As an integral part of the video game development team, animators and other artists make video games come to life visually. Using specialized software, animators create the series of pictures that form the images in a video game, including the characters and the environment. Artists also design packaging that makes games stand out on store shelves.
- Hello, my name is Christian Bradley. I'll be your guide for this course on careers in the game industry. The video game industry has expanded to include AAA development studios, independent development teams, mobile app developers, and one man any studios. From the outside, each of these environments looks very different. This course is designed to help you understand the key skills that are common to all game development and how you can gain the experience you need to take your first steps in the industry. We'll talk about how game studios are structured, how games are financed and distributed, how programmers, artists, designers, and other professionals contribute to a game's design and development, and lastly, the specific skills that each of these professions require. So, if you're ready, let's take a look at careers in the game industry.
Hello Jason, I’ve played games since I was around five years old. I always loved the call of duty series, mostly since it was the most gyroscopically advanced of most games. I have a great eye for detail like in call of duty world at war one guy stands in corner while jumping other guy crawls under him (figured this out with my best friend) crawl guy stands up while under jump guy glitches to where if u don’t move you’re invincible. Played it right when it came out heck I’m thirteen and I’m more intelligent than most people I mean I’m spelling college vocabulary over here and I’m in the seventh grade. I believe that the game is a part of me emotionally attached yet somewhat physically as well I believe that the game becomes part of my life my story! I would love to be a video game tester not for the pay but the experience. Thank you for your time, sir.
2. Most of the bug software works the same as all the others. For each bug you find, you create a new “page” (database entry) and fill out the form. The form will ask for information such as which area of the game you found the bug in, how “bad” the bug is (e.g. does it just look bad, or does it actually crash the game). Then you type up the exact steps you took to find the bug, so that a member of the development team can do the same thing to see the bug in action and fix it.
Hello my name is Cyril and i am interested in testing video games. My parents say its alright if i can find a job. I am aware of the difficulties and obstacles of testing video games. But i would like to know were i can get that kind of a job. It would really mean alot to me because it would be nice to have some cash and i would love to have the chance to develop and design video games. Thanks and God Bless.
Hey! My name is Gloria and I'm 16. I am not exactly interested in video game beta testing. I'm more interested in like IMVU or Second life; Virtual worlds and such. I'm also interested in different types of software like music production, videography, photography and graphic design as well as art studio software and ect. I was wondering if you guys could help. I have been looking everywhere!

Of course, this is a little bit of a stretch, considering that the number of video game jobs actually on the market is very minimal. With the right determination and effort, however, getting your foot into the industry is possible. Like many careers involving constantly-evolving knowledge and technology, there are always new opportunities: Game developer opportunities are expected to increase by about 11% annually over the next few years and the US Bureau of Labor Statistics indicates occupation growth of 6% from 2014 to 2024.

Not necessarily, because testing games can be quite different from testing business software. Doing ad-hoc testing of game clients doesn’t well prepare you for a different job writing test automation for Java servers, for example. But it will familiarize you with the software development process, and you’ll get practice reproducing, reporting and regressing bugs.
Grammar check and spell check your resume. That's a personal pet peeve of mine and many hiring managers I work with.  Someone that applies for a testing role but can't catch spelling or grammatical errors in their own resume is usually passed over.  Writing bug reports is a large part of a game tester's job, and developers and test managers don't have the time to guess what you meant.
Hi Jason I have been reading some of theses comments and there’s some great advice. I have been a gamer all my life I love games if someone I know brings up a topic about games I can talk for hours about games. I’m looking to be a games tester because it’s my dream job but i can’t look after my self because of my medical problems. It would take me days to complete a game when I was young but now I can complete some games in a day or two. My quickest game to complete was home front in four hours I thought it was the easiest game I ever played. Any advice how I can become a games tester
Hi Jason, I seem to find myself in a predicament. Currently I am moving on to my senior year at Penn State and I need a new major. I was pursuing Computer Engineering, but programming and I do not get along very well (Once you go past “if” statements I’m Lost). So my first question is, what majors are good for entering the game industry, that don’t involve programming. My next question is about finding an entry-level position that I can learn on the job. I used your job search tool that you provided and most jobs seemed to require previous experience, any suggestions there?
Hey. I’ve been gaming most of my life and am meeting my ends as a teenager. im 17 almost 18 and am a senior in high school. For my English 4 class im required to ask a few questions that hopefully you can answer? I Love most games, and I always replay levels on games over and over, simply to see if I can do weird things anyways, so I thought maybe starting as a beta tester and working towards a game designer would be really nice. Id rather work from home though, as im limited on transport. any suggestions?

Hello, sir. I am a young student going into his first year of college next fall. Although I am majoring in Mechanical Engineering (its a well paying job source), I have alot of interest in video game design. I am a bit inexperienced with terms, but I would eventually like to pursue a field of design in which I could help create worlds and sandboxes for games. Whether it be the single player cinematics of worlds like Skyrim or the Multiplayer arenas of Halo. In high school I took many classes in AutoCAD, Architecture and Technical. Using programs to 3D model objects and areas was a thrill! Game tools like Halo’s “Forge”mode really have me Iinterested In map designing for video games one day. Your article addresses becoming a videogame tester as an entry level position. What advice could you lend to me for a goal that I cannot even properly name yet? Also, most of those big cities are not in the Michigan area, so I worry for my chances of getting a job anytime soon…. anyways, thank you for your article. It was a good read and very imformational.

The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.