Hello Jason W. Bay I was playing video games with my dad when I was around 6 months (I wasn’t very good at all) Like running to wall for hours and for days too. And you can see dad laughing. And soon I was getting good at it. So when I was 10 years old I was thinking for when I was 4. I want to be a Game Tester and my dad said to me “You can be anything you what you got to believe it inside yourself” So I believe for a every long time, Now I’m 17 years old and thinking for almost 13 or 12 years now. I’m finally thinking doing it but my hometown, Kingston South East (South Australia) No TAFE at all, but Mount Gambier have it but no Game Tester. But I see a lot of Game Tester sites but really have no guts do it. But now I can, it’s there anything I can do because Video game have been I my life for so long. If you read this please text back because I really in is stuck of things. Thank you Jason W. Bay
Testers can be paid hourly or they can be on an annual salary. Either way, the pay rate can vary a lot — it’s based on factors such as which game company you’re working for, what geographical location the studio is located within, and how many years of experience you have as a game tester or a game testing lead. Read more about the specific salary numbers per job and years of experience in my article about video game tester salary. I update it with the latest pay figures every year.

Of course, this is a little bit of a stretch, considering that the number of video game jobs actually on the market is very minimal. With the right determination and effort, however, getting your foot into the industry is possible. Like many careers involving constantly-evolving knowledge and technology, there are always new opportunities: Game developer opportunities are expected to increase by about 11% annually over the next few years and the US Bureau of Labor Statistics indicates occupation growth of 6% from 2014 to 2024.


At the top of the list of dream jobs for gamers is video game designer. Those who work in this occupation come up with the concepts that eventually become video games. They see those ideas through to fruition by developing storylines and characters, and then guiding them through production. They collaborate with other members of the development team including artists, programmers, and audio engineers. Job titles include game designer, lead designer, and level designer.
Hi Akshat, congratulations on landing a job testing games! That’s very exciting. Now that you work at a game studio, you should try to learn as much as you can from the designers. Make friends with them, show an interest in their work, and maybe offer to help outside of work if any of them are making indie game projects on the side. You could also consider taking a game design course either online or at a local college. Also, work to become the best game tester you can, because if you do good work for the company then they’re more likely to keep you around and trust you to try you in other job roles. Again, congratulations, and good luck!
It might surprise you to learn that strong writing and communication skills are essential for a good video game tester. The ability to write in a clear, brief, and effective manner will help you describe the glitches you find and how you found them. Your clear writing will give developers a clear path to addressing the issue and creating a fix. You don’t have to be a poetic, colorful author; you need to be a clear, concise, and detailed communicator.
The job outlook for testers is directly tied to the video game industry. As long as people are lining up to buy the latest versions of Fallout, Madden, Call of Duty, or the hottest labels, there will be a need for testers to “break” these games. While it is unknown just how many video game testers there are in the US, the number is certainly in the thousands.
We are posting this on the Design Notes first because we ALWAYS want to get people from our community. You all know the game as well (and sometimes better O_O) than we do, so it makes sense to bring new help onto the team from our player community! Real life has stolen some of our testers away over the last few months, (shakes fist at real life), so it's time to buff our team count!
In games you play, look for glitches and errors. When you find them, document them thoroughly – when it happens, how it affect play, and if you can, list possible fixes for the problem. Then report these issues to the company that publishes the game. Your correspondence over this issue could help give you a contact person in that studio. And this could get your foot in the door of that company.
Video games are a major part of the UK’s screen entertainment industry. Games are everywhere, from phones, tablets, PCs, consoles and virtual reality headsets (VR). This exciting industry blends creative talents, from artists to technicians. Game development can be a highly complex process often lasting up to two years and requiring teams of programmers, designers, artists, writers, musicians, and even actors. Whether supported by multi-million-pound investment for a flagship console game, or a micro team working from home on a mobile game, developers can achieve great success. The computer games market is highly competitive and subject to seasonal peaks, and launch dates that need to be met.
Hi Jacob, your first stop when looking for game studios in a given location should be GameDevMap.com. It’s a crowd-sourced list of studios. I can see that there are over a dozen developers and publishers there, but I don’t see any of the “giant” companies you mentioned – but that’s okay, because you don’t need to target the big, famous developers for your first job. Start wherever you can, build your experience, and then you can move elsewhere later on. Good luck!
I love playing video games. But I’ve always wanted to know how the characters are made. I already went to college for game design, but because I couldn’t pass this one programming class, I ended up having to change my major. The art classes didn’t really help me much in understanding how to model a character. People have told me I’m pretty damn creative and I’m detail-oriented. I’m also very focused and love to write.

When you’re looking at job postings, keep in mind that many employers will still consider candidates even if they only have around 80% of the qualifications. Watch carefully for postings that say things like “2 years experience required, or equivalent experience” because often times college or independent game development is good enough to get an interview.


The Quest for Your Career series can help. Each week, we’ll focus on one of nearly 30 jobs in the video game industry across several job families including art, design, programming, testing, production, and more. Each interview features an experienced industry veteran who tells all about what the job is, what it takes, and how you can start preparing right now.
- Hello, my name is Christian Bradley. I'll be your guide for this course on careers in the game industry. The video game industry has expanded to include AAA development studios, independent development teams, mobile app developers, and one man any studios. From the outside, each of these environments looks very different. This course is designed to help you understand the key skills that are common to all game development and how you can gain the experience you need to take your first steps in the industry. We'll talk about how game studios are structured, how games are financed and distributed, how programmers, artists, designers, and other professionals contribute to a game's design and development, and lastly, the specific skills that each of these professions require. So, if you're ready, let's take a look at careers in the game industry.
As our Platform/Build Engineer you'll be responsible for creating tools and systems to advance our in-development builds towards a polished, technical release across multiple platforms. You'll collaborate with a small team of developers to optimize efficiency of day-to-day tasks via tools and automation, while improving build performance and supporting QA.

Hi Arun, most QA jobs are full-time jobs. But you could possibly learn programming and get a degree in the evening and weekends from schools that offer continuing education or adult-learning certificates. For example I learned programming and made my first game demo while I was a tester, and then I completed a 1-year game development certificate course while I was working full time as a game designer.


The Quest for Your Career series can help. Each week, we’ll focus on one of nearly 30 jobs in the video game industry across several job families including art, design, programming, testing, production, and more. Each interview features an experienced industry veteran who tells all about what the job is, what it takes, and how you can start preparing right now.
The Community Manager will serve as the vital link between our company and its global community of game developers and designers, NGOs, funders, and businesses using games to catalyze change across sectors from health and education to social justice and the environment. The Community Manager often serves as the first point of contact, helping establish and maintain our organization’s brand vision and experience.
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