This next question is kinda off topic, but were you, at a time, ever a game tester? If so, was is for a big company? I always worry that I won’t get hired, because, since it has to do with video games. A lot of people are going to want to apply for the positions. I’m also aware of the work involved in game testing. I know about the “bug hunting”. The reports about the bug found. What if after hours and hours of searching, you don’t find a bug or miss it by the slightest bit? Would you lose the job? And if you lose the job, would you have to send the equipment back?
Compounding the physical and mental stresses that QA testers endure was the complete lack of job security. "During training, they told us it's not a matter of 'if' you'll be laid-off but 'when'," says Keith. "They flat-out tell you that what makes a good employee is the number of bugs you find and it is this number that will determine if you are kept on or not." This methodology, however, did not accurately take into account the quality of dedication that went into a project. "Here I was recreating and logging how to get stuck in the tail of a helicopter. I would have other testers comment on how much they liked my bugs, because I was one of those guys who would be able to reproduce those bugs that stumped everyone else, but when it came to the end of the project, the guy next to me had more bugs, so I was laid-off and he was not."
Though the industry doesn't pay well for entry-level positions, what about more seasoned QA testers? Danny says, "I work with a guy who has spent the last eight years keeping his nose clean, never in fights with leadership, does whatever is asked of him, and is a freaking QA Ninja when it comes to PC testing. After eight years, he is still paid $14 an hour. I just think we're worth a whole heck of a lot more than $10 an hour." He believes that game developers/publishers should "offer some benefits like they do the rest of the company".
Bethesda Game Studios® is the award-winning development team known around the world for their groundbreaking work on The Elder Scrolls and Fallout series. Creators of the 2006 ‘Game of the Year’, The Elder Scrolls IV: Oblivion®, the 2008 ‘Game of the Year’, Fallout® 3, the 2011 ‘Game of the Year’, The Elder Scrolls V: Skyrim®, and most recently, the 2015 ‘Game of the Year’, the record-breaking Fallout® 4. In 2015 the studio also released its first mobile game for iOS and Android devices, Fallout Shelter, which quickly became the top downloaded game in 48 countries and has been downloaded more than 120 million times. Bethesda Game Studios also launched Skyrim VR for PSVR and HTC Vive (PC), and Fallout 4 VR for HTC Vive, as well as Skyrim for Nintendo Switch. Bethesda Game Studios has earned its reputation as one of the industry’s most respected and accomplished game development studios. Bethesda Game Studios has offices in Rockville, Austin, Montreal, and Dallas.
The job outlook for testers is directly tied to the video game industry. As long as people are lining up to buy the latest versions of Fallout, Madden, Call of Duty, or the hottest labels, there will be a need for testers to “break” these games. While it is unknown just how many video game testers there are in the US, the number is certainly in the thousands.
We often get this question: “What’s next after ISTQB Foundation Level certification if I want to really stand out?” If you want to test apps, you’ll also want ASTQB’s Mobile Testing Certification. And you can impress companies even more with your ISTQB Agile Testing Certification. But those are optional, simple next steps. Start with the easy first step of getting your ISTQB Foundation Level certification with the information below or if you need help, by taking an accredited software testing training course.
Hi Dalton, some testing jobs are fine and others might require a lot of overtime. It just depends on the company you’re at, some companies are well-run and some aren’t. And some are well-run, but sometimes external factors cause problems with the game’s shipping schedule and overtime might be required. I’d recommend doing some research on any company before you take a job offer to find out whether their employees seem to be happy or not.
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.