i practically live and breathe video games. I can talk about them for hours. (ask my boyfriend.) when people tell me that they never got into video games it almost breaks my heart a little bit. but, I am going to college, and since I’d like to have my career based around video games whether it would be designing them, programming, or testing them, what kind of classes should I take? 3D animation? graphic design? does it all depend? I would love to make this into a career so I would like to be able to have some degrees and proper knowledge to make my resume more impressive, and eventually climb the ladder.

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Here, every day is different. Do you prefer a behind-the-scenes role? One at the front and center of the action? Or something in between? At Penn National Gaming, there’s a “fit” for just about anyone.  What began in the seventies as a single horseracing venue has grown to become one of the nation’s largest gaming companies. Penn National Gaming has properties in 18 states as well as Ontario, Canada. But as big as we are, we still feel like family. With company-wide managerial support, resources, and training, our employees can count on a positive experience no matter where they choose to work. What makes you happy? Imagine giving your all to a company and watching that same commitment come right back to you.
According to the Gamasutra Salary Survey of 2014, the online publication for Game Developer Magazine, the average salary for testers is about $54,833 annually. The same study found that testers with over three years of experience average roughly $48,426 a year. If you work for over six years, you can expect to reach an average of $62,885 a year, and those with a master’s degree earned on average $65,000.
I’ve been playing games for the majority of my life. Even so much that it interfered with my classes to the point of me just getting a G.E.D. Needless to say I dont have much schooling but I tend to look for bugs in games almost everyday. Recently I began editing and modding games using C+ programming and have a bit of experience with it. Would it still be possible for me to be a tester or would I need to go back to school.
Testing videos games is one of the most vital parts of the game development process. Game developers need people like you to test their games to make sure there are no glitches or problems with the gameplay, music, graphics and general workings of the game. These companies are investing millions in there games and can not afford to release a poor game. So don't "unvalue" your importance and worth as a game tester.

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Hey Jason, I really hope you reply to this because I can use the advice. I’ve been playing games since I was about 8 and ever since I love pointing out glitches and bugs. Because of this I would love to become a game/QA tester. Unfortunately I’ve been looking for advice online to find colleges for a while now, and I’m running around in circles. If you email me I would be able to get into more detail and information about my situation. I greatly appreciate any advice you give me, thank you.


After finishing my college degree, I decided to rest for awhile, during this time I was able to have time again playing games, when I saw your site I gave it a try and thank goodness I tried, coz right now I no longer need to look for a job, as I already have the perfect job! Thanks to you I earn more being a part time game tester compared to a full time and boring 8-5 day job.
I have been gaming sencie I was six, I have played many consoles. This includes the nes,snes,n64,GameCube,Wii,ps1,ps2,ps3,Xbox,and xbox360. I have played so many games I have lost count. I have always wanted to be a tester full time. I have many questions though. The first is do you need to be a highschool graduate to be accepted for a job as a tester. What are good companies like Square Enix to work for, and where are they located. What abilitys do companies require their testers to be capable of doing.

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A video game job goes far beyond just creating or testing games for a Wii, Xbox or Playstation, to name a few. Professionals are needed to create games for computers, hand-held devices, mobile devices, and through social media networks, as well as the traditional gaming systems. But the industry needs workers who do more than just create the games. There are numerous job opportunities and positions in the gaming industry, including these positions, according to Mencher:
Hi Samin, your comment made me chuckle! If you could get paid to play games, then everybody would do that for sure. The fact is that game testing is a lot of work, and sometimes it’s not even very fun. You don’t get to just play the game, you have to search for bugs and write a report for each bug you find. Sometimes you could write 20 or more reports each day. Then when the dev team fixes the bug, you have to go into the game to make sure it’s really fixed, which can take a while.

In fact, many of the testers I’ve known over the years were working as testers so they could pay their way through college. They would work part time while they went to school, or even full time while they took classes in the evenings. (Many colleges have “evening degree” programs for working professionals.) Then, after they got their degrees, they got a new job in the game studio doing what they went to school for – like art, programming or design. And you can bet they also got a healthy pay increase to go with the promotion.
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Testers don’t normally need to travel very often, but it depends on what kind of company you’re working for. If you end up being a tester on a project that’s developed in a different town than where you’re testing it – for example if you’re working for a publisher in San Francisco but the developer is in Seattle – then you might need to travel occasionally. If you can’t travel for some reason, it’s probably not a deal-breaker for most testing companies.

You make your own decisions. There are no unrealistic deadlines and nobody telling you how much to work. You get to decide how much you work, part-time, full-time or OVERTIME. Earn Up to $500-$3500 every month making a better than average income doing what you want, when you want. Get out of the rat race today! You get to decide because you have the freedom of working for yourself.
In games you play, look for glitches and errors. When you find them, document them thoroughly – when it happens, how it affect play, and if you can, list possible fixes for the problem. Then report these issues to the company that publishes the game. Your correspondence over this issue could help give you a contact person in that studio. And this could get your foot in the door of that company.
The overall job outlook for Video Game Designer careers has been negative since 2004. Vacancies for this career have decreased by 32.33 percent nationwide in that time, with an average decline of 5.39 percent per year. Demand for Video Game Designers is expected to go up, with an expected 7,940 new jobs filled by 2018. This represents an annual increase of 11.59 percent over the next few years.
Hi Samuel, video game tester and video game designer are 2 very different jobs. So the first thing you should do is learn more about each one, and see if you can decide which one you’d like the most. You can get an overview of each at the game careers overviews article, and get a sense of what a “day in the life” is like at the game career interview articles.

This is one reason why it’s best to try and get a full-time employment (“FTE”) testing job at an established game company. Most regions require that employers provide medical benefits to their full-time employees, so it’s often a safer way to go. If you can’t find and FTE job initially, you may want to consider working as a temp at first, just to learn the job and get some experience on your resume.

Valve and Ubisoft may have internal testing teams, but most game studios do not keep a large number of testers on the payroll – instead, they hire outside game testing companies. I don’t know which contract firms they use, but Babble used to be a big one, and UTest/Applause is popular right now. You could start by looking at one of those companies.
A video game tester is expected to take a wide range of actions in the game to identify any bugs or glitches. Essentially, a bug is something wrong with the programming, and there can be a huge variety of them. A bug comes when a player gets trapped in a certain spot, or when a movement graphic doesn’t work properly on a specific character. There are literally millions of possible bugs that could be in the game, but thanks to game testers, most games are released nearly flawless.
Hi Chris, being a game tester sounds fun, but it’s a hard job and doesn’t pay as well as the other jobs in the game industry. If you’re 13 and want to work in games, then I’d recommend working toward being a game designer, programmer, or artist. Depending on which one attracts you the most. Check out my article on the different jobs in the game industry, and see whether one of those sounds interesting, then work in that direction.
EA has taken efforts to ensure that our on-line application system is accessible to individuals with disabilities and disabled veterans. Applicants with disabilities may contact us by sending an email to accessibility@ea.com for assistance accessing our careers.ea.com website. In your email, please including your name and preferred method of contact, and EA will respond as soon as possible.
I know you’re just the author and may not have the exact answer I’m looking for,but I’m currently 16 and I play on PS4(mostly FPS,rpg,and anything in between),is there any other beta testing jobs available to me?Also the link where it allows your parents to apply a job application for their teen who is 16 and below doesn’t appear to work.Thanks in advance.
On a typical day, a tester will receive an assignment telling him or her to play through a certain part of the game in a certain way in order to identify any bugs. When a bug appears, the tester will fill out a report and submit it; he or she may be asked to replicate it several times. Once – or if – the developers believe they've fixed the bug, the tester may then repeat the process to make sure it's no longer there. Some bugs may be "waived," meaning that they remain in the final game.

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