I’ve been playing games for the majority of my life. Even so much that it interfered with my classes to the point of me just getting a G.E.D. Needless to say I dont have much schooling but I tend to look for bugs in games almost everyday. Recently I began editing and modding games using C+ programming and have a bit of experience with it. Would it still be possible for me to be a tester or would I need to go back to school.
The hardest part of this job is that most video game testers don’t get to pick the game they are testing. If you are a diehard Guitar Hero fan, it may be challenging to test for controller problems in the newest Hannah Montana game. Every tester must remember that video game testing is a job and even after long hours and sore eyes, you are still getting paid to play video games. And sometimes you live the dream, when you are paid for “testing” Mario Kart or beating Ninja Gaiden.
I really like video games but I have a short attention span because I have ADHD or Attention Deficit Hyperactivity Disorder it doesn’t bother me when I am playing games only when I am doing other things like writing or reading I am an excellent reader but not a great writer I really want to be a video game tester I already try to find bugs and glitches in the games I play it helps to lengthen the game I have medicine that I take for it but it makes me a bit A-social I don’t get aggressive or any thing like that but I can be kinda shy would that be a problem.
Hi Jason I have been reading some of theses comments and there’s some great advice. I have been a gamer all my life I love games if someone I know brings up a topic about games I can talk for hours about games. I’m looking to be a games tester because it’s my dream job but i can’t look after my self because of my medical problems. It would take me days to complete a game when I was young but now I can complete some games in a day or two. My quickest game to complete was home front in four hours I thought it was the easiest game I ever played. Any advice how I can become a games tester
Job Title: Assistant TeacherRefer/Bring your friends for free movie tickets or NTUC vouchers!*Recruit Express Services Pte Ltd is hiring! You will be deployed to:Location: Novena / CCK / Jem / Rochester / Tampines / Marine Parade / Seletar Pay: $8.50/hr Duration: Start Nov 2018 - 6 months Working Hours: 3pm-7pm3pm-9.30pm9am-6pm3-4 days/week Responsibilities Assisting the main teacher wi ...
Although requirements vary, you may need or benefit from technical training or an undergraduate degree in a technical field. Potential degree programs may include computer science, software development, or graphic design. Sometimes employers want video game testers with backgrounds in technology because they need employees who can do more than just test games. For instance, they may need workers to perform programming tasks or provide customer support. Other employers prefer testers who are tech-savvy because they want testers who can communicate problems to game developers and point out specific technical issues.
Most companies do not have a formal process for selecting a Lead Tester. If you want to progress in your career, then you should do great work and help your leads accomplish their goals for the project. Always work to take on more responsibility. If your leads come to see you as a hard worker who is capable of more responsibility, then they may promote you next time there’s an opening for a lead tester position.
QA testing is generally considered an entry-level position in the game industry, and most companies do not require a college degree to be hired as a game tester. But if you do get a degree, then you’ll have a much better chance of moving into higher-paying jobs in QA/testing, or even moving into other areas of game development like art, design or programming — game jobs that almost always pay a lot more than a job as a tester. So if you want to have a career in the game industry and not just a job then it’s smart to get an education.
I had no intent to offend but I figured I would just be blunt and there was no point in sugar-coating. I had clicked on some ebooks of yours and saw they cost money, linked in some of your replies. This coupled with your smiling face beside it I immediately thought it was a scam. My mistake, I apologize for labeling you a gimmick and thank you for this reply. There are just too many people out to get you these days. If you think about it, the rise of the video game industry could be a good way for people to prey on kids these days who have dreams of being a game developer simply because they enjoy video games.
"At this point, the 'testing madness' started to hit. One of our testers started cursing out loud regarding waffles and their condescending desire to be like pancakes. One by one I sent each tester home as their sanity became too unstable to control. At one point, I realized I was the only one left and we still had at least 3 more hours of work remaining."
Hey jason im a really big fan of video games espically with the xbox and im hugly above average with my it skills i spend a lot of time on the computer in early hours of morning and xbox in evenings and the odd time im doing kickboxing. I usally help games such as world of warcraft….roblox….etc. with repprting bugs anf at times ive been able to give ideas for creating games and testig them and the same with xbox ive been in touch with alot of game creators.. i hope it doesnt make to much of a differance that im 13 years of age
so iv loved gameing since i was little and i play about 40 hours a week. i just never get bored of them. the question i have is i want to become a tester first so i can get some feel for the gaming industries before i go ahead and start trying to do a degree in game design and programing. the closest school to me is art instutute of wasington. wich is acouple of hours away. the ting i want to know is im not that i cant draw all that well to be honest. how would that effect on getting a degree in this field.
For example, a large multiplayer online game might have 10,000 different areas that players can explore over several years of play. It would be impossible to test all of those areas manually, every time a new build of the game is created. So instead of doing it manually, an SDET might write a test program that quickly moves the player character to each one of the 10,000 areas for a few seconds each. That’s way faster than a human tester could ever do it manually.
Project managers ensure that a game is completed on time, within budget, and using the right resources. Prior to production they analyse game design specification and work out milestones, schedules, equipment and teams. They control financial resources and negotiate all contracts with suppliers and contractors. They may also oversee ongoing maintenance issues after launch. This is an increasingly important role as production schedules lengthen and development costs increase. Project managers are employed by development studios and publisher’s in-house development teams.
Technical artists set up and maintain the art production workflow, as well as deciding which packages and tools a studio should use and investigating new technologies and techniques. They are the bridge between artists and programmers. They are employed by development studios, and as a specialised position, have pay rates higher than normal artists.