Hi. I am a 17 year old student from new zealand in my final year of high school. I have been playing video games since Crash Bandicoot came out on the Playstation 1 system, and back then I could find many bugs and errors with the game. I am looking for a job as a Video Game Tester, and I enjoy challenging environments, as well as repeating things in games over and over again, this coming from my Prince of Persia puzzle history with the original game. Is there any branches for large companies such as Bioware, Bethesda Game Studios or EA in new zealand? or will I have to search outside of the country?
Thank you for the advice and knowledge on Game Testers. I am currently in college taking the Game Simulation and Development program. I’ve been studying this for about 2 years in college and got the basics down. How would I find a stepping stone for becoming a game play tester? I don’t want to try for big named companies and etc… I want to actually build a portfolio on testing games, Designing games, and programming games but I don’t know what to look for when finding something where I can give my first professional attempt to test a video game or project.
I’ve always been interested in working at home doing something I enjoy ever sense I left the service. QA testing has always been a interest because of the detailed work and the ability to work on your own but with a common goal with thousands of others. The issue I’m having currently is that I’ve grown up casually gaming across all platforms and genres and I just don’t have the slightest idea on who I should talk to or where to send a resume. Any help would be extremely apreciated.
I am a gaming fanatic and a big gaming freak too. I am now 17 in India doing my 12th. I want to start my career in gaming industry by game testing. I have already started writing stories and idea for my games. I currently have 12 game Ideas out of which 9 don’t exist in gaming. So will I be a success in the industry. BTW I am also writing a book, I don’t know If it will help.
I read through many of these comments and noticed that many of the questions are from younger and eager future designers who hopefully have a fantastic career laid before them. However, I am 24 years of age and have struggled to find a way to break into the gaming industry in Arizona. I am fluent in a handful of coding languages with experience and will be concluding my Associates program for Software Development in in the next few months but none of that means much if there is no ground to find my footing on. The kicker is, I cannot leave this state without having a solid foundation laid out in another state, but I do not want that to stop me from gaining professional experience in the Game Dev industry.
very helpful article. i personally love breaking games and finding bugs. i just love to find those bugs that the developers/programmers didnt think of being possible or consider happening. just to find one and say “this is a game breaking bug, here is a way you could fix it” makes me happy because it might help keep another player from experiencing that bug and ruining there experience of the game. the mere fact that i sit playing games the first time through enjoying them and then going back and trying to break them for fun kind of qualifies me or places me in the area for QA game tester already but that doesnt mean much as i cant find anywhere to apply for such a job. i know minor programming and can give details on how to fix bugs in a way a programmer might understand better than the regular person testing the game without the knowledge. it’s just saddening for me that i have been searching for about 3 years now for somewhere to apply for this type of job. i truly have a passion for it, even though it’s considered a tedious job at times, i still love it.
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer.