The lead programmer manages the software engineering of a game, developing the technical specification and then delegating different elements. They usually compile technical documentation and ensure the quality, effectiveness and appropriateness of all the game code. They also manage the production of the different ‘builds’ of a game, ensuring that coding bugs are fixed, and making sure everything happens on schedule. The lead programmer must also provide support and guidance to the programming team, which can include specialism in games engine programming, graphics programming, gamesplay, physics, artificial intelligence (AI), tools development, networking and build engineering.

I have been playing games on the pc all the way back to the commodore 360. and have been playing all of my life. I am now 44 years old I have 6 classes before I graduate with my BS/IT/WD, The whole reason I went back to school was because I like to game and I wanted to get a job as a gamer (tester) I don’t want to get into the development side or the design side I just want to play games and do bug reports. Every site I have looked at all they want to do is sell me a book on how to be a tester. I don’t have the $$ to buy a book or a “plan” any tips on where I might go from here?
This is one reason why it’s best to try and get a full-time employment (“FTE”) testing job at an established game company. Most regions require that employers provide medical benefits to their full-time employees, so it’s often a safer way to go. If you can’t find and FTE job initially, you may want to consider working as a temp at first, just to learn the job and get some experience on your resume.
Hi Samin, your comment made me chuckle! If you could get paid to play games, then everybody would do that for sure. The fact is that game testing is a lot of work, and sometimes it’s not even very fun. You don’t get to just play the game, you have to search for bugs and write a report for each bug you find. Sometimes you could write 20 or more reports each day. Then when the dev team fixes the bug, you have to go into the game to make sure it’s really fixed, which can take a while.
In fact, many of the testers I’ve known over the years were working as testers so they could pay their way through college. They would work part time while they went to school, or even full time while they took classes in the evenings. (Many colleges have “evening degree” programs for working professionals.) Then, after they got their degrees, they got a new job in the game studio doing what they went to school for – like art, programming or design. And you can bet they also got a healthy pay increase to go with the promotion.
Nearly any game studio needs testers, and some of the big companies like Nintendo, EA, and Microsoft employ hundreds of game testers either directly or through temp agencies. Like any job, you can start by searching for job postings near your city using the video game job search tool. You can also search on popular tech-industry job sites like Monster.com, or on job aggregator sites like Indeed.com.
The overall job outlook for Video Game Designer careers has been negative since 2004. Vacancies for this career have decreased by 32.33 percent nationwide in that time, with an average decline of 5.39 percent per year. Demand for Video Game Designers is expected to go up, with an expected 7,940 new jobs filled by 2018. This represents an annual increase of 11.59 percent over the next few years.
Hi Dalton, some testing jobs are fine and others might require a lot of overtime. It just depends on the company you’re at, some companies are well-run and some aren’t. And some are well-run, but sometimes external factors cause problems with the game’s shipping schedule and overtime might be required. I’d recommend doing some research on any company before you take a job offer to find out whether their employees seem to be happy or not.
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Hey Jason, I really hope you reply to this because I can use the advice. I’ve been playing games since I was about 8 and ever since I love pointing out glitches and bugs. Because of this I would love to become a game/QA tester. Unfortunately I’ve been looking for advice online to find colleges for a while now, and I’m running around in circles. If you email me I would be able to get into more detail and information about my situation. I greatly appreciate any advice you give me, thank you.

Today's teens—13 to 17-year-olds (Gen Z)—make up 27% of all gamers. One generation ahead of them are millennials (18 to 34-year-olds) who represent 29% of all gamers ("How Different Generations Play Video Games, From Platforms To Genres"). If you are a member of either of these generations, you may have thought, or even dreamt of, a career in the video game industry. Fortunately, there are many options from which to choose, both on the technical and business sides of this industry, that will take advantage of your passion for gaming.

The lead programmer manages the software engineering of a game, developing the technical specification and then delegating different elements. They usually compile technical documentation and ensure the quality, effectiveness and appropriateness of all the game code. They also manage the production of the different ‘builds’ of a game, ensuring that coding bugs are fixed, and making sure everything happens on schedule. The lead programmer must also provide support and guidance to the programming team, which can include specialism in games engine programming, graphics programming, gamesplay, physics, artificial intelligence (AI), tools development, networking and build engineering.
They don’t test any games at all. Game advisor is just a fancy title for “sales person”, you’ll be just a normal employee at the lowest rated pay. Don’t hold your breath over getting hired that quickly, they typically only hire once or twice a year, in te summer and for holidays. Your application is gonna sit in a pile for a few months if they don’t need new people yet.
Work at a company that has friendly, fun, nice people working there. You may be working very long hours for days or weeks before each game release, which will be much more enjoyable if the people you’re working with aren’t jerks. Research the studio on Glassdoor.com, and ask people who may have worked there in the past. Avoid companies that seem to be full of jerks.

The Community Manager’s responsibilities support the organization’s established core programs, including events and new initiatives. The role also includes social listening and analytics to stay informed about industry trends and opportunities and direct engagement with key constituencies, including game developers and cause-oriented organizations.

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