Hi Jackie, it’s interesting that you mention an interest in translation. Do you mean that you’re bilingual or multilingual? If so, you should investigate jobs as at companies that do “localization testing” because they employ translators and also testers. One company I’ve worked with before is Babel Media, so that could be a good place to start your search.


Jeez, some of the kids commenting here really can't type well. Either that or they're not good at English. You know it isn't all just fun and games you have to have some English skills because you have to write well detailed reports. You aren't just playing the game you have to analyze it and see where the bugs are or where are the rough patches and then report them to the company. I don't think that this kind of job is for 11 or 13 year olds. I think maybe you should explain that in your article above. This is coming from a 17 year old who has tested and now I make small games with a group of friends. (we're just learning the programs right now). Learning to program is a pain in the butt, but I think rather than small kids looking for jobs in video game testing, I think they should be encouraged to learn more about the games they love. You guys are to young. It bothers me just how many of you believe it is just getting paid to play when it isn't. Well those are just my two cents.
You’ll never need to buy your own equipment, because the game company you work for will provide you with a computer, the game system(s), and any other hardware or software you might need to do your job. Often, you’ll be using a “dev kit” version of the game system, which is a specially-modified version of the hardware that allows developers to debug their games while they create them. Dev kits are often provided to game studios even before the hardware is announced to the public, so only official game studios — and you, if you have a job there — will have access to them.
I play games all day it is my own personal therapy and passion,I teach other gamers and explore all aspects of the game I am playing. I find all there is to do and secrets to find then move on to the next game. My question to you is how can I make a living doing this, I spend so much time and dedication playing games,I feel I should get paid! Please send me some guidelines to help me get started on this path. Thank you for your time.
As the global leader in licensed sports merchandise, Fanatics is changing the way fans purchase their favorite team merchandise by partnering with top leagues, clubs and soccer brands worldwide to offer the largest collection of timeless and timely gear from every pro and college team online, on your phone, in stadiums or on-site at the world’s biggest sporting events. A top 50 Internet Retailer Company, Fanatics comprises the broadest online assortment by offering hundreds of thousands of officially licensed items via its Fanatics ( www.fanatics.com ), FansEdge (www.fansedge.com ) and Kitbag ( www.kitbag.com ) brands, as well as the largest selection of sports collectibles and memorabilia through Fanatics Authentic ( www.fanaticsauthentic.com ). A multi-channel company, Fanatics operates more than 300 online and offline stores, including the e-commerce business for all major professional sports leagues (NFL, MLB, NBA, NHL, NASCAR, MLS, PGA), major media brands (NBC Sports, CBS Sports, FOX Sports) and more than 200 collegiate and professional team properties, which include several of the biggest global soccer clubs (Manchester United, Real Madrid, Chelsea, Manchester City). The company's in-venue and event retail portfolio includes the NBA, NHL, NASCAR, Wimbledon, Kentucky Derby, The Ryder Cup, Manchester City, Texas Longhorns, Pittsburgh Pirates and New Jersey Devils, allowing fans to experience a seamless shopping experience across online, mobile and physical store locations.
The reality is, there are thousands of people who do have those cool jobs working in the video game industry. In fact, for those of you who were told by your parents to get off the couch and do something with your life, the reality is, playing video games can be a key to success in the gaming industry, says Marc Mencher, president of Game Recruiter, the premier search firm in the game industry.
Initially, the lead designer works with a small core team, defining the artistic approach for the game. The lead artist will supervise, if not undertake, the production of concept art which indicates the visual atmosphere and graphic design. They also research and test out different modeling, texturing, animation, rendering and lighting techniques and tools. The lead designer then manages the art and animation team (including outsourced staff), specifying what needs to be produced, ensuring deadlines and budgets and are met, and planning for any contingencies. Lead designers are employed by development studios, both independent and publisher-owned.

Hi Chris, being a game tester sounds fun, but it’s a hard job and doesn’t pay as well as the other jobs in the game industry. If you’re 13 and want to work in games, then I’d recommend working toward being a game designer, programmer, or artist. Depending on which one attracts you the most. Check out my article on the different jobs in the game industry, and see whether one of those sounds interesting, then work in that direction.
Technical artists set up and maintain the art production workflow, as well as deciding which packages and tools a studio should use and investigating new technologies and techniques. They are the bridge between artists and programmers. They are employed by development studios, and as a specialised position, have pay rates higher than normal artists. 
Tired of not being paid enough for your hard work? If yes, we want you to join us as our Roadshow Ambassadors to have a magnificent career! Benefits - Insane Salary! Earn up to $4000 monthly with basic and commission! - On-the-job training with our proven methodologies! - Flexible working hours - You can start work anytime as long as the weekly hours are met! Jobscope - Conduct fun outdo ...
Hey sir I’m want to be a video game tester, and we are doing this project and one of the requirements are to interview someone in the field who has the same career me and my teacher couldn’t find any one and the last and only way to get an interview is with you, hopeful you’ll take the time to ask some questions but, I can send you the questions in a email if you want to do it. Like i said hopeful you have some time because my interview is due in a week, no pressure.
hey, im 14 on the verge of being 15 and i extremly want a game testing job. ive been sending emails out to gaming sites and all i get back are links that give me no info or answers and no contact numbers. id realy appreciate it if i could get some help out with trying to get a job or contact anything realy that would help would be most appreciated thanks (email is jourdan.turner@gmail.com)
Learn how to become a game tester with my book, Land a Job as a Video Game Tester. You’ll learn the basics of game testing, and all the steps to apply, interview, and accept job offers. I worked hard to write a book that provides everything you need to know to get a job testing games, but if I missed anything then you should email me and I’ll answer any remaining questions you may have. read it
It depends on whether you’re working as a part-time, full-time, or temporary worker. If you’re hired as a full-time employee, you’ll normally start accruing paid vacation time right away and can take vacation at any time, as long as it’s ok with your manager. If you’re hired as a temporary employee, then you usually would not get any paid vacation. Note that temp workers can still take vacation from time to time, but you won’t be paid for the time you’re away from work.
If you are searching for a career that lets you work from your own home, then look to the video game industry. While some game testers will work in-house for major companies, work from home is a very common practice. This means that many testers have no daily schedule and no boss hovering over their work. However, once an assignment is given, you are expected to meet specific deadlines. How you meet those deadlines is entirely up to you. Often the game developer will set individual milestones, breaking down the work into smaller segments.
I've seen a wide variety of people succeed in game testing roles.  Everyone from a recent College graduate with a Computer Science Degree (or equivalent) to someone who has been working in a manual labor or retail position and looking for a way to get into the tech industry. I work with a wide variety of companies and managers and each has their own ideal candidate.  Not everyone that applies to a specific game testing role will be a fit due to specific needs of each team. That being said,  there are some skillsets and characteristics that are common across all roles: strong written and verbal communication skills, excellent troubleshooting and problem solving, and demonstrated ability to work at a high level within a team environment while also able to be an independent contributor. Of course, and most important, being a huge fan of gaming. 
I have been gaming sencie I was six, I have played many consoles. This includes the nes,snes,n64,GameCube,Wii,ps1,ps2,ps3,Xbox,and xbox360. I have played so many games I have lost count. I have always wanted to be a tester full time. I have many questions though. The first is do you need to be a highschool graduate to be accepted for a job as a tester. What are good companies like Square Enix to work for, and where are they located. What abilitys do companies require their testers to be capable of doing.
started off as a picker then quickly made my way to fill Active/stocker which is filling empty slots. or replenish product in which need's to be picked and after that was done help assist in picking or packing. then moved replenishment driver/order picker and our team was in charge of supply all stock. to the pickers and fill Activator's also assisting - more... in special projects directed by the managers or supervisor. I was able to obtain perfect attendance award twice for being at work one hour prior to scheduled time.the work place was amazing the different culture and new people and different poin ... - less
very helpful article. i personally love breaking games and finding bugs. i just love to find those bugs that the developers/programmers didnt think of being possible or consider happening. just to find one and say “this is a game breaking bug, here is a way you could fix it” makes me happy because it might help keep another player from experiencing that bug and ruining there experience of the game. the mere fact that i sit playing games the first time through enjoying them and then going back and trying to break them for fun kind of qualifies me or places me in the area for QA game tester already but that doesnt mean much as i cant find anywhere to apply for such a job. i know minor programming and can give details on how to fix bugs in a way a programmer might understand better than the regular person testing the game without the knowledge. it’s just saddening for me that i have been searching for about 3 years now for somewhere to apply for this type of job. i truly have a passion for it, even though it’s considered a tedious job at times, i still love it.
I am very passionate about gaming and enjoy searching a game for bugs and glitches and would love to eventually get myself into the bigger gaming industry and see this as a great start. I’ve searched and searched for jobs in this field, but none are showing up. I live in the Atlanta, GA area and can’t find a single Game QA/Test job. What should I do?
As an integral part of the video game development team, animators and other artists make video games come to life visually. Using specialized software, animators create the series of pictures that form the images in a video game, including the characters and the environment. Artists also design packaging that makes games stand out on store shelves.

In fact, many of the testers I’ve known over the years were working as testers so they could pay their way through college. They would work part time while they went to school, or even full time while they took classes in the evenings. (Many colleges have “evening degree” programs for working professionals.) Then, after they got their degrees, they got a new job in the game studio doing what they went to school for – like art, programming or design. And you can bet they also got a healthy pay increase to go with the promotion.
T. Thomas is a General Manager for a top Game Industry Game Developer saying “We like to hire the best people for our QA Team. This means we will hire some that proves to have skills in testing video games. When we look at all the employment applications for Game Testing, those who have qualified skills are the ones who will get hired. We were curious about http://get-paid-to-play-games.milehightopsites.com learning from a pro game tester. Proven technical learning skills are proven here to learn about game testing. This is not endorsement of the website. However, it speaks volumes about game testing! We feel anyone who get these skills will be game testing video games.“
I am currently striving for a college degree in writing and programming, it would seem going with the game tester route would be the easiest in terms of climbing he hierarchy, and just going in with a college degree would be faster but I think experience beats that.so if I developed my own game or my own storyboard etc.would that help me in getting more better jobs such as in design or art
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer. less more
×