I have found this to be one of the easiest and most fun ways to make money online today (mostly because I get to spend more time with my family and hangout with friends and still have time for my other hobbies beside playing video games). You can have this life too. Start NOW by putting your first name and email address in the box above and click 'Continue' to get started.

Hi Robert. It’s cool to see that you have so much passion for games! If you want to pursue a career making games, you need to figure out how to turn that passion into a skill set that you can use. I actually do think that getting a job as a tester could be a good place for you to start, because you could use your attention and focus to make money while you learn about the process of making games. Then after a while, you may start to see which other roles might be good for you to get into, for example you might make a good game producer.
Hi Chris, being a game tester sounds fun, but it’s a hard job and doesn’t pay as well as the other jobs in the game industry. If you’re 13 and want to work in games, then I’d recommend working toward being a game designer, programmer, or artist. Depending on which one attracts you the most. Check out my article on the different jobs in the game industry, and see whether one of those sounds interesting, then work in that direction.
Hi Mario, there actually are several game companies in Italy – check out this helpful list of Italian game studios at gamedevmap.com. If you eventually want to live abroad, you could start out at an Italian studio and then apply for jobs in a different country with more game dev opportunities (such as England or France) later on, after you get some professional experience.
I really like video games but I have a short attention span because I have ADHD or Attention Deficit Hyperactivity Disorder it doesn’t bother me when I am playing games only when I am doing other things like writing or reading I am an excellent reader but not a great writer I really want to be a video game tester I already try to find bugs and glitches in the games I play it helps to lengthen the game I have medicine that I take for it but it makes me a bit A-social I don’t get aggressive or any thing like that but I can be kinda shy would that be a problem.
Hello Jason W. Bay I was playing video games with my dad when I was around 6 months (I wasn’t very good at all) Like running to wall for hours and for days too. And you can see dad laughing. And soon I was getting good at it. So when I was 10 years old I was thinking for when I was 4. I want to be a Game Tester and my dad said to me “You can be anything you what you got to believe it inside yourself” So I believe for a every long time, Now I’m 17 years old and thinking for almost 13 or 12 years now.
Hi, my name is Danny, from Houston,Texas. I’m 16 on my sophomore year. I’ve been playing games since in my early childhood years. I currently have a ps3, ps4, and Touchscreen all in one computer (not good for gaming though). After graduating high school, I’m not really sure how to start being a video game tester. I have no skill, but that doesn’t mean I can’t learn. Any tips to help me out?
Living in the UK I’m aware that opportunities are more limited than in the USA. But I’ve been passionate about video games for as long as I can remember, and I’m certain this is the industry for me. However I hold no qualifications in programming, designing etc so testing seems to be the way to go (which is great because testing is the field im most interested in anyway). The things I’d like to know are:
very helpful article. i personally love breaking games and finding bugs. i just love to find those bugs that the developers/programmers didnt think of being possible or consider happening. just to find one and say “this is a game breaking bug, here is a way you could fix it” makes me happy because it might help keep another player from experiencing that bug and ruining there experience of the game. the mere fact that i sit playing games the first time through enjoying them and then going back and trying to break them for fun kind of qualifies me or places me in the area for QA game tester already but that doesnt mean much as i cant find anywhere to apply for such a job. i know minor programming and can give details on how to fix bugs in a way a programmer might understand better than the regular person testing the game without the knowledge. it’s just saddening for me that i have been searching for about 3 years now for somewhere to apply for this type of job. i truly have a passion for it, even though it’s considered a tedious job at times, i still love it.
Employers typically want applicants who have a thorough knowledge and love for video games. To prepare for testing video games, you may want to gain experience with using different platforms and with different video game genres such as such as puzzle games, first-person shooters, multiplayer games, role-playing games, and online games. Each video game genre has a different feel, and video game testers need to know this information to verify that each game they test fits the genre specifications.

The Quest for Your Career series can help. Each week, we’ll focus on one of nearly 30 jobs in the video game industry across several job families including art, design, programming, testing, production, and more. Each interview features an experienced industry veteran who tells all about what the job is, what it takes, and how you can start preparing right now.
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hi Mr. Jason my Name is Dalton I have been currently working as a student in the Cascades jobcorps in Sedro Woolley, but frankly I’m from Marysville WA, I wanted to ask you if a game tester/QA tester gets any kind of Social life while trying to maintain his current life, I have been told from one person that it’s life crushing and from another it’s a can-do Career, but I wanted to know from your point of view
In fact, many of the testers I’ve known over the years were working as testers so they could pay their way through college. They would work part time while they went to school, or even full time while they took classes in the evenings. (Many colleges have “evening degree” programs for working professionals.) Then, after they got their degrees, they got a new job in the game studio doing what they went to school for – like art, programming or design. And you can bet they also got a healthy pay increase to go with the promotion.

When you’re looking at job postings, keep in mind that many employers will still consider candidates even if they only have around 80% of the qualifications. Watch carefully for postings that say things like “2 years experience required, or equivalent experience” because often times college or independent game development is good enough to get an interview.

In games you play, look for glitches and errors. When you find them, document them thoroughly – when it happens, how it affect play, and if you can, list possible fixes for the problem. Then report these issues to the company that publishes the game. Your correspondence over this issue could help give you a contact person in that studio. And this could get your foot in the door of that company.


Programmer: C/ C++, Assembly, Objective C (iPhone), Java (Blackberry & Web), JavaScript, PHP, Flash Development: Actionscript. Solid Object Oriented skills with ability to write fast, elegant, clean code. Specialization in Graphics, Artificial Intelligence, Networking (Client / Server), Sound, Physics, Math, or Tool development. Understanding of CPU/Memory optimization, 2D/3D animation systems, gameplay systems, or building a game framework library. A B.S. in Computer Science is always preferred.
Compounding the physical and mental stresses that QA testers endure was the complete lack of job security. "During training, they told us it's not a matter of 'if' you'll be laid-off but 'when'," says Keith. "They flat-out tell you that what makes a good employee is the number of bugs you find and it is this number that will determine if you are kept on or not." This methodology, however, did not accurately take into account the quality of dedication that went into a project. "Here I was recreating and logging how to get stuck in the tail of a helicopter. I would have other testers comment on how much they liked my bugs, because I was one of those guys who would be able to reproduce those bugs that stumped everyone else, but when it came to the end of the project, the guy next to me had more bugs, so I was laid-off and he was not."
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