’s shipping schedule and overtime might be required. I’d recommend doing some research on any company before you take a job offer to find out whether their employees seem to be happy or not.
Interested in turning your love of video games into a career? This course will introduce you to the concepts and skills required to make it in the modern game industry—whether you want to build and finance your own game or land a job at a triple-A studio, with an indie team, or in mobile gaming. Learn about the history of video games, the structure of a typical game studio, the distribution paths for different types of games, marketing trends, the various roles (both artistic and technical), and the skills you need for each job. Christian Bradley provides practical, real-world advice about the game industry, and tips for getting your foot in the door. Plus, explore the courses and learning paths we offer to help get you started.
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Ok, I am 20 years old. I have been playing games before I could walk. (Literally, I was sitting on my dads lap clicking around and “playing” the best I could as a toddler, Starcraft lol) No one on my family is as passionate about gaming as I am. Its no addiction or unhealthy because I control my weight, take care of my eyes/lighting, and take breaks. I immerse myself into the game. Replying games in different ways, especially free roam/open world games, and role play even. I was told once, “There is a whole world out there man, stop sitting in there playing games” to which I replied that “I have seen more worlds and lived more lives in my games that you may never experiance.” I am always promoting games I enjoy and recommed them. I convince people to at least trt demos/trials or view videos at least to see. I get excited for new games, and saddened when I beat title/franchise I put years into. (Mass Effect is one) My question/comment whatever you may see this as, is this. I do not hardly know anything about computers. Coding and modding is beyond my skills. However I do tell people what ideas I would like to see implemented, what bugs there is at times, I can play a whole day away besides eating,sleeping, etc if time permits, and I have ideas of worlds, languages, characters, and more all in my head. That I thought up. Some may be based off of races/worlds/names of other things but never exact. But I am terrible at art. I can not draw. I have all these ideas and said if I could put them on paper or on a computer I could be rich and bring whole new life to games. I am scared to shoot for a testing job and work in college only to fail out use lack of computing skills and art skills. I have a vivid immagination. I can look around my home state and turn it futuristic ot post apocolyptic or alien without even closing my eyes. No exaggeration. Advice? Wisdom? Anything. I have often thought (sadly I might add) of getting rid of games and “growing up” like everyone tells me to, but I want to give back o other games and become a designer or dev even someday. But afraid to mess up. Should I go with a normal mundane job, or risk it? Help me out peeps, ima gamer, ima nerd, a trekkie/trekker, harry potter lover, lord of the rings follower, star wars fanboy. In essence, im your peer xD advice?
I recently got to “play test” a game for the first time. It was at an anime convention and they had a demo for it up and running. I found the game itself kind of slow and a little boring but when I clicked on the trees they would either disappear or, if they were dead, flicker back to life. I thought it was so cool that I immediately started looking for more bugs that the creator had missed, he was right at the table so it was easy to show it to him. I’m trying to choose a career with something I love and wanted to know more about this as an option. I’m interested in play testing but also in translation and programming. Those are all very different fields and I’m wondering what to expect from each one when it comes to jobs and requirements. If you could give me any insight it would be helpful.
This next question is kinda off topic, but were you, at a time, ever a game tester? If so, was is for a big company? I always worry that I won’t get hired, because, since it has to do with video games. A lot of people are going to want to apply for the positions. I’m also aware of the work involved in game testing. I know about the “bug hunting”. The reports about the bug found. What if after hours and hours of searching, you don’t find a bug or miss it by the slightest bit? Would you lose the job? And if you lose the job, would you have to send the equipment back?
I’m looking into becoming a game tester I live in Williams lake BC not sure how bout to do it I love video games and I do know most time game testings is for hugs and can be very tedious job writing reports more then game at times but its something I would love Tod do I don’t care bout the pay I just want to work for the company and the games not the pay the isnt essential for me my passion to make the games the best they can be is so any advice how to go bout this would be awesome

I am from India. I am 16 years old and am doing a Diploma in Computer Science and Technology. After completing my diploma, I would be doing B.Tech and then M.Tech in computer science. I am interested in gaming practically since I first started playing games. Game testing is not only a hobby for me but I am really passionate about this profession. Will my M.Tech degree be sufficient enough to get me a game testing job in a major game developing company like rockstar or ubisoft? If yes, then what would I exactly do after completing my M.Tech? I mean to say that where and how do I apply for this job?


Hi.I am a 12th student from India and have taken the commerce stream . Sir i would like to become a Qa tester,but i dont know what to do after 12 like what course should i go for for acheiving my ambition .I am willing to go to any place and study to achive my dream . Sir please help to achieve my dream and help me to reach a higher position in my life with a good salary.


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