According to the Gamasutra Salary Survey of 2014, the online publication for Game Developer Magazine, the average salary for testers is about $54,833 annually. The same study found that testers with over three years of experience average roughly $48,426 a year. If you work for over six years, you can expect to reach an average of $62,885 a year, and those with a master’s degree earned on average $65,000.
The level editor designs a portion of the game usually referred to as a ‘level’, specifying all possible actions and events, the environment, layout, visuals, characters and objects and their behaviours. The level editor sketches ideas to be worked out in 3D and tested. They will also draw up an inventory of level ‘assets’ (objects and programming requirements), always maintaining an understanding of advanced technologies, technical constraints and what makes entertaining gameplay. The work of a level designer ensures that each new stage of the gameplay presents new challenges for the player.


I am from India. I am 16 years old and am doing a Diploma in Computer Science and Technology. After completing my diploma, I would be doing B.Tech and then M.Tech in computer science. I am interested in gaming practically since I first started playing games. Game testing is not only a hobby for me but I am really passionate about this profession. Will my M.Tech degree be sufficient enough to get me a game testing job in a major game developing company like rockstar or ubisoft? If yes, then what would I exactly do after completing my M.Tech? I mean to say that where and how do I apply for this job?
The Community Manager will serve as the vital link between our company and its global community of game developers and designers, NGOs, funders, and businesses using games to catalyze change across sectors from health and education to social justice and the environment. The Community Manager often serves as the first point of contact, helping establish and maintain our organization’s brand vision and experience.

A video game job goes far beyond just creating or testing games for a Wii, Xbox or Playstation, to name a few. Professionals are needed to create games for computers, hand-held devices, mobile devices, and through social media networks, as well as the traditional gaming systems. But the industry needs workers who do more than just create the games. There are numerous job opportunities and positions in the gaming industry, including these positions, according to Mencher:
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Hi Fellow Gamer … did you know everyday Gaming companies pay big bucks to people like you and me just to know what we are thinking? It's true! They are desperate to understand how you think and shop and why you buy certain Games or Products because this helps their companies improve their products, and they in turn they pay YOU good money for your opinion. They Need You! Right now, I have hundreds of market research firms and game companies looking for video game testers, survey takers and beta testers. If you are looking for working full time, or want to make some extra cash, Gamingjobsonline.com is your ticket to fun, easy money.
Online Game Tester is a website, network and job database created by a team with a big passion for games, game developing, game designing as well as game testing and reviewing. We have a lot of knowledge and experience within game testing, QA testing, game designing and developing, and we want you to make money by playing new cool games! We help you to become a game tester the easy way! We have developed some custom tools and guides that would help you succeed as a game tester, and created a job database and network with easy access in cooperation with companies like Activision, Blizzard, 2k, Rockstar Games etc
The perfect job! Drink while working or work while drinking! I need you to playtest a drinking party game (dare type, barnyard themed) while checking various aspects of the game: - which cards aren't working/fun. what changes could be made to them (rewording, rating and etc) - is there a way to balance the game better - is the game even fun? - what's the weakest part of the game? - how did the theme and characters fit this type of game? Requirements: - Testing will need to be conducted 3-4 times in 1 week. - Before testing we'll come up with a simple questionnaire that you'll ask your friends (did you like the game? would you buy it? what did you like most/least about it? would you play it again?). - You will need to print out the game (we'll send you the pdfs of cards) - During the test you will need to gather other info to report on (comments on content, reactions to content, playing time and etc). Comments on content can be written in the doc I'll send you, the rest we can just discuss over skype. - You'll propose changes and correction according to that report. :) If we work well together, I'll ask you to continue playtesting the game and even get involved in other game projects later. :) I would rather pay per playtest. So if you know that you are able to test an x amount of times, send me your offer. less more
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