I did a quick search on some game boards (the GICG job search, and Gamasutra jobs) and didn’t find any game testing jobs open in Michigan. However – according to gamedevmap.com, there are a few game studios in Michigan. So you might have some luck by reaching out to those studios via phone or email to find out whether they have in-house testing teams, or ask if they outsource to a local testing company you could get in touch with.

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This can vary widely depending on the specific team/project you are working on. I've placed some testers into roles where they literally are pushing buttons for an entire day waiting for an error to occur, and other roles where a tester is sitting right beside the game developers testing a game in real time as game code is being written.  There are some companies that work extreme hours in order to finish projects on time but from what I've seen over the years this is not as common as it used to be.  There always will be crunch time where you can expect to work some OT, but extended periods of OT for months on end are not that common anymore.
Hi Jason, I seem to find myself in a predicament. Currently I am moving on to my senior year at Penn State and I need a new major. I was pursuing Computer Engineering, but programming and I do not get along very well (Once you go past “if” statements I’m Lost). So my first question is, what majors are good for entering the game industry, that don’t involve programming. My next question is about finding an entry-level position that I can learn on the job. I used your job search tool that you provided and most jobs seemed to require previous experience, any suggestions there?
The Community Manager’s responsibilities support the organization’s established core programs, including events and new initiatives. The role also includes social listening and analytics to stay informed about industry trends and opportunities and direct engagement with key constituencies, including game developers and cause-oriented organizations.
Hello! I know this is from a few years ago, but I see you still answer peoples inquires, thanks so much for that! I only have one question, what are the reports on bugs like? Is there a format that you need to use, and do many of the reports look similar if the bug is similar? For instance, if you glitch through the floor in a building, but also in another town over of a game, would that be two different reports written the same, except for location? And how long are the reports typically? I’m actually about to buy your book in a few minutes so sorry if you address this within it, but thought I’d just get a jump start and ask here. Thank you!
When a game is in development, there are many different bugs that are often easy to find. To write it up, you’d type your report into a specialized “issue tracker” software (for example, a program called Jira) that has form fields for each piece of information the game team wants to know about. Usually things like, what do you do to make the bug happen? What area of the game is it in? How “bad” is the bug on a scale of 1 to 5?
Hey! My name is Gloria and I'm 16. I am not exactly interested in video game beta testing. I'm more interested in like IMVU or Second life; Virtual worlds and such. I'm also interested in different types of software like music production, videography, photography and graphic design as well as art studio software and ect. I was wondering if you guys could help. I have been looking everywhere!

Hi Kyler, your parents will want you (and rightly so) to pick a career that has more long-term growth potential, like Game Programmer or Game Artist. Think of Game Tester as a job that could help you start out in a video game career, but not something to do for your whole life. For example I started as a game tester, but then I took programming classes and eventually moved into a job at the same company as a game designer and programmer.
I’d really like to get paid for testing games. I’ve been playing video games since I was just a lad. I’d like to work from the home, because I have some mental illness issue that hold me back from having a job in regular society. I’d really like a reply back, so please get back to me and tell me how to get started with beta testing from the comfort of my own abode.
Game testing does not typically require specialized education, so you could start applying for jobs now. Search online for game studios or testing companies that have open positions for “game tester” or “QA tester”, and apply online. There are numerous articles on this site on how to write your resume and apply for jobs, look under the “Blog” menu for more information. I wish you luck!
Most companies do not have a formal process for selecting a Lead Tester. If you want to progress in your career, then you should do great work and help your leads accomplish their goals for the project. Always work to take on more responsibility. If your leads come to see you as a hard worker who is capable of more responsibility, then they may promote you next time there’s an opening for a lead tester position.
This is one reason why it’s best to try and get a full-time employment (“FTE”) testing job at an established game company. Most regions require that employers provide medical benefits to their full-time employees, so it’s often a safer way to go. If you can’t find and FTE job initially, you may want to consider working as a temp at first, just to learn the job and get some experience on your resume.

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The reality is, there are thousands of people who do have those cool jobs working in the video game industry. In fact, for those of you who were told by your parents to get off the couch and do something with your life, the reality is, playing video games can be a key to success in the gaming industry, says Marc Mencher, president of Game Recruiter, the premier search firm in the game industry.
Initially, the lead designer works with a small core team, defining the artistic approach for the game. The lead artist will supervise, if not undertake, the production of concept art which indicates the visual atmosphere and graphic design. They also research and test out different modeling, texturing, animation, rendering and lighting techniques and tools. The lead designer then manages the art and animation team (including outsourced staff), specifying what needs to be produced, ensuring deadlines and budgets and are met, and planning for any contingencies. Lead designers are employed by development studios, both independent and publisher-owned.
It depends on whether you’re working as a part-time, full-time, or temporary worker. If you’re hired as a full-time employee, you’ll normally start accruing paid vacation time right away and can take vacation at any time, as long as it’s ok with your manager. If you’re hired as a temporary employee, then you usually would not get any paid vacation. Note that temp workers can still take vacation from time to time, but you won’t be paid for the time you’re away from work.
The Quest for Your Career series can help. Each week, we’ll focus on one of nearly 30 jobs in the video game industry across several job families including art, design, programming, testing, production, and more. Each interview features an experienced industry veteran who tells all about what the job is, what it takes, and how you can start preparing right now.
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Looking for a PC gamer to help me set up the ultimate gaming PC for my son. I own a medical software company but none of my developers are into gaming. I I want to customize the PC in a number of ways to make it fun and easy to use for my son. He is only 7 and this is his first gaming PC so I need some help installing games, creating shortcuts, installing the GTAV patch that removes violence, etc. I also want recommendation on good games for a kid his age. I also want assistance control some of the content on the computer to limit access to some content on Youtube and the web in general. I will provide you access to the PC via TeamViewer and you will be able to customize remotely. less more
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