Hi Jacob, your first stop when looking for game studios in a given location should be GameDevMap.com. It’s a crowd-sourced list of studios. I can see that there are over a dozen developers and publishers there, but I don’t see any of the “giant” companies you mentioned – but that’s okay, because you don’t need to target the big, famous developers for your first job. Start wherever you can, build your experience, and then you can move elsewhere later on. Good luck!
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Grammar check and spell check your resume. That's a personal pet peeve of mine and many hiring managers I work with. Someone that applies for a testing role but can't catch spelling or grammatical errors in their own resume is usually passed over. Writing bug reports is a large part of a game tester's job, and developers and test managers don't have the time to guess what you meant.
If the idea of moving to a different city (or even a different country) freaks you out, I urge you to keep an open mind. Many people move to a new town to start their first video game job, so there’s already a support network in place to help you out. The company that’s hiring you might even offer financial assistance to help you with your moving costs.
While the idea of working from home might seem appealing, most people actually prefer working in an office. You’ll learn much faster when you’re around other, more experienced testers. And it’s also a great way to build a community, and make a group of tester friends who will help each other out later on in your careers. Working from home can be extremely lonely, and people who work from home often don’t advance their careers as often as people who work in the office.
I am very passionate about gaming and enjoy searching a game for bugs and glitches and would love to eventually get myself into the bigger gaming industry and see this as a great start. I’ve searched and searched for jobs in this field, but none are showing up. I live in the Atlanta, GA area and can’t find a single Game QA/Test job. What should I do?
It might surprise you to learn that strong writing and communication skills are essential for a good video game tester. The ability to write in a clear, brief, and effective manner will help you describe the glitches you find and how you found them. Your clear writing will give developers a clear path to addressing the issue and creating a fix. You don’t have to be a poetic, colorful author; you need to be a clear, concise, and detailed communicator.
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Maybe I am barking up the wrong tree, but I’ve reached a point in my life where I am grateful for any kind of advise. For the last three years, I have been attending college for a degree I didn’t even want. Long story short, parental figure says there is no demand for game designers/programmers, go into oil! In those three years I have accomplished only 2 years worth of credit in degree, a seething hatred for the Midwest, diagnosis in major depression disorder, a large debt for an unfinished degree and medical expenses, and academic probation for dropping below a 2.0. I have always been a very good student and earned mostly “A”s and “B”s, however over the last year, things have been going downhill in a spiral. I don’t want to explain everything but the end results. I am now taking a break from education to reevaluate my options while I try to find work to pay my hospital bills. My medical condition doesn’t allow me to work very laborious jobs, so finding an appropriate job in the small town that I live in has become nearly impossible. Upon searching for at-home work, which I suspected would be a dead end, I have stumbled upon this article of yours. I have aspired to be in the video game industry for years. I have done my own designing and free-time self teaching for years. I have written dialogue scripts, screenplays (mostly for animations, theatre classes, and my own amusement), and tried my hand out on 3D modeling, and rigging, and animation. I have even worked on table top mechanics for my own board game designs. These things are just what I can think of on the top of my head right now. My point is, I really enjoy nearly all aspects I have tinkered with regarding the topic. I play a fair amount of games as well. From card games to tabletop to video game. I have all these unfinished projects floating around my head, all these ideas I feel could be great. I used to have no free time to myself, and the free time I did find was usually spent lounging on my couch with a controller in my hand ignoring the increasing load of homework I didn’t know how to complete because rent required me to work that day instead of attend class. Now, after doctor visits and therapy sessions, I find myself with all free time and no idea what to do next. I have no health insurance, no job, and no degree. The time I spent working hard for a degree I didn’t want seems to be for nothing. I know I want to get into the game industry, one way or another, and I’ll be damned if I let someone else try to run my life again. So this is what I am asking. What can a debt riddled, determined, small town of Kenai, Alaska resident woman do to get into the game industry?
Hi Tyffani, you seem very passionate about games, that’s awesome! There are lots of different careers, so you need to figure out which one(s) might “click” with your interests and talents. You could start by finding out whether you are more attracted to art, or to programming, or design. Check out the Quest for Your Career articles to learn more about each one – once you find something that sounds interesting, then you can start thinking about how to pursue it. Have fun!
I read all of your post and since I've worked for Nexon, I know what is meaning working as a Quality Assurance in a serious place. It's not just playing the game... Sometimes it could be very tiring, especially when you are forced to test a game that you don't like for over 1 or more years. Otherwise, I wish to you all a huge luck for your future experience as a Game Tester/QA.
QA testers sign non-disclosure agreements (NDAs) with their employers and can be fired or even sued for divulging information. All the testers we contacted spoke to us on condition of anonymity. We have given them pseudonyms to protect their identities. We have checked each of their credentials. We asked for comments from a variety of games publishers, but have received zero responses.
At the top of the list of dream jobs for gamers is video game designer. Those who work in this occupation come up with the concepts that eventually become video games. They see those ideas through to fruition by developing storylines and characters, and then guiding them through production. They collaborate with other members of the development team including artists, programmers, and audio engineers. Job titles include game designer, lead designer, and level designer.
I had no intent to offend but I figured I would just be blunt and there was no point in sugar-coating. I had clicked on some ebooks of yours and saw they cost money, linked in some of your replies. This coupled with your smiling face beside it I immediately thought it was a scam. My mistake, I apologize for labeling you a gimmick and thank you for this reply. There are just too many people out to get you these days. If you think about it, the rise of the video game industry could be a good way for people to prey on kids these days who have dreams of being a game developer simply because they enjoy video games.
Hi Daniel, a job testing games is like any other job: the company will post a job opening online, and then you can apply for it. You’ll want to do some research to learn as much as you can about game/software testing to help you get jobs easier, you can find lots of information here on this website or you can get a copy of my book on game testing if you’re interested.
The external producer advises the developer and ensures the publisher has the information to make the game commercially successful. This involves coordinating the release of screenshots and demo disks with marketing, handling outsourcing with the internal producer and running focus tests. They are also the developer’s go-between with the publisher in terms of milestone payments or any major changes.
The reality is, there are thousands of people who do have those cool jobs working in the video game industry. In fact, for those of you who were told by your parents to get off the couch and do something with your life, the reality is, playing video games can be a key to success in the gaming industry, says Marc Mencher, president of Game Recruiter, the premier search firm in the game industry.
Learn how to become a game tester with my book, Land a Job as a Video Game Tester. You’ll learn the basics of game testing, and all the steps to apply, interview, and accept job offers. I worked hard to write a book that provides everything you need to know to get a job testing games, but if I missed anything then you should email me and I’ll answer any remaining questions you may have. read it
Location: SomersetWorking hours: Mon - Fri (9am - 6pm)[Negotiable]Duration: 2-3 monthsSalary: $8/hrResponsibilities:- Identify, isolate, and document bugs clearly and concisely in a bug database- Run test suites, verify fixes, spot grammar and language mistakes in specified language - Follow the documented processes at all stages of the testing process- Verify that bugs have been fixed and impleme ...
I literally play x-box 360 from the time i wake up until around 2 in the morning, and i feel like video gaming is my passion. I am supposed to be looking for a job, and when someone looks for a job they look for one they have some background in. Well if there is one thing i have a vast background in its playing video games. So if someone out there is looking for a guy to test games for hours without interuptions please contact me at email@example.com Thank you!
I’ve been playing games for the majority of my life. Even so much that it interfered with my classes to the point of me just getting a G.E.D. Needless to say I dont have much schooling but I tend to look for bugs in games almost everyday. Recently I began editing and modding games using C+ programming and have a bit of experience with it. Would it still be possible for me to be a tester or would I need to go back to school.
Hey. I’ve been gaming most of my life and am meeting my ends as a teenager. im 17 almost 18 and am a senior in high school. For my English 4 class im required to ask a few questions that hopefully you can answer? I Love most games, and I always replay levels on games over and over, simply to see if I can do weird things anyways, so I thought maybe starting as a beta tester and working towards a game designer would be really nice. Id rather work from home though, as im limited on transport. any suggestions?
On a typical day, a tester will receive an assignment telling him or her to play through a certain part of the game in a certain way in order to identify any bugs. When a bug appears, the tester will fill out a report and submit it; he or she may be asked to replicate it several times. Once – or if – the developers believe they've fixed the bug, the tester may then repeat the process to make sure it's no longer there. Some bugs may be "waived," meaning that they remain in the final game.
I really like video games but I have a short attention span because I have ADHD or Attention Deficit Hyperactivity Disorder it doesn’t bother me when I am playing games only when I am doing other things like writing or reading I am an excellent reader but not a great writer I really want to be a video game tester I already try to find bugs and glitches in the games I play it helps to lengthen the game I have medicine that I take for it but it makes me a bit A-social I don’t get aggressive or any thing like that but I can be kinda shy would that be a problem.
Video games are a major part of the UK’s screen entertainment industry. Games are everywhere, from phones, tablets, PCs, consoles and virtual reality headsets (VR). This exciting industry blends creative talents, from artists to technicians. Game development can be a highly complex process often lasting up to two years and requiring teams of programmers, designers, artists, writers, musicians, and even actors. Whether supported by multi-million-pound investment for a flagship console game, or a micro team working from home on a mobile game, developers can achieve great success. The computer games market is highly competitive and subject to seasonal peaks, and launch dates that need to be met.
As you can see at the top left hand corner that my name is Eric. Im 13 years old and have a deep desire to get a job and make good money fast. I play video games on a regular basis and have a tendency to get stuff done cleanly and quickly. I had my eye on video game testing for quite a while now and also thinking about going further than that in the gaming industry such as coming up with ideas and things they need to fix or put in. As if they can use my imagination to use. For now video game testing. Im hoping to get some information on where I can start and not whether im too young or not.
Reuben says that maintaining a healthy family life extremely difficult. "Once the overtime starts, the hours seem to be nearly endless...My longest period of straight overtime lasted just over seven months where my shortest work week was 65 hours and my longest was 92. This was stretched out over two projects that just bled straight into each other."
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You’re right that it depends on the size of the team. If you want to have a lot of input as a programmer, try working with a smaller team (like 4 to 20 people). However, programmers could have a lot of input on the design of bigger games, if they’re gameplay programmers. For example, if you’re the combat programmer on a fighting game, you may have a lot of control over the fine-tuning and overall “feel” of the combat, even if it’s a large team. Some of the best designers I know started out as programmers.
I recently got to “play test” a game for the first time. It was at an anime convention and they had a demo for it up and running. I found the game itself kind of slow and a little boring but when I clicked on the trees they would either disappear or, if they were dead, flicker back to life. I thought it was so cool that I immediately started looking for more bugs that the creator had missed, he was right at the table so it was easy to show it to him. I’m trying to choose a career with something I love and wanted to know more about this as an option. I’m interested in play testing but also in translation and programming. Those are all very different fields and I’m wondering what to expect from each one when it comes to jobs and requirements. If you could give me any insight it would be helpful.
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