A video game job goes far beyond just creating or testing games for a Wii, Xbox or Playstation, to name a few. Professionals are needed to create games for computers, hand-held devices, mobile devices, and through social media networks, as well as the traditional gaming systems. But the industry needs workers who do more than just create the games. There are numerous job opportunities and positions in the gaming industry, including these positions, according to Mencher:
Hi Stephen, you aren’t convinced by my articles on game developer salary, which are well-cited? And not by my interviews with game industry veterans from giant game teams like Assassin’s Creed, Forza Motorsports, Project Spark, and mega-hits like Plants vs. Zombies? Or by all my articles on interviewing at game companies, based on many years of experience as a hiring manager? Then I’m afraid you can’t be convinced.
In games you play, look for glitches and errors. When you find them, document them thoroughly – when it happens, how it affect play, and if you can, list possible fixes for the problem. Then report these issues to the company that publishes the game. Your correspondence over this issue could help give you a contact person in that studio. And this could get your foot in the door of that company.
Maybe I am barking up the wrong tree, but I’ve reached a point in my life where I am grateful for any kind of advise. For the last three years, I have been attending college for a degree I didn’t even want. Long story short, parental figure says there is no demand for game designers/programmers, go into oil! In those three years I have accomplished only 2 years worth of credit in degree, a seething hatred for the Midwest, diagnosis in major depression disorder, a large debt for an unfinished degree and medical expenses, and academic probation for dropping below a 2.0. I have always been a very good student and earned mostly “A”s and “B”s, however over the last year, things have been going downhill in a spiral. I don’t want to explain everything but the end results. I am now taking a break from education to reevaluate my options while I try to find work to pay my hospital bills. My medical condition doesn’t allow me to work very laborious jobs, so finding an appropriate job in the small town that I live in has become nearly impossible. Upon searching for at-home work, which I suspected would be a dead end, I have stumbled upon this article of yours. I have aspired to be in the video game industry for years. I have done my own designing and free-time self teaching for years. I have written dialogue scripts, screenplays (mostly for animations, theatre classes, and my own amusement), and tried my hand out on 3D modeling, and rigging, and animation. I have even worked on table top mechanics for my own board game designs. These things are just what I can think of on the top of my head right now. My point is, I really enjoy nearly all aspects I have tinkered with regarding the topic. I play a fair amount of games as well. From card games to tabletop to video game. I have all these unfinished projects floating around my head, all these ideas I feel could be great. I used to have no free time to myself, and the free time I did find was usually spent lounging on my couch with a controller in my hand ignoring the increasing load of homework I didn’t know how to complete because rent required me to work that day instead of attend class. Now, after doctor visits and therapy sessions, I find myself with all free time and no idea what to do next. I have no health insurance, no job, and no degree. The time I spent working hard for a degree I didn’t want seems to be for nothing. I know I want to get into the game industry, one way or another, and I’ll be damned if I let someone else try to run my life again. So this is what I am asking. What can a debt riddled, determined, small town of Kenai, Alaska resident woman do to get into the game industry?
Hi Samuel, video game tester and video game designer are 2 very different jobs. So the first thing you should do is learn more about each one, and see if you can decide which one you’d like the most. You can get an overview of each at the game careers overviews article, and get a sense of what a “day in the life” is like at the game career interview articles.
Equally important is a growth mindset. You should see every day as an opportunity to improve yourself. We’re not looking for the feedback averse. You need conviction, passion, and horsepower to excel at Riot. We’re not in the rockstar business—we want smart, collaborative, and creative team players. It’s always about players. If it needs to be about you, we’re not the right spot.
Or, to put it in other terms, rather than sitting around playing games all day, you'll be sitting around playing the same part of a game over and over. And not the climactic boss fight, either – at least, not necessarily. You're just as likely to be assigned to make sure that the different sections of the pause menu work in all different areas of the game.
Hi. I am a 17 year old student from new zealand in my final year of high school. I have been playing video games since Crash Bandicoot came out on the Playstation 1 system, and back then I could find many bugs and errors with the game. I am looking for a job as a Video Game Tester, and I enjoy challenging environments, as well as repeating things in games over and over again, this coming from my Prince of Persia puzzle history with the original game. Is there any branches for large companies such as Bioware, Bethesda Game Studios or EA in new zealand? or will I have to search outside of the country?
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.